mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Add server RPT logging to Advanced Trading
This commit is contained in:
@@ -1,5 +1,5 @@
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private ["_magazinesToBuy", "_weaponsToBuy", "_backpacksToBuy", "_toolsToBuy", "_sidearmToBuy", "_primaryToBuy", "_priceToBuy"
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,"_enoughMoney", "_myMoney", "_canBuy", "_moneyInfo","_count","_success","_backpack","_toolClasses"
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,"_enoughMoney", "_myMoney", "_canBuy", "_moneyInfo","_count","_success","_backpack","_toolClasses","_itemsToLog"
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];
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_magazinesToBuy = 0;
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@@ -12,6 +12,7 @@ _vehiclesToBuy = 0;
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_priceToBuy = 0;
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_toolClasses = [];
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_itemsToLog = [[],[],[],"buy"];
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if (Z_SingleCurrency) then {
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{
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@@ -42,6 +43,9 @@ if (Z_SingleCurrency) then {
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_vehiclesToBuy = _vehiclesToBuy + (_x select 9) ;
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_priceToBuy = _priceToBuy + ((_x select 9)*(_x select 2)); // _price * _amount
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};
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_itemsToLog set [0, (_itemsToLog select 0) + [_x select 0]];
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_itemsToLog set [1, (_itemsToLog select 1) + [_x select 9]];
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_itemsToLog set [2, (_itemsToLog select 2) + [((_x select 9)*(_x select 2))]];
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} count Z_BuyingArray;
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} else {
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{
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@@ -72,6 +76,9 @@ if (Z_SingleCurrency) then {
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_vehiclesToBuy = _vehiclesToBuy + (_x select 9) ;
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_priceToBuy = _priceToBuy + ((_x select 11)*(_x select 2)*(_x select 9));
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};
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_itemsToLog set [0, (_itemsToLog select 0) + [_x select 0]];
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_itemsToLog set [1, (_itemsToLog select 1) + [_x select 9]];
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_itemsToLog set [2, (_itemsToLog select 2) + [((_x select 11)*(_x select 2)*(_x select 9))]];
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} count Z_BuyingArray;
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};
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@@ -126,7 +133,6 @@ if(_enoughMoney) then {
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if (_buyingType in ["trade_any_vehicle_free", "trade_any_bicycle", "trade_any_bicycle_old"]) then {
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PVDZE_veh_Publish2 = [_veh,[_dir,_location],_part_out,true,"0",_activatingPlayer];
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diag_log format ["Purchased vehicle %1 without a key", _x select 0];
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} else {
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PVDZE_veh_Publish2 = [_veh,[_dir,_location],_part_out,false,_keySelected,_activatingPlayer];
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};
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@@ -143,17 +149,14 @@ if(_enoughMoney) then {
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{
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if( _x select 1 == "trade_weapons")then{
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_backpack addWeaponCargoGlobal [_x select 0, _x select 9];
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diag_log format [localize "STR_EPOCH_TRADE_ADDED_QTY", _x select 0, _x select 9, localize "STR_EPOCH_PLAYER_289"];
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};
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if( _x select 1 == "trade_items")then{
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_backpack addMagazineCargoGlobal [_x select 0, _x select 9];
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diag_log format [localize "STR_EPOCH_TRADE_ADDED_QTY", _x select 0, _x select 9, localize "STR_EPOCH_PLAYER_289"];
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};
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if((_x select 1) in ["trade_any_vehicle", "trade_any_vehicle_free", "trade_any_vehicle_old", "trade_any_bicycle", "trade_any_bicycle_old", "trade_any_boat", "trade_any_boat_old"])then{
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_item2Add = [(_x select 0), (_x select 1)] call _buyVehicle;
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if (_item2Add != "0") then {
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_backpack addWeaponCargoGlobal [_item2Add, 1];
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diag_log format ["Key %1 added for vehicle %2", _item2Add, _x select 0];
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};
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};
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} count Z_BuyingArray;
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@@ -164,21 +167,17 @@ if(_enoughMoney) then {
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systemChat format["Adding %1 items in %2",count (Z_BuyingArray), typeOf Z_vehicle];
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if( _x select 1 == "trade_weapons")then{
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Z_vehicle addWeaponCargoGlobal [_x select 0, _x select 9];
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diag_log format [localize "STR_EPOCH_TRADE_ADDED_QTY", _x select 0, _x select 9, localize "STR_EPOCH_PLAYER_289"];
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};
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if( _x select 1 == "trade_items")then{
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Z_vehicle addMagazineCargoGlobal [_x select 0, _x select 9];
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diag_log format [localize "STR_EPOCH_TRADE_ADDED_QTY", _x select 0, _x select 9, localize "STR_EPOCH_PLAYER_289"];
