Update more ammo names

See:
634214570c

@icomrade - IMO we should use the new blood type system and take out the
config variable. It is not something that can be easily switched between
because it requires manually changing the loot tables and traders which
adds some big files to the mission. Some admins will get confused when
they change the config variable and it doesn't change the loot spawns or
traders.

Admins can make bloodBagONEG abundant on their server if they
don't like it. I think most people will want to use it since it is a
nice extra realism feature and consistent with 1.8.7. We can still leave
the ItemBloodbag class defined in cfgMagazines so admins can go back to
using it if they wish. 1.8.7 even took out the class completely.
This commit is contained in:
ebaydayz
2016-03-11 15:15:04 -05:00
parent 01529e51bc
commit 6f5591c6f8
13 changed files with 68 additions and 42 deletions

View File

@@ -228,14 +228,14 @@ class CfgLootLegacy {
,{"ItemWaterbottle",0.01} ,{"ItemWaterbottle",0.01}
,{"ItemBandage",0.07} ,{"ItemBandage",0.07}
,{"7Rnd_45ACP_1911",0.03} ,{"7Rnd_45ACP_1911",0.03}
,{"5x_22_LR_17_HMR",0.01} ,{"5Rnd_17HMR",0.01}
,{"10x_303",0.04} ,{"10Rnd_303British",0.04}
,{"6Rnd_45ACP",0.04} ,{"6Rnd_45ACP",0.04}
,{"2Rnd_12Gauge_Slug",0.05} ,{"2Rnd_12Gauge_Slug",0.05}
,{"2Rnd_12Gauge_Buck",0.05} ,{"2Rnd_12Gauge_Buck",0.05}
,{"8Rnd_9x18_Makarov",0.08} ,{"8Rnd_9x18_Makarov",0.08}
,{"15Rnd_W1866_Slug",0.02} ,{"15Rnd_W1866_Slug",0.02}
,{"WoodenArrow",0.04} ,{"1Rnd_Arrow_Wood",0.04}
,{"350Rnd_BB_Magazine",0.05} ,{"350Rnd_BB_Magazine",0.05}
,{"HandRoadFlare",0.07} ,{"HandRoadFlare",0.07}
,{"ItemPainkiller",0.02} ,{"ItemPainkiller",0.02}
@@ -260,14 +260,14 @@ class CfgLootLegacy {
,{"ItemWaterbottle",0.01} ,{"ItemWaterbottle",0.01}
,{"ItemBandage",0.11} ,{"ItemBandage",0.11}
,{"7Rnd_45ACP_1911",0.03} ,{"7Rnd_45ACP_1911",0.03}
,{"5x_22_LR_17_HMR",0.01} ,{"5Rnd_17HMR",0.01}
,{"10x_303",0.04} ,{"10Rnd_303British",0.04}
,{"6Rnd_45ACP",0.04} ,{"6Rnd_45ACP",0.04}
,{"2Rnd_12Gauge_Slug",0.05} ,{"2Rnd_12Gauge_Slug",0.05}
,{"2Rnd_12Gauge_Buck",0.05} ,{"2Rnd_12Gauge_Buck",0.05}
,{"8Rnd_9x18_Makarov",0.09} ,{"8Rnd_9x18_Makarov",0.09}
,{"15Rnd_W1866_Slug",0.02} ,{"15Rnd_W1866_Slug",0.02}
,{"WoodenArrow",0.04} ,{"1Rnd_Arrow_Wood",0.04}
,{"350Rnd_BB_Magazine",0.05} ,{"350Rnd_BB_Magazine",0.05}
,{"HandRoadFlare",0.07} ,{"HandRoadFlare",0.07}
,{"ItemPainkiller",0.02} ,{"ItemPainkiller",0.02}
@@ -397,11 +397,11 @@ class CfgLootLegacy {
}; };
hunter[] = { hunter[] = {
{"ItemBandage",0.4} {"ItemBandage",0.4}
,{"5x_22_LR_17_HMR",0.15} ,{"5Rnd_17HMR",0.15}
,{"7Rnd_45ACP_1911",0.03} ,{"7Rnd_45ACP_1911",0.03}
,{"10x_303",0.1} ,{"10Rnd_303British",0.1}
,{"ItemWaterbottleUnfilled",0.05} ,{"ItemWaterbottleUnfilled",0.05}
,{"WoodenArrow",0.2} ,{"1Rnd_Arrow_Wood",0.2}
,{"350Rnd_BB_Magazine",0.05} ,{"350Rnd_BB_Magazine",0.05}
,{"ItemHeatPack",0.02} ,{"ItemHeatPack",0.02}
,{"FoodMRE",0.01} ,{"FoodMRE",0.01}
@@ -567,7 +567,7 @@ class CfgLootLegacy {
,{"10Rnd_762x54_SVD",0.2} ,{"10Rnd_762x54_SVD",0.2}
,{"20Rnd_762x51_DMR",0.1} ,{"20Rnd_762x51_DMR",0.1}
,{"5Rnd_762x51_M24",0.15} ,{"5Rnd_762x51_M24",0.15}
,{"5x_22_LR_17_HMR",0.1} ,{"5Rnd_17HMR",0.1}
,{"20Rnd_762x51_SB_SCAR",0.07} ,{"20Rnd_762x51_SB_SCAR",0.07}
,{"20Rnd_9x39_SP5_VSS",0.05} ,{"20Rnd_9x39_SP5_VSS",0.05}
}; };

