mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-04-17 09:53:21 +03:00
Update some WeaponHolder to WeaponHolderBase
This commit is contained in:
@@ -1,8 +1,8 @@
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if (!isServer) then {
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if (isServer) then {
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_vehicle_35 = objNull;
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if (true) then
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{
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_this = "Body1" createVehicleLocal [13279.391, 11512.981, 0.00014877319];
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_this = "Body1" createVehicle [13279.391, 11512.981, 0.00014877319];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_35 = _this;
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@@ -12,7 +12,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_38 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicleLocal [13280.151, 11516.151, 4.9591064e-005];
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_this = "Body2" createVehicle [13280.151, 11516.151, 4.9591064e-005];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_38 = _this;
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@@ -23,7 +23,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_41 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicleLocal [13277.972, 11515.6, 7.8201294e-005];
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_this = "Body2" createVehicle [13277.972, 11515.6, 7.8201294e-005];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_41 = _this;
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@@ -34,7 +34,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_43 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicleLocal [13301.37, 11515.237, 0.00051116943];
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_this = "Body2" createVehicle [13301.37, 11515.237, 0.00051116943];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_43 = _this;
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@@ -45,7 +45,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_45 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicleLocal [13297.256, 11514.388, 0.00016021729];
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_this = "Body2" createVehicle [13297.256, 11514.388, 0.00016021729];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_45 = _this;
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@@ -56,7 +56,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_47 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicleLocal [13254.801, 11606.729, -0.00050735474];
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_this = "Body2" createVehicle [13254.801, 11606.729, -0.00050735474];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_47 = _this;
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@@ -67,7 +67,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_50 = objNull;
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if (true) then
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{
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_this = "Body1" createVehicleLocal [13256.146, 11606.896, -0.00047111511];
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_this = "Body1" createVehicle [13256.146, 11606.896, -0.00047111511];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_50 = _this;
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@@ -77,7 +77,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_53 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicleLocal [13257.84, 11607.229, 4.9591064e-005];
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_this = "Body2" createVehicle [13257.84, 11607.229, 4.9591064e-005];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_53 = _this;
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@@ -88,7 +88,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_55 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicleLocal [13164.959, 11555.548, -0.00031852722];
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_this = "Body2" createVehicle [13164.959, 11555.548, -0.00031852722];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_55 = _this;
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@@ -99,7 +99,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_58 = objNull;
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if (true) then
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{
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_this = "Body1" createVehicleLocal [13167.143, 11555.009, 0.00015449524];
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_this = "Body1" createVehicle [13167.143, 11555.009, 0.00015449524];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_58 = _this;
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@@ -109,7 +109,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_60 = objNull;
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if (true) then
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{
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_this = "Body1" createVehicleLocal [13173.876, 11560.699, -0.00048065186];
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_this = "Body1" createVehicle [13173.876, 11560.699, -0.00048065186];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_60 = _this;
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@@ -119,7 +119,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_66 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicleLocal [13170.959, 11553.15, 0.00039100647];
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_this = "Body2" createVehicle [13170.959, 11553.15, 0.00039100647];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_66 = _this;
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