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};
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if( _x select 1 == "trade_backpacks")then{
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Z_vehicle addBackpackCargoGlobal [_x select 0, _x select 9];
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diag_log format [localize "STR_EPOCH_TRADE_ADDED_QTY", _x select 0, _x select 9, localize "STR_EPOCH_PLAYER_289"];
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};
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if((_x select 1) in ["trade_any_vehicle", "trade_any_vehicle_free", "trade_any_vehicle_old", "trade_any_bicycle", "trade_any_bicycle_old", "trade_any_boat", "trade_any_boat_old"])then{
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_item2Add = [(_x select 0), (_x select 1)] call _buyVehicle;
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if (_item2Add != "0") then {
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Z_vehicle addWeaponCargoGlobal [_item2Add, 1];
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diag_log format ["Key %1 added for vehicle %2", _item2Add, _x select 0];
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};
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};
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} count Z_BuyingArray;
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@@ -191,7 +190,6 @@ if(_enoughMoney) then {
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_count = 0;
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while{ _count < (_x select 9)}do{
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player addWeapon (_x select 0);
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diag_log format [localize "STR_EPOCH_TRADE_ADDED", _x select 0, localize "STR_EPOCH_PLAYER_289"];
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_count = _count + 1;
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};
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};
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@@ -199,7 +197,6 @@ if(_enoughMoney) then {
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_count = 0;
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while{ _count < (_x select 9)} do {
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player addMagazine (_x select 0);
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diag_log format [localize "STR_EPOCH_TRADE_ADDED", _x select 0, localize "STR_EPOCH_PLAYER_289"];
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_count = _count + 1;
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};
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};
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@@ -210,7 +207,6 @@ if(_enoughMoney) then {
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_item2Add = [(_x select 0), (_x select 1)] call _buyVehicle;
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if (_item2Add != "0") then {
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player addWeapon _item2Add;
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diag_log format ["Key %1 added for vehicle %2", _item2Add, _x select 0];
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};
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};
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} count Z_BuyingArray;
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@@ -230,6 +226,7 @@ if(_enoughMoney) then {
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systemChat localize "STR_EPOCH_TRADE_DEBUG";
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};
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};
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_itemsToLog call Z_logTrade;
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} else {
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systemChat localize "STR_EPOCH_TRADE_CONTAINER_FULL";
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};
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@@ -0,0 +1,73 @@
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private ["_Z_logTrade","_classNames","_className","_amounts","_amount","_prices","_price","_quantity","_queueAmounts","_queueNames","_queuePrices","_index","_buyOrSell"];
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_Z_logTrade = {
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private ["_buyOrSell","_className","_container","_currency","_price","_quantity"];
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_className = _this select 0;
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_quantity = _this select 1;
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_buyOrSell = _this select 2;
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_price = _this select 3;
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_container = switch (Z_SellingFrom) do {
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case 0 : {localize "STR_EPOCH_TRADE_BACKPACK"};
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case 1 : {localize "STR_EPOCH_TRADE_VEHICLE"};
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case 2 : {localize "STR_UI_GEAR"};
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};
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_currency = if (Z_SingleCurrency) then {"Coins"} else {"Currency"};
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if (isNil "inTraderCity") then {inTraderCity = "Unknown Trader City"};
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// Log to client RPT
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if (_buyOrSell == "buy") then {
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diag_log format["%5: Bought %4 x %1 into %7 at %2 for %3x%6",_className,inTraderCity,_price,_quantity,localize "STR_EPOCH_PLAYER_289",_currency,_container];
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} else {
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diag_log format["%5: Sold %4 x %1 from %7 at %2 for %3x%6",_className,inTraderCity,_price,_quantity,localize "STR_EPOCH_PLAYER_289",_currency,_container];
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};
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// Log to server RPT
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if (DZE_serverLogTrades) then {
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if (_buyOrSell == "buy") then {
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PVDZE_obj_Trade = [player,0,0,_className,inTraderCity,_currency,_price,_quantity,_container,false];
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} else {
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PVDZE_obj_Trade = [player,0,1,_className,inTraderCity,_currency,_price,_quantity,_container,false];
