Legacy UID

This commit is contained in:
icomrade
2014-06-30 11:53:14 -04:00
parent 33aa6632c6
commit 6f8efd8428
15 changed files with 23 additions and 23 deletions

View File

@@ -5,7 +5,7 @@ _position = getPosATL player;
_dir = getDir player;
_currentAnim = animationState player;
_tagSetting = player getVariable["DZE_display_name",false];
_playerUID = getPlayerUID player;
_playerUID = GetPlayerUIDOld player;
_weapons = weapons player;
_countMags = call player_countMagazines;
_magazines = _countMags select 0;
@@ -163,7 +163,7 @@ if (_tagSetting) then {
DZE_ForceNameTags = true;
};
_playerUID = getPlayerUID player;
_playerUID = GetPlayerUIDOld player;
_playerObjName = format["PVDZE_player%1",_playerUID];
call compile format["%1 = player;",_playerObjName];
publicVariableServer _playerObjName; //Outcommit in DayZ 1.8 No clue for what this is - Skaronator