Add server RPT logging to Advanced Trading

This commit is contained in:
ebaydayz
2016-05-11 12:41:59 -04:00
parent 5ca182dffe
commit 6ef59a0237
8 changed files with 147 additions and 33 deletions

View File

@@ -1,5 +1,5 @@
private ["_magazinesToBuy", "_weaponsToBuy", "_backpacksToBuy", "_toolsToBuy", "_sidearmToBuy", "_primaryToBuy", "_priceToBuy"
,"_enoughMoney", "_myMoney", "_canBuy", "_moneyInfo","_count","_success","_backpack","_toolClasses"
,"_enoughMoney", "_myMoney", "_canBuy", "_moneyInfo","_count","_success","_backpack","_toolClasses","_itemsToLog"
];
_magazinesToBuy = 0;
@@ -12,6 +12,7 @@ _vehiclesToBuy = 0;
_priceToBuy = 0;
_toolClasses = [];
_itemsToLog = [[],[],[],"buy"];
if (Z_SingleCurrency) then {
{
@@ -42,6 +43,9 @@ if (Z_SingleCurrency) then {
_vehiclesToBuy = _vehiclesToBuy + (_x select 9) ;
_priceToBuy = _priceToBuy + ((_x select 9)*(_x select 2)); // _price * _amount
};
_itemsToLog set [0, (_itemsToLog select 0) + [_x select 0]];
_itemsToLog set [1, (_itemsToLog select 1) + [_x select 9]];
_itemsToLog set [2, (_itemsToLog select 2) + [((_x select 9)*(_x select 2))]];
} count Z_BuyingArray;
} else {
{
@@ -72,6 +76,9 @@ if (Z_SingleCurrency) then {
_vehiclesToBuy = _vehiclesToBuy + (_x select 9) ;
_priceToBuy = _priceToBuy + ((_x select 11)*(_x select 2)*(_x select 9));
};
_itemsToLog set [0, (_itemsToLog select 0) + [_x select 0]];
_itemsToLog set [1, (_itemsToLog select 1) + [_x select 9]];
_itemsToLog set [2, (_itemsToLog select 2) + [((_x select 11)*(_x select 2)*(_x select 9))]];
} count Z_BuyingArray;
};
@@ -126,7 +133,6 @@ if(_enoughMoney) then {
if (_buyingType in ["trade_any_vehicle_free", "trade_any_bicycle", "trade_any_bicycle_old"]) then {
PVDZE_veh_Publish2 = [_veh,[_dir,_location],_part_out,true,"0",_activatingPlayer];
diag_log format ["Purchased vehicle %1 without a key", _x select 0];
} else {
PVDZE_veh_Publish2 = [_veh,[_dir,_location],_part_out,false,_keySelected,_activatingPlayer];
};
@@ -143,17 +149,14 @@ if(_enoughMoney) then {
{
if( _x select 1 == "trade_weapons")then{
_backpack addWeaponCargoGlobal [_x select 0, _x select 9];
diag_log format [localize "STR_EPOCH_TRADE_ADDED_QTY", _x select 0, _x select 9, localize "STR_EPOCH_PLAYER_289"];
};
if( _x select 1 == "trade_items")then{
_backpack addMagazineCargoGlobal [_x select 0, _x select 9];
diag_log format [localize "STR_EPOCH_TRADE_ADDED_QTY", _x select 0, _x select 9, localize "STR_EPOCH_PLAYER_289"];
};
if((_x select 1) in ["trade_any_vehicle", "trade_any_vehicle_free", "trade_any_vehicle_old", "trade_any_bicycle", "trade_any_bicycle_old", "trade_any_boat", "trade_any_boat_old"])then{
_item2Add = [(_x select 0), (_x select 1)] call _buyVehicle;
if (_item2Add != "0") then {
_backpack addWeaponCargoGlobal [_item2Add, 1];
diag_log format ["Key %1 added for vehicle %2", _item2Add, _x select 0];
};
};
} count Z_BuyingArray;
@@ -164,21 +167,17 @@ if(_enoughMoney) then {
systemChat format["Adding %1 items in %2",count (Z_BuyingArray), typeOf Z_vehicle];
if( _x select 1 == "trade_weapons")then{
Z_vehicle addWeaponCargoGlobal [_x select 0, _x select 9];
diag_log format [localize "STR_EPOCH_TRADE_ADDED_QTY", _x select 0, _x select 9, localize "STR_EPOCH_PLAYER_289"];
};
if( _x select 1 == "trade_items")then{
Z_vehicle addMagazineCargoGlobal [_x select 0, _x select 9];
diag_log format [localize "STR_EPOCH_TRADE_ADDED_QTY", _x select 0, _x select 9, localize "STR_EPOCH_PLAYER_289"];
};
if( _x select 1 == "trade_backpacks")then{
Z_vehicle addBackpackCargoGlobal [_x select 0, _x select 9];
diag_log format [localize "STR_EPOCH_TRADE_ADDED_QTY", _x select 0, _x select 9, localize "STR_EPOCH_PLAYER_289"];
};
if((_x select 1) in ["trade_any_vehicle", "trade_any_vehicle_free", "trade_any_vehicle_old", "trade_any_bicycle", "trade_any_bicycle_old", "trade_any_boat", "trade_any_boat_old"])then{
_item2Add = [(_x select 0), (_x select 1)] call _buyVehicle;
if (_item2Add != "0") then {
Z_vehicle addWeaponCargoGlobal [_item2Add, 1];
diag_log format ["Key %1 added for vehicle %2", _item2Add, _x select 0];
};
};
} count Z_BuyingArray;
@@ -190,8 +189,7 @@ if(_enoughMoney) then {
if( _x select 1 == "trade_weapons") then {
_count = 0;
while{ _count < (_x select 9)}do{
player addWeapon (_x select 0);
diag_log format [localize "STR_EPOCH_TRADE_ADDED", _x select 0, localize "STR_EPOCH_PLAYER_289"];
player addWeapon (_x select 0);
_count = _count + 1;
};
};
@@ -199,7 +197,6 @@ if(_enoughMoney) then {
_count = 0;
while{ _count < (_x select 9)} do {
player addMagazine (_x select 0);
diag_log format [localize "STR_EPOCH_TRADE_ADDED", _x select 0, localize "STR_EPOCH_PLAYER_289"];
_count = _count + 1;
};
};
@@ -210,7 +207,6 @@ if(_enoughMoney) then {
_item2Add = [(_x select 0), (_x select 1)] call _buyVehicle;
if (_item2Add != "0") then {
player addWeapon _item2Add;
diag_log format ["Key %1 added for vehicle %2", _item2Add, _x select 0];
};
};
} count Z_BuyingArray;
@@ -230,6 +226,7 @@ if(_enoughMoney) then {
systemChat localize "STR_EPOCH_TRADE_DEBUG";
};
};
_itemsToLog call Z_logTrade;
} else {
systemChat localize "STR_EPOCH_TRADE_CONTAINER_FULL";
};