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};
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publicVariableServer "PVDZE_obj_Trade";
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};
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};
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_classNames = _this select 0;
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_amounts = _this select 1;
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_amounts = _amounts - [0];
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_prices = _this select 2;
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_buyOrSell = _this select 3;
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_queueNames = [];
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_queueAmounts = [];
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_queuePrices = [];
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{
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_queueAmounts set [_forEachIndex,0];
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_queuePrices set [_forEachIndex,0];
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} forEach _classNames;
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if (count _prices < 1) exitWith {};
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for "_i" from 0 to (count _prices)-1 do {
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_className = _classNames select _i;
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_amount = _amounts select _i;
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_price = _prices select _i;
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_quantity = {(_className == _x)} count _classNames;
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if (_quantity > 1) then {
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if !(_className in _queueNames) then {_queueNames set [count _queueNames,_className];};
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_index = _queueNames find _className;
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_queueAmounts set [_index, (_queueAmounts select _index) + _amount];
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_queuePrices set [_index, (_queuePrices select _index) + _price];
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} else {
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[_className, _amount, _buyOrSell, _price] call _Z_logTrade;
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};
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};
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if (count _queueNames > 0) then {
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for "_i" from 0 to (count _queueNames)-1 do {
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[_queueNames select _i, _queueAmounts select _i, _buyOrSell, _queuePrices select _i] call _Z_logTrade;
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};
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};
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@@ -1,4 +1,4 @@
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private ["_index","_tempArray","_outcome","_vehCheckArray","_vehArray","_weaponsArray","_itemsArray","_bpArray","_bpCheckArray","_weaponsCheckArray","_itemsCheckArray","_VehKey","_wA","_mA","_money","_itemData","_success","_bag"];
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private ["_index","_tempArray","_outcome","_vehCheckArray","_vehArray","_weaponsArray","_itemsArray","_bpArray","_bpCheckArray","_weaponsCheckArray","_itemsCheckArray","_VehKey","_wA","_mA","_money","_itemData","_success","_bag","_itemsToLog"];
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_index = count (Z_SellArray) - 1;
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_tempArray = Z_SellArray;
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@@ -13,6 +13,7 @@ if(_index > -1)then{
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_vehCheckArray = [];
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_weaponsCheckArray = [];
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_itemsCheckArray = [];
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_itemsToLog = [[],[],[],"sell"];
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_deleteTradedVehicle = {
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private ["_localResult2","_VehKey2"];
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@@ -134,6 +135,8 @@ if(_index > -1)then{
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_outcome = [Z_vehicle,_itemsArray,_weaponsArray,_bpArray, _vehArray] call ZUPA_fnc_removeWeaponsAndMagazinesCargo;
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};
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_itemsToLog set [0,(_itemsArray + _weaponsArray + _bpArray + [typeOf Z_vehicle])];
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//gear
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if(Z_SellingFrom == 2)then{
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private ["_localResult", "_vehTraded"];
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@@ -188,38 +191,47 @@ if(_index > -1)then{
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};
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};
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{ _itemsToLog set [1, (_itemsToLog select 1) + _x] } forEach _outcome;
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_money = 0;
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if (Z_SingleCurrency) then {
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{
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_money = _money + ( (((_itemsCheckArray select _forEachIndex) select 0)) * _x) ;
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_itemsToLog set [2, (_itemsToLog select 2) + [( (((_itemsCheckArray select _forEachIndex) select 0)) * _x)]];
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}forEach (_outcome select 0);
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{
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_money = _money + ( (((_weaponsCheckArray select _forEachIndex) select 0)) * _x) ;
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_itemsToLog set [2, (_itemsToLog select 2) + [( (((_weaponsCheckArray select _forEachIndex) select 0)) * _x)]];
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}forEach (_outcome select 1);
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{
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_money = _money + ( ( ((_bpCheckArray select _forEachIndex) select 0) ) * _x) ;
