mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-04-19 10:46:40 +03:00
Update some WeaponHolder to WeaponHolderBase
This commit is contained in:
@@ -1,8 +1,8 @@
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if (!isServer) then {
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if (isServer) then {
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_vehicle_206 = objNull;
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if (true) then
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{
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_this = "HMMWVWreck" createVehicleLocal [10336.892, 3654.115, -0.00019836426];
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_this = "HMMWVWreck" createVehicle [10336.892, 3654.115, -0.00019836426];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_206 = _this;
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@@ -13,7 +13,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_208 = objNull;
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if (true) then
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{
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_this = "Body1" createVehicleLocal [10336.825, 3650.8271, -2.2888184e-005];
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_this = "Body1" createVehicle [10336.825, 3650.8271, -2.2888184e-005];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_208 = _this;
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@@ -23,7 +23,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_211 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicleLocal [10336.369, 3657.344, 0.00030899048];
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_this = "Body2" createVehicle [10336.369, 3657.344, 0.00030899048];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_211 = _this;
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@@ -34,7 +34,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_213 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicleLocal [10336.521, 3648.813, -0.00057220459];
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_this = "Body2" createVehicle [10336.521, 3648.813, -0.00057220459];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_213 = _this;
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@@ -45,7 +45,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_216 = objNull;
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if (true) then
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{
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_this = "UralWreck" createVehicleLocal [10276.451, 3771.7332, -3.8146973e-006];
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_this = "UralWreck" createVehicle [10276.451, 3771.7332, -3.8146973e-006];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_216 = _this;
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@@ -56,7 +56,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_219 = objNull;
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if (true) then
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{
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_this = "Body1" createVehicleLocal [10271.492, 3768.1182, 1.5258789e-005];
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_this = "Body1" createVehicle [10271.492, 3768.1182, 1.5258789e-005];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_219 = _this;
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@@ -66,7 +66,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_221 = objNull;
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if (true) then
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{
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_this = "Body1" createVehicleLocal [10281.723, 3764.1689, -0.00010681152];
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_this = "Body1" createVehicle [10281.723, 3764.1689, -0.00010681152];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_221 = _this;
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@@ -76,7 +76,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_224 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicleLocal [10272.653, 3770.627, -6.4849854e-005];
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_this = "Body2" createVehicle [10272.653, 3770.627, -6.4849854e-005];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_224 = _this;
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@@ -87,7 +87,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_226 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicleLocal [10273.537, 3767.8638, -3.4332275e-005];
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_this = "Body2" createVehicle [10273.537, 3767.8638, -3.4332275e-005];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_226 = _this;
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@@ -98,7 +98,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_228 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicleLocal [10277.839, 3765.0146];
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_this = "Body2" createVehicle [10277.839, 3765.0146];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_228 = _this;
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@@ -109,7 +109,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_230 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicleLocal [10280.47, 3766.6904, -1.9073486e-005];
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_this = "Body2" createVehicle [10280.47, 3766.6904, -1.9073486e-005];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_230 = _this;
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@@ -120,7 +120,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_232 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicleLocal [10278.315, 3767.0195, -5.7220459e-005];
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_this = "Body2" createVehicle [10278.315, 3767.0195, -5.7220459e-005];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_232 = _this;
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