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@@ -74,14 +74,14 @@ class CfgLootSmall {
{"ItemWaterbottle",0.01}, {"ItemWaterbottle",0.01},
{"ItemBandage",0.08}, {"ItemBandage",0.08},
{"7Rnd_45ACP_1911",0.03}, {"7Rnd_45ACP_1911",0.03},
{"5x_22_LR_17_HMR",0.01}, {"5Rnd_17HMR",0.01},
{"10x_303",0.04}, {"10Rnd_303British",0.04},
{"6Rnd_45ACP",0.04}, {"6Rnd_45ACP",0.04},
{"2Rnd_12Gauge_Slug",0.05}, {"2Rnd_12Gauge_Slug",0.05},
{"2Rnd_12Gauge_Buck",0.05}, {"2Rnd_12Gauge_Buck",0.05},
{"8Rnd_9x18_Makarov",0.09}, {"8Rnd_9x18_Makarov",0.09},
{"15Rnd_W1866_Slug",0.02}, {"15Rnd_W1866_Slug",0.02},
{"WoodenArrow",0.04}, {"1Rnd_Arrow_Wood",0.04},
{"HandRoadFlare",0.07}, {"HandRoadFlare",0.07},
{"ItemPainkiller",0.02}, {"ItemPainkiller",0.02},
{"HandChemGreen",0.01}, {"HandChemGreen",0.01},
@@ -103,14 +103,14 @@ class CfgLootSmall {
{"ItemWaterbottle",0.01}, {"ItemWaterbottle",0.01},
{"ItemBandage",0.11}, {"ItemBandage",0.11},
{"7Rnd_45ACP_1911",0.03}, {"7Rnd_45ACP_1911",0.03},
{"5x_22_LR_17_HMR",0.01}, {"5Rnd_17HMR",0.01},
{"10x_303",0.04}, {"10Rnd_303British",0.04},
{"6Rnd_45ACP",0.04}, {"6Rnd_45ACP",0.04},
{"2Rnd_12Gauge_Slug",0.05}, {"2Rnd_12Gauge_Slug",0.05},
{"2Rnd_12Gauge_Buck",0.05}, {"2Rnd_12Gauge_Buck",0.05},
{"8Rnd_9x18_Makarov",0.09}, {"8Rnd_9x18_Makarov",0.09},
{"15Rnd_W1866_Slug",0.02}, {"15Rnd_W1866_Slug",0.02},
{"WoodenArrow",0.04}, {"1Rnd_Arrow_Wood",0.04},
{"HandRoadFlare",0.07}, {"HandRoadFlare",0.07},
{"ItemPainkiller",0.02}, {"ItemPainkiller",0.02},
{"HandChemGreen",0.01}, {"HandChemGreen",0.01},