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_itemsToLog set [2, (_itemsToLog select 2) + [( (((_bpCheckArray select _forEachIndex) select 0)) * _x)]];
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}forEach (_outcome select 2);
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if (count _outcome > 3) then {
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_money = _money + ((_vehCheckArray select 0) select 0);
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_itemsToLog set [2, (_itemsToLog select 2) + [((_vehCheckArray select 0) select 0)]];
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};
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} else {
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{
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_itemData = _itemsCheckArray select _forEachIndex;
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_money = _money + ( (_itemData select 0) * (_itemData select 1) * _x);
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_itemsToLog set [2, (_itemsToLog select 2) + [( (_itemData select 0) * (_itemData select 1) * _x)]];
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}forEach (_outcome select 0);
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{
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_itemData = _weaponsCheckArray select _forEachIndex;
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_money = _money + ( (_itemData select 0) * (_itemData select 1) * _x);
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_itemsToLog set [2, (_itemsToLog select 2) + [( (_itemData select 0) * (_itemData select 1) * _x)]];
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}forEach (_outcome select 1);
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{
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_itemData = _bpCheckArray select _forEachIndex;
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_money = _money + ( (_itemData select 0) * (_itemData select 1) * _x);
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_itemsToLog set [2, (_itemsToLog select 2) + [( (_itemData select 0) * (_itemData select 1) * _x)]];
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}forEach (_outcome select 2);
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if ((count _outcome) > 3) then {
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_itemData = _vehCheckArray select 0;
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_money = _money + ((_itemData select 0) * (_itemData select 1));
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_itemsToLog set [2, (_itemsToLog select 2) + [((_itemData select 0) * (_itemData select 1))]];
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};
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};
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if(typeName _money == "SCALAR") then {
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@@ -230,6 +242,8 @@ if(_index > -1)then{
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_success = [_money, 0] call Z_returnChange;
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systemChat localize "STR_EPOCH_TRADE_SUCCESSFUL";
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};
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_itemsToLog call Z_logTrade;
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}else{
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systemChat localize "STR_EPOCH_TRADE_DEBUG";
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diag_log "Money is not a number. Something went wrong.";
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@@ -71,6 +71,7 @@ if(isNil "Z_AdvancedTradingInit")then{
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Z_getBackpackItems = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_getBackpackItems.sqf");
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Z_getVehicleItems = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_getVehicleItems.sqf");
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Z_getGearItems = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_getGearItems.sqf");
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Z_logTrade = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_logTrade.sqf");
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Z_filterList = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_filterList.sqf");
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Z_checkArrayInConfig = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_checkArrayInConfig.sqf");
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Z_calcPrice = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_calcPrice.sqf");
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@@ -42,7 +42,7 @@ if (count _this > 0) then {
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_killerVehicle = vehicle _killerObj;
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_killerWeapon = if (_killerVehicle != _killerObj) then {typeOf _killerVehicle} else {currentWeapon _killerObj};
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if (alive _killerObj) then {
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_killerName = if (isPlayer _killerObj) then {name _killerObj} else {"AI"};
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_killerName = if (isPlayer _killerObj) then {name _killerObj} else {localize "STR_EPOCH_AI"};
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};
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};
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if (count _this > 2) then {_killerMethod = "zombie";};
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@@ -49,6 +49,7 @@ DZE_GemOccurance = [["ItemTopaz",10], ["ItemObsidian",8], ["ItemSapphire",6], ["
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/****** Advanced Trading Variables ***********/
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DZE_advancedTrading = true; //Use advanced trading system. WARNING: set to false if you use database traders, you should use config-traders anyway!
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DZE_serverLogTrades = true; // Log trades to server RPT (sent with publicVariableServer on every trade)
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DZE_GemWorthArray = [["ItemTopaz",15000], ["ItemObsidian",20000], ["ItemSapphire",25000], ["ItemAmethyst",30000], ["ItemEmerald",35000], ["ItemCitrine",40000], ["ItemRuby",45000]]; //array of gem prices, works only in advanced trading
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Z_AT_FolderLocation = '\z\addons\dayz_code\actions\AdvancedTrading';
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Z_VehicleDistance = 40; // Distance that a vehicle needs to be to see it's content or to sell it.
