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Update Military.hpp (#1695)
I just changed the spawing zombie typ for the military special loot. I noticed that there are only "z_new_worker2-4" zombies in the baracks and got a bit confused. So now we have the military zombies back.
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@@ -22,9 +22,9 @@ class MilitarySpecial : Military
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zombieClass[] =
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zombieClass[] =
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{
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{
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"z_soldier_heavy",
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"z_soldier_heavy",
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"z_new_worker2",
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"z_soldier_heavy",
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"z_new_worker3",
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"z_soldier",
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"z_new_worker4"
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"z_policeman"
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};
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};
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lootChance = 0.4;
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lootChance = 0.4;
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lootGroup = MilitarySpecial;
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lootGroup = MilitarySpecial;
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@@ -405,4 +405,4 @@ class UH60_ARMY_Wreck_burned_DZ: Military {
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minRoaming = 4;
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minRoaming = 4;
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maxRoaming = 8;
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maxRoaming = 8;
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lootPos[] = {};
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lootPos[] = {};
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};
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};
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