View File

@@ -83,7 +83,7 @@ AmmoMilitaryLow[] =
//DZE //DZE
{Loot_MAGAZINE, 3, 5Rnd_127x108_KSVK}, {Loot_MAGAZINE, 3, 5Rnd_127x108_KSVK},
{Loot_MAGAZINE, 2, 10Rnd_127x99_m107}, {Loot_MAGAZINE, 2, 10Rnd_127x99_m107},
{Loot_MAGAZINE, 4, 5x_22_LR_17_HMR}, {Loot_MAGAZINE, 4, 5Rnd_17HMR},
{Loot_MAGAZINE, 3, 20Rnd_762x51_SB_SCAR}, {Loot_MAGAZINE, 3, 20Rnd_762x51_SB_SCAR},
{Loot_MAGAZINE, 3, 20Rnd_9x39_SP5_VSS}, {Loot_MAGAZINE, 3, 20Rnd_9x39_SP5_VSS},
{Loot_MAGAZINE, 3, 5Rnd_86x70_L115A1}, {Loot_MAGAZINE, 3, 5Rnd_86x70_L115A1},
@@ -307,7 +307,7 @@ sniperriflesammo[] = {
,{Loot_MAGAZINE, 3, 10Rnd_762x54_SVD} ,{Loot_MAGAZINE, 3, 10Rnd_762x54_SVD}
,{Loot_MAGAZINE, 4, 20Rnd_762x51_DMR} ,{Loot_MAGAZINE, 4, 20Rnd_762x51_DMR}
,{Loot_MAGAZINE, 4, 5Rnd_762x51_M24} ,{Loot_MAGAZINE, 4, 5Rnd_762x51_M24}
,{Loot_MAGAZINE, 4, 5x_22_LR_17_HMR} ,{Loot_MAGAZINE, 4, 5Rnd_17HMR}
,{Loot_MAGAZINE, 3, 20Rnd_762x51_SB_SCAR} ,{Loot_MAGAZINE, 3, 20Rnd_762x51_SB_SCAR}
,{Loot_MAGAZINE, 3, 20Rnd_9x39_SP5_VSS} ,{Loot_MAGAZINE, 3, 20Rnd_9x39_SP5_VSS}
}; };

View File

@@ -12,8 +12,8 @@ Hunting[] =
{Loot_WEAPON, 7, ItemKnife}, {Loot_WEAPON, 7, ItemKnife},
{Loot_WEAPON, 2, ItemCompass}, {Loot_WEAPON, 2, ItemCompass},
{Loot_WEAPON, 4, ItemHatchet_DZE}, {Loot_WEAPON, 4, ItemHatchet_DZE},
{Loot_MAGAZINE, 1, 5x_22_LR_17_HMR}, {Loot_MAGAZINE, 1, 5Rnd_17HMR},
{Loot_MAGAZINE, 1, 10x_303}, {Loot_MAGAZINE, 1, 10Rnd_303British},
{Loot_MAGAZINE, 2, ItemWaterbottleUnfilled}, {Loot_MAGAZINE, 2, ItemWaterbottleUnfilled},
{Loot_MAGAZINE, 2, ItemHeatPack}, {Loot_MAGAZINE, 2, ItemHeatPack},
{Loot_MAGAZINE, 2, FoodMRE}, {Loot_MAGAZINE, 2, FoodMRE},

View File

@@ -31,8 +31,8 @@ Office[] =
{Loot_MAGAZINE, 1, ItemLockbox}, {Loot_MAGAZINE, 1, ItemLockbox},
{Loot_MAGAZINE, 1, PartPlywoodPack}, {Loot_MAGAZINE, 1, PartPlywoodPack},
{Loot_MAGAZINE, 1, ItemDocument}, {Loot_MAGAZINE, 1, ItemDocument},
//{Loot_MAGAZINE, 3, 10x_303}, //IN GENERIC //{Loot_MAGAZINE, 3, 10Rnd_303British}, //IN GENERIC
//{Loot_MAGAZINE, 1, 5x_22_LR_17_HMR}, //IN GENERIC //{Loot_MAGAZINE, 1, 5Rnd_17HMR}, //IN GENERIC
//Groups //Groups
{Loot_GROUP, 8, Consumable}, {Loot_GROUP, 8, Consumable},