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@@ -15752,14 +15752,6 @@
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<English>Adding %1 items in backpack</English>
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<Russian>Добавлено: %1 предметов в рюкзак</Russian>
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</Key>
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<Key ID="STR_EPOCH_TRADE_ADDED_QTY">
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<English>%3: %1 x %2 added</English>
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<Russian>%3: %1 x %2 добавлено</Russian>
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</Key>
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<Key ID="STR_EPOCH_TRADE_ADDED">
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<English>%2: %1 added</English>
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<Russian>%2: %1 добавлено</Russian>
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</Key>
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<Key ID="STR_EPOCH_TRADE_SUCCESSFUL">
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<English>Trade successfull.</English>
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<Russian>Продажа завершена.</Russian>
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@@ -17341,5 +17333,28 @@
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<French>Compatible</French>
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<Czech>Kompatibilní</Czech>
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</Key>
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<Key ID="STR_EPOCH_PLAYER">
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<English>Player</English>
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<French>Joueur</French>
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<Spanish>Jugador</Spanish>
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<Italian>Giocatore</Italian>
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<Hungarian>Játékos</Hungarian>
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<Polish>Gracz</Polish>
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<Russian>Игрок</Russian>
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<German>Spieler</German>
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<Czech>Hráč</Czech>
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<Japanese>プレイヤー</Japanese>
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</Key>
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<Key ID="STR_EPOCH_AI">
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<English>AI</English>
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<French>IA</French>
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<Spanish>IA</Spanish>
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<Italian>IA</Italian>
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<Hungarian>MI</Hungarian>
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<Polish>SI</Polish>
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<Russian>ИИ</Russian>
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<German>KI</German>
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<Czech>AI</Czech>
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</Key>
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</Package>
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</Project>
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@@ -1,4 +1,4 @@
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private ["_player","_PUID","_name","_traderid","_buyorsell","_data","_result","_key","_outcome","_clientID"];
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private ["_player","_PUID","_name","_traderid","_buyorsell","_data","_result","_key","_outcome","_clientID","_price","_quantity","_container","_return"];
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_player = _this select 0;
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_traderID = _this select 1;
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@@ -6,16 +6,27 @@ _buyorsell = _this select 2; //0 > Buy // 1 > Sell
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_classname = _this select 3;
|
||||
_traderCity = _this select 4;
|
||||
_currency = _this select 5;
|
||||
_qty = _this select 6;
|
||||
_price = _this select 6;
|
||||
|
||||
if (count _this > 7) then {
|
||||
_quantity = _this select 7;
|
||||
_container = _this select 8;
|
||||
_return = false;
|
||||
} else {
|
||||
_quantity = 1;
|
||||
_container = "gear";
|
||||
_return = true;
|
||||
};
|
||||
|
||||
_clientID = owner _player;
|
||||
_price = format ["%2x %1",_currency,_qty];
|
||||
_price = format ["%1x%2",_price,_currency];
|
||||
_name = if (alive _player) then { name _player; } else { "Dead Player"; };
|
||||
_PUID = [_player] call FNC_GetPlayerUID;
|
||||
|
||||
if (_buyorsell == 0) then { //Buy
|
||||
diag_log format["EPOCH SERVERTRADE: Player: %1 (%2) bought a %3 in/at %4 for %5", _name, _PUID, _classname, _traderCity, _price];
|
||||
diag_log format["%8: %9: %1 (%2) bought %6 x %3 into %7 at %4 for %5", _name, _PUID, _classname, _traderCity, _price, _quantity,_container,localize "STR_EPOCH_PLAYER_289",localize "STR_EPOCH_PLAYER"];
|
||||
} else { //SELL
|
||||
diag_log format["EPOCH SERVERTRADE: Player: %1 (%2) sold a %3 in/at %4 for %5",_name, _PUID, _classname, _traderCity, _price];
|
||||
diag_log format["%8: %9: %1 (%2) sold %6 x %3 from %7 at %4 for %5",_name, _PUID, _classname, _traderCity, _price, _quantity,_container,localize "STR_EPOCH_PLAYER_289",localize "STR_EPOCH_PLAYER"];
|
||||
};
|
||||
|
||||
if (DZE_ConfigTrader) then {
|
||||
@@ -30,7 +41,9 @@ if (DZE_ConfigTrader) then {
|
||||
_outcome = _result select 0;
|
||||
};
|
||||
|
||||
dayzTradeResult = _outcome;
|
||||
if(!isNull _player) then {
|
||||
_clientID publicVariableClient "dayzTradeResult";
|
||||
if (_return) then {
|
||||
dayzTradeResult = _outcome;
|
||||
if(!isNull _player) then {
|
||||
_clientID publicVariableClient "dayzTradeResult";
|
||||
};
|
||||
};
|
||||
Reference in New Issue
Block a user