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Update some WeaponHolder to WeaponHolderBase
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@@ -1,5 +1,10 @@
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#include "Array.hpp"
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dz_fn_array_pushBack =
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{
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Array_PushBack_Fast(_this select 0, _this select 1)
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};
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//Returns true if the given predicate evaluates to true for any element in the array
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dz_fn_array_any =
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{
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