View File

@@ -8,8 +8,8 @@ Generic[] =
{Loot_MAGAZINE, 1, HandChemRed}, {Loot_MAGAZINE, 1, HandChemRed},
//DZE //DZE
{Loot_MAGAZINE, 1, 5x_22_LR_17_HMR}, {Loot_MAGAZINE, 1, 5Rnd_17HMR},
{Loot_MAGAZINE, 2, 10x_303}, {Loot_MAGAZINE, 2, 10Rnd_303British},
// {Loot_MAGAZINE, 1, ItemBookBible}, // {Loot_MAGAZINE, 1, ItemBookBible},

View File

@@ -4,8 +4,8 @@ ZombieHunter[] =
{Loot_GROUP, 7, AmmoCivilian}, {Loot_GROUP, 7, AmmoCivilian},
{Loot_MAGAZINE, 1, 1Rnd_Arrow_Wood}, {Loot_MAGAZINE, 1, 1Rnd_Arrow_Wood},
{Loot_MAGAZINE, 3, ItemBandage}, {Loot_MAGAZINE, 3, ItemBandage},
{Loot_MAGAZINE, 1, 5x_22_LR_17_HMR}, {Loot_MAGAZINE, 1, 5Rnd_17HMR},
{Loot_MAGAZINE, 2, 10x_303}, {Loot_MAGAZINE, 2, 10Rnd_303British},
{Loot_MAGAZINE, 2, ItemMixOil}, {Loot_MAGAZINE, 2, ItemMixOil},
{Loot_MAGAZINE, 2, ItemDocument} {Loot_MAGAZINE, 2, ItemDocument}
}; };

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@@ -922,7 +922,7 @@ class CfgWeight
weight = 0.4; weight = 0.4;
}; };
class 10x_303 class 10Rnd_303British
{ {
weight = 0.15; weight = 0.15;
}; };
@@ -946,7 +946,7 @@ class CfgWeight
{ {
weight = 8; weight = 8;
}; };
class 5x_22_LR_17_HMR class 5Rnd_17HMR
{ {
weight = 0.15; weight = 0.15;
}; };
@@ -1627,11 +1627,11 @@ class CfgWeight
{ {
weight = 0.08; weight = 0.08;
}; };
class WoodenArrow class 1Rnd_Arrow_Wood
{ {
weight = 0.02; weight = 0.02;
}; };
class Quiver class 12Rnd_Quiver_Wood
{ {
weight = 0.08; weight = 0.08;
}; };

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@@ -24,7 +24,7 @@ class Category_623 {
buy[] = {2,"ItemSilverBar"}; buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"}; sell[] = {1,"ItemSilverBar"};
}; };
class WoodenArrow { class 1Rnd_Arrow_Wood {
type = "trade_items"; type = "trade_items";
buy[] = {2,"ItemSilverBar"}; buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"}; sell[] = {1,"ItemSilverBar"};
@@ -34,7 +34,7 @@ class Category_623 {
buy[] = {2,"ItemSilverBar"}; buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"}; sell[] = {1,"ItemSilverBar"};
}; };
class 10x_303 { class 10Rnd_303British {
type = "trade_items"; type = "trade_items";
buy[] = {2,"ItemSilverBar"}; buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"}; sell[] = {1,"ItemSilverBar"};
@@ -71,7 +71,7 @@ class Category_573 {
buy[] = {2,"ItemSilverBar"}; buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"}; sell[] = {1,"ItemSilverBar"};
}; };
class 10x_303 { class 10Rnd_303British {
type = "trade_items"; type = "trade_items";
buy[] = {2,"ItemSilverBar"}; buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"}; sell[] = {1,"ItemSilverBar"};

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@@ -14,7 +14,7 @@ class Category_624 {
buy[] = {1,"ItemSilverBar10oz"}; buy[] = {1,"ItemSilverBar10oz"};
sell[] = {5,"ItemSilverBar"}; sell[] = {5,"ItemSilverBar"};
}; };
class 5x_22_LR_17_HMR { class 5Rnd_17HMR {
type = "trade_items"; type = "trade_items";
buy[] = {1,"ItemGoldBar"}; buy[] = {1,"ItemGoldBar"};
sell[] = {5,"ItemSilverBar10oz"}; sell[] = {5,"ItemSilverBar10oz"};
@@ -36,7 +36,7 @@ class Category_482 {
buy[] = {1,"ItemSilverBar10oz"}; buy[] = {1,"ItemSilverBar10oz"};
sell[] = {5,"ItemSilverBar"}; sell[] = {5,"ItemSilverBar"};
}; };
class 5x_22_LR_17_HMR { class 5Rnd_17HMR {
type = "trade_items"; type = "trade_items";
buy[] = {1,"ItemGoldBar"}; buy[] = {1,"ItemGoldBar"};
sell[] = {5,"ItemSilverBar10oz"}; sell[] = {5,"ItemSilverBar10oz"};

