Update some WeaponHolder to WeaponHolderBase

This commit is contained in:
ebaydayz
2016-03-31 11:35:33 -04:00
parent c54a52a103
commit 6de88c7b07
47 changed files with 621 additions and 876 deletions

View File

@@ -1,8 +1,8 @@
if (!isServer) then {
if (isServer) then {
_vehicle_206 = objNull;
if (true) then
{
_this = "HMMWVWreck" createVehicleLocal [10336.892, 3654.115, -0.00019836426];
_this = "HMMWVWreck" createVehicle [10336.892, 3654.115, -0.00019836426];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_206 = _this;
@@ -13,7 +13,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_208 = objNull;
if (true) then
{
_this = "Body1" createVehicleLocal [10336.825, 3650.8271, -2.2888184e-005];
_this = "Body1" createVehicle [10336.825, 3650.8271, -2.2888184e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_208 = _this;
@@ -23,7 +23,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_211 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [10336.369, 3657.344, 0.00030899048];
_this = "Body2" createVehicle [10336.369, 3657.344, 0.00030899048];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_211 = _this;
@@ -34,7 +34,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_213 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [10336.521, 3648.813, -0.00057220459];
_this = "Body2" createVehicle [10336.521, 3648.813, -0.00057220459];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_213 = _this;
@@ -45,7 +45,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_216 = objNull;
if (true) then
{
_this = "UralWreck" createVehicleLocal [10276.451, 3771.7332, -3.8146973e-006];
_this = "UralWreck" createVehicle [10276.451, 3771.7332, -3.8146973e-006];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_216 = _this;
@@ -56,7 +56,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_219 = objNull;
if (true) then
{
_this = "Body1" createVehicleLocal [10271.492, 3768.1182, 1.5258789e-005];
_this = "Body1" createVehicle [10271.492, 3768.1182, 1.5258789e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_219 = _this;
@@ -66,7 +66,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_221 = objNull;
if (true) then
{
_this = "Body1" createVehicleLocal [10281.723, 3764.1689, -0.00010681152];
_this = "Body1" createVehicle [10281.723, 3764.1689, -0.00010681152];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_221 = _this;
@@ -76,7 +76,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_224 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [10272.653, 3770.627, -6.4849854e-005];
_this = "Body2" createVehicle [10272.653, 3770.627, -6.4849854e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_224 = _this;
@@ -87,7 +87,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_226 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [10273.537, 3767.8638, -3.4332275e-005];
_this = "Body2" createVehicle [10273.537, 3767.8638, -3.4332275e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_226 = _this;
@@ -98,7 +98,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_228 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [10277.839, 3765.0146];
_this = "Body2" createVehicle [10277.839, 3765.0146];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_228 = _this;
@@ -109,7 +109,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_230 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [10280.47, 3766.6904, -1.9073486e-005];
_this = "Body2" createVehicle [10280.47, 3766.6904, -1.9073486e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_230 = _this;
@@ -120,7 +120,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_232 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [10278.315, 3767.0195, -5.7220459e-005];
_this = "Body2" createVehicle [10278.315, 3767.0195, -5.7220459e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_232 = _this;