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https://github.com/EpochModTeam/DayZ-Epoch.git
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Legacy UID
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@@ -12,7 +12,7 @@ if (dialog) then {closeDialog 0;};
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if (visibleMap) then {openMap false;};
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_body = player;
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_playerID = getPlayerUID player;
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_playerID = GetPlayerUIDOld player;
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disableUserInput true;
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//add weapon on back to player...
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@@ -5,7 +5,7 @@ _position = getPosATL player;
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_dir = getDir player;
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_currentAnim = animationState player;
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_tagSetting = player getVariable["DZE_display_name",false];
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_playerUID = getPlayerUID player;
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_playerUID = GetPlayerUIDOld player;
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_weapons = weapons player;
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_countMags = call player_countMagazines;
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_magazines = _countMags select 0;
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@@ -163,7 +163,7 @@ if (_tagSetting) then {
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DZE_ForceNameTags = true;
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};
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_playerUID = getPlayerUID player;
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_playerUID = GetPlayerUIDOld player;
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_playerObjName = format["PVDZE_player%1",_playerUID];
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call compile format["%1 = player;",_playerObjName];
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publicVariableServer _playerObjName; //Outcommit in DayZ 1.8 No clue for what this is - Skaronator
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@@ -39,7 +39,7 @@ if ((_ownerID == dayz_combination) || (_ownerID == dayz_playerUID)) then {
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// Check if any players are nearby if not allow player to claim item.
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_playerNear = {isPlayer _x} count (player nearEntities ["CAManBase", 6]) > 1;
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_playerID = getPlayerUID player;
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_playerID = GetPlayerUIDOld player;
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// Only allow if not already claimed.
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if (_claimedBy == "0" || !_playerNear) then {
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@@ -17,7 +17,7 @@ if (isServer) then {
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PVDZE_veh_Update = [_unit, "killed",_killer];
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_killerVeh = if (vehicle _killer != _killer) then { format["[KILLER IN VEHICLE %1 OF TYPE %2]", (vehicle _killer), (typeOf (vehicle _killer))]; } else {""};
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_name = if (alive _killer) then { name _killer; } else { format["OBJECT %1", _killer]; };
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// diag_log format["DAMAGE: Vehicle %1 (TYPE: %2) Killed by player %3 (UID: %4) %5",_unit, (typeOf _unit), _name, (getPlayerUID _killer), _killerVeh];
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// diag_log format["DAMAGE: Vehicle %1 (TYPE: %2) Killed by player %3 (UID: %4) %5",_unit, (typeOf _unit), _name, (GetPlayerUIDOld _killer), _killerVeh];
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} else {
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PVDZE_veh_Update = [_unit, "killed"];
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};
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