View File

@@ -24,7 +24,7 @@ class Category_649 {
buy[] = {2,"ItemSilverBar"}; buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"}; sell[] = {1,"ItemSilverBar"};
}; };
class WoodenArrow { class 1Rnd_Arrow_Wood {
type = "trade_items"; type = "trade_items";
buy[] = {2,"ItemSilverBar"}; buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"}; sell[] = {1,"ItemSilverBar"};
@@ -34,7 +34,7 @@ class Category_649 {
buy[] = {2,"ItemSilverBar"}; buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"}; sell[] = {1,"ItemSilverBar"};
}; };
class 10x_303 { class 10Rnd_303British {
type = "trade_items"; type = "trade_items";
buy[] = {2,"ItemSilverBar"}; buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"}; sell[] = {1,"ItemSilverBar"};
@@ -66,7 +66,7 @@ class Category_613 {
buy[] = {2,"ItemSilverBar"}; buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"}; sell[] = {1,"ItemSilverBar"};
}; };
class WoodenArrow { class 1Rnd_Arrow_Wood {
type = "trade_items"; type = "trade_items";
buy[] = {2,"ItemSilverBar"}; buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"}; sell[] = {1,"ItemSilverBar"};
@@ -76,7 +76,7 @@ class Category_613 {
buy[] = {2,"ItemSilverBar"}; buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"}; sell[] = {1,"ItemSilverBar"};
}; };
class 10x_303 { class 10Rnd_303British {
type = "trade_items"; type = "trade_items";
buy[] = {2,"ItemSilverBar"}; buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"}; sell[] = {1,"ItemSilverBar"};

View File

@@ -14,7 +14,7 @@ class Category_647 {
buy[] = {1,"ItemSilverBar10oz"}; buy[] = {1,"ItemSilverBar10oz"};
sell[] = {5,"ItemSilverBar"}; sell[] = {5,"ItemSilverBar"};
}; };
class 5x_22_LR_17_HMR { class 5Rnd_17HMR {
type = "trade_items"; type = "trade_items";
buy[] = {1,"ItemGoldBar"}; buy[] = {1,"ItemGoldBar"};
sell[] = {5,"ItemSilverBar10oz"}; sell[] = {5,"ItemSilverBar10oz"};
@@ -36,7 +36,7 @@ class Category_614 {
buy[] = {1,"ItemSilverBar10oz"}; buy[] = {1,"ItemSilverBar10oz"};
sell[] = {5,"ItemSilverBar"}; sell[] = {5,"ItemSilverBar"};
}; };
class 5x_22_LR_17_HMR { class 5Rnd_17HMR {
type = "trade_items"; type = "trade_items";
buy[] = {1,"ItemGoldBar"}; buy[] = {1,"ItemGoldBar"};
sell[] = {5,"ItemSilverBar10oz"}; sell[] = {5,"ItemSilverBar10oz"};

