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https://github.com/EpochModTeam/DayZ-Epoch.git
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@@ -572,7 +572,6 @@ TimeOutDisplayed = false;
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if (isServer) then {
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dead_bodyCleanup = [];
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needUpdate_objects = [];
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Server_InfectedCamps = [];
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//dayz_spawnCrashSite_clutterCutter=0; // helicrash spawn... 0: loot hidden in grass, 1: loot lifted, 2: no grass
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//dayz_spawnInfectedSite_clutterCutter=0; // infected base spawn... 0: loot hidden in grass, 1: loot lifted, 2: no grass
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//Objects to remove when killed.
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