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@@ -0,0 +1,73 @@
private ["_Z_logTrade","_classNames","_className","_amounts","_amount","_prices","_price","_quantity","_queueAmounts","_queueNames","_queuePrices","_index","_buyOrSell"];
_Z_logTrade = {
private ["_buyOrSell","_className","_container","_currency","_price","_quantity"];
_className = _this select 0;
_quantity = _this select 1;
_buyOrSell = _this select 2;
_price = _this select 3;
_container = switch (Z_SellingFrom) do {
case 0 : {localize "STR_EPOCH_TRADE_BACKPACK"};
case 1 : {localize "STR_EPOCH_TRADE_VEHICLE"};
case 2 : {localize "STR_UI_GEAR"};
};
_currency = if (Z_SingleCurrency) then {"Coins"} else {"Currency"};
if (isNil "inTraderCity") then {inTraderCity = "Unknown Trader City"};
// Log to client RPT
if (_buyOrSell == "buy") then {
diag_log format["%5: Bought %4 x %1 into %7 at %2 for %3x%6",_className,inTraderCity,_price,_quantity,localize "STR_EPOCH_PLAYER_289",_currency,_container];
} else {
diag_log format["%5: Sold %4 x %1 from %7 at %2 for %3x%6",_className,inTraderCity,_price,_quantity,localize "STR_EPOCH_PLAYER_289",_currency,_container];
};
// Log to server RPT
if (DZE_serverLogTrades) then {
if (_buyOrSell == "buy") then {
PVDZE_obj_Trade = [player,0,0,_className,inTraderCity,_currency,_price,_quantity,_container,false];
} else {
PVDZE_obj_Trade = [player,0,1,_className,inTraderCity,_currency,_price,_quantity,_container,false];
};
publicVariableServer "PVDZE_obj_Trade";
};
};
_classNames = _this select 0;
_amounts = _this select 1;
_amounts = _amounts - [0];
_prices = _this select 2;
_buyOrSell = _this select 3;
_queueNames = [];
_queueAmounts = [];
_queuePrices = [];
{
_queueAmounts set [_forEachIndex,0];
_queuePrices set [_forEachIndex,0];
} forEach _classNames;
if (count _prices < 1) exitWith {};
for "_i" from 0 to (count _prices)-1 do {
_className = _classNames select _i;
_amount = _amounts select _i;
_price = _prices select _i;
_quantity = {(_className == _x)} count _classNames;
if (_quantity > 1) then {
if !(_className in _queueNames) then {_queueNames set [count _queueNames,_className];};
_index = _queueNames find _className;
_queueAmounts set [_index, (_queueAmounts select _index) + _amount];
_queuePrices set [_index, (_queuePrices select _index) + _price];
} else {
[_className, _amount, _buyOrSell, _price] call _Z_logTrade;
};
};
if (count _queueNames > 0) then {
for "_i" from 0 to (count _queueNames)-1 do {
[_queueNames select _i, _queueAmounts select _i, _buyOrSell, _queuePrices select _i] call _Z_logTrade;
};
};

