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Merge pull request #920 from dayz10k/master
#919 override plotpole variables
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@@ -117,11 +117,11 @@ if((count _offset) <= 0) then {
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_isPole = (_classname == "Plastic_Pole_EP1_DZ");
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_isPole = (_classname == "Plastic_Pole_EP1_DZ");
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_isLandFireDZ = (_classname == "Land_Fire_DZ");
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_isLandFireDZ = (_classname == "Land_Fire_DZ");
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_distance = 30;
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_distance = DZE_plotRadius;
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_needText = localize "str_epoch_player_246";
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_needText = localize "str_epoch_player_246";
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if(_isPole) then {
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if(_isPole) then {
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_distance = 60;
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_distance = DZE_plotDistance;
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};
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};
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// check for near plot
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// check for near plot
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@@ -665,6 +665,12 @@ if(!isDedicated) then {
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if(isNil "DZE_requireplot") then {
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if(isNil "DZE_requireplot") then {
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DZE_requireplot = 1;
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DZE_requireplot = 1;
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};
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};
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if(isNil "DZE_plotRadius") then {
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DZE_plotRadius = 30;
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};
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if(isNil "DZE_plotDistance") then {
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DZE_plotDistance = 60;
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};
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DZE_AntiWallCounter = 0;
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DZE_AntiWallCounter = 0;
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