BuildingPos Done and Separated/Sorted

This commit is contained in:
icomrade
2016-02-25 11:43:55 -05:00
parent a118851ca8
commit 71d045875b
22 changed files with 1894 additions and 154 deletions

View File

@@ -31,6 +31,6 @@ Castle[] =
{Loot_GROUP, 10, Trash},
{Loot_GROUP, 2, AttachmentsGeneric},
{Loot_GROUP, 5, Generic},
{Loot_GROUP, 1, Matchbox},
{Loot_WEAPON, 3, ItemMatchbox_DZE},
{Loot_GROUP, 5, Consumable}
};

View File

@@ -20,6 +20,6 @@ Church[] =
{Loot_GROUP, 5, AmmoCivilian},
{Loot_GROUP, 2, AttachmentsGeneric},
{Loot_GROUP, 4, Generic},
{Loot_GROUP, 2, Matchbox},
{Loot_WEAPON, 3, ItemMatchbox_DZE},
{Loot_GROUP, 8, Consumable}
};

View File

@@ -31,6 +31,6 @@ Farm[] =
{Loot_GROUP, 15, AmmoCivilian},
{Loot_GROUP, 3, AttachmentsGeneric},
{Loot_GROUP, 8, Consumable},
{Loot_GROUP, 4, Matchbox},
{Loot_WEAPON, 3, ItemMatchbox_DZE},
{Loot_GROUP, 8, Generic}
};

View File

@@ -29,6 +29,6 @@ Hunting[] =
{Loot_PILE, 10, AmmoCivilian, 1, 3},
{Loot_PILE, 10, Consumable, 1, 3},
{Loot_GROUP, 7, Matchbox},
{Loot_WEAPON, 3, ItemMatchbox_DZE},
{Loot_GROUP, 10, Generic}
};

View File

@@ -133,4 +133,31 @@ MilitarySpecial[] =
{Loot_PILE, 10, Trash, 1, 2},
{Loot_PILE, 10, Consumable, 1, 2},
{Loot_GROUP, 8, Generic}
};
};
/*
MilitaryIndustrial[] = {//DZE ADDED
{ "pistols", "cfglootweapon", 0.02 },
{ "assaultrifles", "cfglootweapon", 0.05 },
{ "PartGeneric", "magazine", 0.03 },
{ "sniperrifles", "cfglootweapon", 0.01 },
{ "shotgunsingleshot", "cfglootweapon", 0.05 },
{ "ItemGenerator", "magazine", 0.01 },
{ "submachinegun", "cfglootweapon", 0.05 },
{"PartGeneric","magazine",0.03},
{"ItemGenerator","magazine",0.01},
{"PartWheel","magazine",0.02},
{"Binocular","weapon",0.01},
{"ItemFlashlightRed","military",0.03},
{"ItemKnife","military",0.04},
{"ItemGPS","weapon",0.01},
{"PartVRotor","magazine",0.01},
{"militarybackpacks","militarybackpacks",0.03},
{"","medical",0.05},
{"","generic",0.35},
{"","military",0.07},
{"ItemEtool","weapon",0.03},
{"ItemSandbag","magazine",0.02},
{"ItemFuelBarrelEmpty","magazine",0.03},
{"fuel_pump_kit","magazine",0.01},
{"machineguns", "cfglootweapon", 0.01 }
} */

View File

@@ -29,6 +29,6 @@ Residential[] =
{Loot_PILE, 10, Trash, 1, 3},
{Loot_PILE, 10, Consumable, 1, 2},
{Loot_GROUP, 3, AttachmentsGeneric},
{Loot_GROUP, 3, Matchbox},
{Loot_WEAPON, 3, ItemMatchbox_DZE},
{Loot_GROUP, 8, Generic}
};

View File

@@ -37,7 +37,7 @@ Supermarket[] =
{Loot_GROUP, 20, Generic},
{Loot_GROUP, 10, AmmoCivilian},
{Loot_GROUP, 3, AttachmentsGeneric},
{Loot_GROUP, 5, Matchbox},
{Loot_WEAPON, 3, ItemMatchbox_DZE},
{Loot_GROUP, 10, Trash}
// {Loot_GROUP, 3, MedicalLow}
};

View File

@@ -28,6 +28,6 @@ CarePackage[] =
{Loot_MAGAZINE, 4, ItemDomeTent},
{Loot_PILE, 10, MedicalLow, 1, 3},
{Loot_PILE, 15, Consumable, 1, 3},
{Loot_GROUP, 3, Matchbox},
{Loot_WEAPON, 3, ItemMatchbox_DZE},
{Loot_GROUP, 12, Generic}
};

View File

@@ -1,5 +1,5 @@
Matchbox[] =
{
{ //Change your loottable to use this loot_GROUP if you want matchbox ammo count, otherwise {Loot_WEAPON, 3, ItemMatchbox_DZE},
{Loot_WEAPON, 1, ItemMatchbox},
{Loot_WEAPON, 1, Item5Matchbox},
{Loot_WEAPON, 1, Item4Matchbox},

View File

@@ -62,5 +62,5 @@ InfectedCamp[] =
{Loot_GROUP, 20, MedicalHigh},
{Loot_GROUP, 10, Parts},
{Loot_GROUP, 100, Consumable},
{Loot_GROUP, 6, Matchbox}
{Loot_WEAPON, 3, ItemMatchbox_DZE},
};