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@@ -1,4 +1,4 @@
private ["_index","_tempArray","_outcome","_vehCheckArray","_vehArray","_weaponsArray","_itemsArray","_bpArray","_bpCheckArray","_weaponsCheckArray","_itemsCheckArray","_VehKey","_wA","_mA","_money","_itemData","_success","_bag"];
private ["_index","_tempArray","_outcome","_vehCheckArray","_vehArray","_weaponsArray","_itemsArray","_bpArray","_bpCheckArray","_weaponsCheckArray","_itemsCheckArray","_VehKey","_wA","_mA","_money","_itemData","_success","_bag","_itemsToLog"];
_index = count (Z_SellArray) - 1;
_tempArray = Z_SellArray;
@@ -13,6 +13,7 @@ if(_index > -1)then{
_vehCheckArray = [];
_weaponsCheckArray = [];
_itemsCheckArray = [];
_itemsToLog = [[],[],[],"sell"];
_deleteTradedVehicle = {
private ["_localResult2","_VehKey2"];
@@ -133,6 +134,8 @@ if(_index > -1)then{
if(Z_SellingFrom == 1)then{
_outcome = [Z_vehicle,_itemsArray,_weaponsArray,_bpArray, _vehArray] call ZUPA_fnc_removeWeaponsAndMagazinesCargo;
};
_itemsToLog set [0,(_itemsArray + _weaponsArray + _bpArray + [typeOf Z_vehicle])];
//gear
if(Z_SellingFrom == 2)then{
@@ -187,39 +190,48 @@ if(_index > -1)then{
_outcome set [2,[1]];
};
};
{ _itemsToLog set [1, (_itemsToLog select 1) + _x] } forEach _outcome;
_money = 0;
if (Z_SingleCurrency) then {
{
_money = _money + ( (((_itemsCheckArray select _forEachIndex) select 0)) * _x) ;
_itemsToLog set [2, (_itemsToLog select 2) + [( (((_itemsCheckArray select _forEachIndex) select 0)) * _x)]];
}forEach (_outcome select 0);
{
_money = _money + ( (((_weaponsCheckArray select _forEachIndex) select 0)) * _x) ;
_itemsToLog set [2, (_itemsToLog select 2) + [( (((_weaponsCheckArray select _forEachIndex) select 0)) * _x)]];
}forEach (_outcome select 1);
{
_money = _money + ( ( ((_bpCheckArray select _forEachIndex) select 0) ) * _x) ;
_itemsToLog set [2, (_itemsToLog select 2) + [( (((_bpCheckArray select _forEachIndex) select 0)) * _x)]];
}forEach (_outcome select 2);
if (count _outcome > 3) then {
_money = _money + ((_vehCheckArray select 0) select 0);
_itemsToLog set [2, (_itemsToLog select 2) + [((_vehCheckArray select 0) select 0)]];
};
} else {
{
_itemData = _itemsCheckArray select _forEachIndex;
_money = _money + ( (_itemData select 0) * (_itemData select 1) * _x);
_itemsToLog set [2, (_itemsToLog select 2) + [( (_itemData select 0) * (_itemData select 1) * _x)]];
}forEach (_outcome select 0);
{
_itemData = _weaponsCheckArray select _forEachIndex;
_money = _money + ( (_itemData select 0) * (_itemData select 1) * _x);
_itemsToLog set [2, (_itemsToLog select 2) + [( (_itemData select 0) * (_itemData select 1) * _x)]];
}forEach (_outcome select 1);
{
_itemData = _bpCheckArray select _forEachIndex;
_money = _money + ( (_itemData select 0) * (_itemData select 1) * _x);
_itemsToLog set [2, (_itemsToLog select 2) + [( (_itemData select 0) * (_itemData select 1) * _x)]];
}forEach (_outcome select 2);
if ((count _outcome) > 3) then {
_itemData = _vehCheckArray select 0;
_money = _money + ((_itemData select 0) * (_itemData select 1));
_itemsToLog set [2, (_itemsToLog select 2) + [((_itemData select 0) * (_itemData select 1))]];
};
};
if(typeName _money == "SCALAR") then {
@@ -230,6 +242,8 @@ if(_index > -1)then{
_success = [_money, 0] call Z_returnChange;
systemChat localize "STR_EPOCH_TRADE_SUCCESSFUL";
};
_itemsToLog call Z_logTrade;
}else{
systemChat localize "STR_EPOCH_TRADE_DEBUG";
diag_log "Money is not a number. Something went wrong.";

