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Update some WeaponHolder to WeaponHolderBase
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@@ -16,6 +16,9 @@ Author: Foxy
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#define Array_GetSet(array, index, value) ([array, index, value] call dz_fn_array_getSet)
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#define Array_GetSet_Fast(array, index, value) ([(array) select (index), (array) set [index, value]] select 0)
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#define Array_PushBack(array, element) ([array, element] call dz_fn_array_pushBack)
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#define Array_PushBack_Fast(array, element) Array_Set(array, count (array), element)
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//Returns true if any of the array elements matches the specified predicate
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#define Array_Any(arr, predicate) ([arr, predicate] call dz_fn_array_any)
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