Update some WeaponHolder to WeaponHolderBase

This commit is contained in:
ebaydayz
2016-03-31 11:35:33 -04:00
parent c54a52a103
commit 6de88c7b07
47 changed files with 621 additions and 876 deletions

View File

@@ -1,8 +1,8 @@
if (!isServer) then {
if (isServer) then {
_vehicle_35 = objNull;
if (true) then
{
_this = "Body1" createVehicleLocal [13279.391, 11512.981, 0.00014877319];
_this = "Body1" createVehicle [13279.391, 11512.981, 0.00014877319];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_35 = _this;
@@ -12,7 +12,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_38 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [13280.151, 11516.151, 4.9591064e-005];
_this = "Body2" createVehicle [13280.151, 11516.151, 4.9591064e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_38 = _this;
@@ -23,7 +23,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_41 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [13277.972, 11515.6, 7.8201294e-005];
_this = "Body2" createVehicle [13277.972, 11515.6, 7.8201294e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_41 = _this;
@@ -34,7 +34,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_43 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [13301.37, 11515.237, 0.00051116943];
_this = "Body2" createVehicle [13301.37, 11515.237, 0.00051116943];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_43 = _this;
@@ -45,7 +45,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_45 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [13297.256, 11514.388, 0.00016021729];
_this = "Body2" createVehicle [13297.256, 11514.388, 0.00016021729];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_45 = _this;
@@ -56,7 +56,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_47 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [13254.801, 11606.729, -0.00050735474];
_this = "Body2" createVehicle [13254.801, 11606.729, -0.00050735474];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_47 = _this;
@@ -67,7 +67,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_50 = objNull;
if (true) then
{
_this = "Body1" createVehicleLocal [13256.146, 11606.896, -0.00047111511];
_this = "Body1" createVehicle [13256.146, 11606.896, -0.00047111511];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_50 = _this;
@@ -77,7 +77,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_53 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [13257.84, 11607.229, 4.9591064e-005];
_this = "Body2" createVehicle [13257.84, 11607.229, 4.9591064e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_53 = _this;
@@ -88,7 +88,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_55 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [13164.959, 11555.548, -0.00031852722];
_this = "Body2" createVehicle [13164.959, 11555.548, -0.00031852722];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_55 = _this;
@@ -99,7 +99,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_58 = objNull;
if (true) then
{
_this = "Body1" createVehicleLocal [13167.143, 11555.009, 0.00015449524];
_this = "Body1" createVehicle [13167.143, 11555.009, 0.00015449524];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_58 = _this;
@@ -109,7 +109,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_60 = objNull;
if (true) then
{
_this = "Body1" createVehicleLocal [13173.876, 11560.699, -0.00048065186];
_this = "Body1" createVehicle [13173.876, 11560.699, -0.00048065186];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_60 = _this;
@@ -119,7 +119,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_66 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [13170.959, 11553.15, 0.00039100647];
_this = "Body2" createVehicle [13170.959, 11553.15, 0.00039100647];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_66 = _this;