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@@ -71,6 +71,7 @@ if(isNil "Z_AdvancedTradingInit")then{
Z_getBackpackItems = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_getBackpackItems.sqf");
Z_getVehicleItems = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_getVehicleItems.sqf");
Z_getGearItems = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_getGearItems.sqf");
Z_logTrade = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_logTrade.sqf");
Z_filterList = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_filterList.sqf");
Z_checkArrayInConfig = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_checkArrayInConfig.sqf");
Z_calcPrice = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_calcPrice.sqf");

View File

@@ -42,7 +42,7 @@ if (count _this > 0) then {
_killerVehicle = vehicle _killerObj;
_killerWeapon = if (_killerVehicle != _killerObj) then {typeOf _killerVehicle} else {currentWeapon _killerObj};
if (alive _killerObj) then {
_killerName = if (isPlayer _killerObj) then {name _killerObj} else {"AI"};
_killerName = if (isPlayer _killerObj) then {name _killerObj} else {localize "STR_EPOCH_AI"};
};
};
if (count _this > 2) then {_killerMethod = "zombie";};

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@@ -49,6 +49,7 @@ DZE_GemOccurance = [["ItemTopaz",10], ["ItemObsidian",8], ["ItemSapphire",6], ["
/****** Advanced Trading Variables ***********/
DZE_advancedTrading = true; //Use advanced trading system. WARNING: set to false if you use database traders, you should use config-traders anyway!
DZE_serverLogTrades = true; // Log trades to server RPT (sent with publicVariableServer on every trade)
DZE_GemWorthArray = [["ItemTopaz",15000], ["ItemObsidian",20000], ["ItemSapphire",25000], ["ItemAmethyst",30000], ["ItemEmerald",35000], ["ItemCitrine",40000], ["ItemRuby",45000]]; //array of gem prices, works only in advanced trading
Z_AT_FolderLocation = '\z\addons\dayz_code\actions\AdvancedTrading';
Z_VehicleDistance = 40; // Distance that a vehicle needs to be to see it's content or to sell it.

