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Update some WeaponHolder to WeaponHolderBase
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@@ -124,8 +124,6 @@ sched_medical_effects = {
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sched_medical_effectsSlow = {
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// every 10 seconds: diziness using slow shakecam, to handle pain and lack of water
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HIDE_FSM_VARS
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r_player_inpain = true;
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if ((r_player_inpain or dayz_thirst >= SleepWater) and !r_player_unconscious and (1 > random 9) and (0 == player getVariable["startcombattimer",0])) then {
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_blurTask = [] spawn {
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