sync with pre build 1.7.5
This commit is contained in:
vbawol
2013-02-03 13:13:52 -06:00
parent 1b68d0399d
commit 6dfb904feb
5 changed files with 23 additions and 20 deletions

View File

@@ -13,17 +13,10 @@ _classbag = typeOf _bag;
_isWater = (surfaceIsWater (position player)) or dayz_isSwimming;
_hasAntiB = "ItemAntibiotic" in magazines player;
_hasFuelE = "ItemJerrycanEmpty" in magazines player;
//RawFood
_hasSteakRaw = "FoodSteakRaw" in magazines player;
_hasmuttonRaw = "FoodmuttonRaw" in magazines player;
_haschickenRaw = "FoodchickenRaw" in magazines player;
_hasrabbitRaw = "FoodrabbitRaw" in magazines player;
_hasbaconRaw = "FoodbaconRaw" in magazines player;
//boiled Water
_hasbottleitem = "ItemWaterbottle" in magazines player;
_hastinitem = ("TrashTinCan" in magazines player) or ("ItemSodaEmpty" in magazines player);
//Define all Raw food
_hasRawMeat = _hasSteakRaw or _hasmuttonRaw or _haschickenRaw or _hasrabbitRaw or _hasbaconRaw;
_hasKnife = "ItemKnife" in items player;
_hasToolbox = "ItemToolbox" in items player;
@@ -183,7 +176,7 @@ if (!isNull cursorTarget and !_inVehicle and (player distance cursorTarget < 6))
};
};
//Fireplace Actions check
if(inflamed _cursor and _hasRawMeat and _canDo) then {
if (inflamed cursorTarget and _hasRawMeat and _canDo) then {
if (s_player_cook < 0) then {
s_player_cook = player addAction [localize "str_actions_self_05", "\z\addons\dayz_code\actions\cook.sqf",cursorTarget, 3, true, true, "", ""];
};
@@ -191,9 +184,9 @@ if (!isNull cursorTarget and !_inVehicle and (player distance cursorTarget < 6))
player removeAction s_player_cook;
s_player_cook = -1;
};
if(inflamed _cursor and (_hasbottleitem and _hastinitem) and _canDo) then {
if (inflamed cursorTarget and (_hasbottleitem and _hastinitem) and _canDo) then {
if (s_player_boil < 0) then {
s_player_boil = player addAction [localize "str_actions_boilwater", "\z\addons\dayz_code\actions\boil.sqf",_cursor, 3, true, true, "", ""];
s_player_boil = player addAction [localize "str_actions_boilwater", "\z\addons\dayz_code\actions\boil.sqf",cursorTarget, 3, true, true, "", ""];
};
} else {
player removeAction s_player_boil;
@@ -211,7 +204,7 @@ if (!isNull cursorTarget and !_inVehicle and (player distance cursorTarget < 6))
//Packing my tent
if(cursorTarget isKindOf "TentStorage" and _canDo and _ownerID == dayz_characterID) then {
if (s_player_packtent < 0) then {
if ((s_player_packtent < 0) and (player distance cursorTarget < 3)) then {
s_player_packtent = player addAction [localize "str_actions_self_07", "\z\addons\dayz_code\actions\tent_pack.sqf",cursorTarget, 0, false, true, "",""];
};
} else {
@@ -432,7 +425,6 @@ if (!isNull cursorTarget and !_inVehicle and (player distance cursorTarget < 6))
//s_player_madsci_crtl = -1;
s_player_parts_crtl = -1;
dayz_myCursorTarget = objNull;
// lock unlock vehicles
s_player_lockUnlock_crtl = -1;

View File

@@ -10,8 +10,8 @@ private["_display","_btnRespawn","_btnAbort","_timeOut","_timeMax","_isDead"];
_btnAbort ctrlEnable false;
_timeOut = 0;
_timeMax = 30;
_isDead = !alive player;
if(r_player_dead) exitWith {_btnAbort ctrlEnable true;};
if(r_fracture_legs) exitWith {_btnRespawn ctrlEnable true;};
while {!isNull _display} do {
@@ -20,14 +20,12 @@ private["_display","_btnRespawn","_btnAbort","_timeOut","_timeMax","_isDead"];
_btnAbort ctrlEnable false;
cutText ["Cannot Abort near another player!", "PLAIN DOWN"];
};
/*
case (_timeOut < _timeMax && count (player nearEntities ["zZombie_Base", 50]) > 0) : {
_btnAbort ctrlEnable false;
cutText [format ["Can Abort in %1", (_timeMax - _timeOut)], "PLAIN DOWN"];
_timeOut = _timeOut + 1;
};
*/
case (player getVariable["combattimeout", 0] >= time) : {
_btnAbort ctrlEnable false;
cutText ["Cannot Abort while in combat!", "PLAIN DOWN"];