Update some WeaponHolder to WeaponHolderBase

This commit is contained in:
ebaydayz
2016-03-31 11:35:33 -04:00
parent c54a52a103
commit 6de88c7b07
47 changed files with 621 additions and 876 deletions

View File

@@ -1,8 +1,8 @@
if (!isServer) then {
if (isServer) then {
_vehicle_415 = objNull;
if (true) then
{
_this = "Mass_grave" createVehicleLocal [6237.6729, 3366.7668, -8.2015991e-005];
_this = "Mass_grave" createVehicle [6237.6729, 3366.7668, -8.2015991e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_415 = _this;
@@ -13,7 +13,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_418 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [6242.4287, 3364.9336, -0.00012016296];
_this = "Body2" createVehicle [6242.4287, 3364.9336, -0.00012016296];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_418 = _this;
@@ -24,7 +24,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_420 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [6242.5146, 3368.2773, 9.5367432e-005];
_this = "Body2" createVehicle [6242.5146, 3368.2773, 9.5367432e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_420 = _this;
@@ -35,7 +35,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_422 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [6236.5488, 3362.2656, 0.00039291382];
_this = "Body2" createVehicle [6236.5488, 3362.2656, 0.00039291382];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_422 = _this;
@@ -46,7 +46,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_425 = objNull;
if (true) then
{
_this = "Body1" createVehicleLocal [6232.0386, 3368.0271, -0.00010108948];
_this = "Body1" createVehicle [6232.0386, 3368.0271, -0.00010108948];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_425 = _this;
@@ -56,7 +56,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_427 = objNull;
if (true) then
{
_this = "Body1" createVehicleLocal [6240.8916, 3363.1448, -2.8610229e-005];
_this = "Body1" createVehicle [6240.8916, 3363.1448, -2.8610229e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_427 = _this;