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@@ -15752,14 +15752,6 @@
<English>Adding %1 items in backpack</English>
<Russian>Добавлено: %1 предметов в рюкзак</Russian>
</Key>
<Key ID="STR_EPOCH_TRADE_ADDED_QTY">
<English>%3: %1 x %2 added</English>
<Russian>%3: %1 x %2 добавлено</Russian>
</Key>
<Key ID="STR_EPOCH_TRADE_ADDED">
<English>%2: %1 added</English>
<Russian>%2: %1 добавлено</Russian>
</Key>
<Key ID="STR_EPOCH_TRADE_SUCCESSFUL">
<English>Trade successfull.</English>
<Russian>Продажа завершена.</Russian>
@@ -17341,5 +17333,28 @@
<French>Compatible</French>
<Czech>Kompatibilní</Czech>
</Key>
<Key ID="STR_EPOCH_PLAYER">
<English>Player</English>
<French>Joueur</French>
<Spanish>Jugador</Spanish>
<Italian>Giocatore</Italian>
<Hungarian>Játékos</Hungarian>
<Polish>Gracz</Polish>
<Russian>Игрок</Russian>
<German>Spieler</German>
<Czech>Hráč</Czech>
<Japanese>プレイヤー</Japanese>
</Key>
<Key ID="STR_EPOCH_AI">
<English>AI</English>
<French>IA</French>
<Spanish>IA</Spanish>
<Italian>IA</Italian>
<Hungarian>MI</Hungarian>
<Polish>SI</Polish>
<Russian>ИИ</Russian>
<German>KI</German>
<Czech>AI</Czech>
</Key>
</Package>
</Project>

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@@ -1,4 +1,4 @@
private ["_player","_PUID","_name","_traderid","_buyorsell","_data","_result","_key","_outcome","_clientID"];
private ["_player","_PUID","_name","_traderid","_buyorsell","_data","_result","_key","_outcome","_clientID","_price","_quantity","_container","_return"];
_player = _this select 0;
_traderID = _this select 1;
@@ -6,16 +6,27 @@ _buyorsell = _this select 2; //0 > Buy // 1 > Sell
_classname = _this select 3;
_traderCity = _this select 4;
_currency = _this select 5;
_qty = _this select 6;
_price = _this select 6;
if (count _this > 7) then {
_quantity = _this select 7;
_container = _this select 8;
_return = false;
} else {
_quantity = 1;
_container = "gear";
_return = true;
};
_clientID = owner _player;
_price = format ["%2x %1",_currency,_qty];
_price = format ["%1x%2",_price,_currency];
_name = if (alive _player) then { name _player; } else { "Dead Player"; };
_PUID = [_player] call FNC_GetPlayerUID;
if (_buyorsell == 0) then { //Buy
diag_log format["EPOCH SERVERTRADE: Player: %1 (%2) bought a %3 in/at %4 for %5", _name, _PUID, _classname, _traderCity, _price];
diag_log format["%8: %9: %1 (%2) bought %6 x %3 into %7 at %4 for %5", _name, _PUID, _classname, _traderCity, _price, _quantity,_container,localize "STR_EPOCH_PLAYER_289",localize "STR_EPOCH_PLAYER"];
} else { //SELL
diag_log format["EPOCH SERVERTRADE: Player: %1 (%2) sold a %3 in/at %4 for %5",_name, _PUID, _classname, _traderCity, _price];
diag_log format["%8: %9: %1 (%2) sold %6 x %3 from %7 at %4 for %5",_name, _PUID, _classname, _traderCity, _price, _quantity,_container,localize "STR_EPOCH_PLAYER_289",localize "STR_EPOCH_PLAYER"];
};
if (DZE_ConfigTrader) then {
@@ -30,7 +41,9 @@ if (DZE_ConfigTrader) then {
_outcome = _result select 0;
};
dayzTradeResult = _outcome;
if(!isNull _player) then {
_clientID publicVariableClient "dayzTradeResult";
};
if (_return) then {
dayzTradeResult = _outcome;
if(!isNull _player) then {
_clientID publicVariableClient "dayzTradeResult";
};
};