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@@ -61,4 +61,30 @@ UPDATE object_data SET Inventory = REPLACE(Inventory, '8Rnd_B_Beneli_74Slug', '8
UPDATE `Traders_DATA` SET `item` = '["8Rnd_12Gauge_Buck",1]' WHERE `item` = '["8Rnd_B_Beneli_Pellets",1]'; UPDATE `Traders_DATA` SET `item` = '["8Rnd_12Gauge_Buck",1]' WHERE `item` = '["8Rnd_B_Beneli_Pellets",1]';
UPDATE character_data SET Backpack = REPLACE(Backpack, '8Rnd_B_Beneli_Pellets', '8Rnd_12Gauge_Buck') WHERE INSTR(Backpack, '8Rnd_B_Beneli_Pellets') > 0; UPDATE character_data SET Backpack = REPLACE(Backpack, '8Rnd_B_Beneli_Pellets', '8Rnd_12Gauge_Buck') WHERE INSTR(Backpack, '8Rnd_B_Beneli_Pellets') > 0;
UPDATE character_data SET Inventory = REPLACE(Inventory, '8Rnd_B_Beneli_Pellets', '8Rnd_12Gauge_Buck') WHERE INSTR(Inventory, '8Rnd_B_Beneli_Pellets') > 0; UPDATE character_data SET Inventory = REPLACE(Inventory, '8Rnd_B_Beneli_Pellets', '8Rnd_12Gauge_Buck') WHERE INSTR(Inventory, '8Rnd_B_Beneli_Pellets') > 0;
UPDATE object_data SET Inventory = REPLACE(Inventory, '8Rnd_B_Beneli_Pellets', '8Rnd_12Gauge_Buck') WHERE INSTR(Inventory, '8Rnd_B_Beneli_Pellets') > 0; UPDATE object_data SET Inventory = REPLACE(Inventory, '8Rnd_B_Beneli_Pellets', '8Rnd_12Gauge_Buck') WHERE INSTR(Inventory, '8Rnd_B_Beneli_Pellets') > 0;
-- ----------------------------
-- Updated arrow and quiver names from 1.8.7
-- ----------------------------
UPDATE `Traders_DATA` SET `item` = '["1Rnd_Arrow_Wood",1]' WHERE `item` = '["WoodenArrow",1]';
UPDATE character_data SET Backpack = REPLACE(Backpack, 'WoodenArrow', '1Rnd_Arrow_Wood') WHERE INSTR(Backpack, 'WoodenArrow') > 0;
UPDATE character_data SET Inventory = REPLACE(Inventory, 'WoodenArrow', '1Rnd_Arrow_Wood') WHERE INSTR(Inventory, 'WoodenArrow') > 0;
UPDATE object_data SET Inventory = REPLACE(Inventory, 'WoodenArrow', '1Rnd_Arrow_Wood') WHERE INSTR(Inventory, 'WoodenArrow') > 0;
UPDATE `Traders_DATA` SET `item` = '["12Rnd_Quiver_Wood",1]' WHERE `item` = '["Quiver",1]';
UPDATE character_data SET Backpack = REPLACE(Backpack, 'Quiver', '12Rnd_Quiver_Wood') WHERE INSTR(Backpack, 'Quiver') > 0;
UPDATE character_data SET Inventory = REPLACE(Inventory, 'Quiver', '12Rnd_Quiver_Wood') WHERE INSTR(Inventory, 'Quiver') > 0;
UPDATE object_data SET Inventory = REPLACE(Inventory, 'Quiver', '12Rnd_Quiver_Wood') WHERE INSTR(Inventory, 'Quiver') > 0;
-- ----------------------------
-- Updated CZ550 and Lee-Enfield ammo names from 1.8.7
-- ----------------------------
UPDATE `Traders_DATA` SET `item` = '["5Rnd_17HMR",1]' WHERE `item` = '["5x_22_LR_17_HMR",1]';
UPDATE character_data SET Backpack = REPLACE(Backpack, '5x_22_LR_17_HMR', '5Rnd_17HMR') WHERE INSTR(Backpack, '5x_22_LR_17_HMR') > 0;
UPDATE character_data SET Inventory = REPLACE(Inventory, '5x_22_LR_17_HMR', '5Rnd_17HMR') WHERE INSTR(Inventory, '5x_22_LR_17_HMR') > 0;
UPDATE object_data SET Inventory = REPLACE(Inventory, '5x_22_LR_17_HMR', '5Rnd_17HMR') WHERE INSTR(Inventory, '5x_22_LR_17_HMR') > 0;
UPDATE `Traders_DATA` SET `item` = '["10Rnd_303British",1]' WHERE `item` = '["10x_303",1]';
UPDATE character_data SET Backpack = REPLACE(Backpack, '10x_303', '10Rnd_303British') WHERE INSTR(Backpack, '10x_303') > 0;
UPDATE character_data SET Inventory = REPLACE(Inventory, '10x_303', '10Rnd_303British') WHERE INSTR(Inventory, '10x_303') > 0;
UPDATE object_data SET Inventory = REPLACE(Inventory, '10x_303', '10Rnd_303British') WHERE INSTR(Inventory, '10x_303') > 0;