Remove unnecessary check in player_spawn_2

This doesn't run on the server.
This commit is contained in:
ebaydayz
2016-12-23 14:59:55 -05:00
parent bf00c3f8bb
commit 6f0c70989b

View File

@@ -300,10 +300,6 @@ while {1 == 1} do {
//publicVariableServer "PVDZ_serverStoreVar"; //publicVariableServer "PVDZ_serverStoreVar";
//player setVariable ["Achievements",dayz_playerAchievements,false]; //player setVariable ["Achievements",dayz_playerAchievements,false];
if (isServer) then {
PVDZ_plr_Save call server_playerSync;
};
dayz_unsaved = false; dayz_unsaved = false;
dayz_lastSave = diag_ticktime; dayz_lastSave = diag_ticktime;
}; };