Update some WeaponHolder to WeaponHolderBase

This commit is contained in:
ebaydayz
2016-03-31 11:35:33 -04:00
parent c54a52a103
commit 6de88c7b07
47 changed files with 621 additions and 876 deletions

View File

@@ -1,8 +1,8 @@
if (!isServer) then {
if (isServer) then {
_vehicle_346 = objNull;
if (true) then
{
_this = "Mass_grave" createVehicleLocal [3343.3696, 6476.2764, -0.00012207031];
_this = "Mass_grave" createVehicle [3343.3696, 6476.2764, -0.00012207031];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_346 = _this;
@@ -13,7 +13,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_349 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [3346.2217, 6479.2134];
_this = "Body2" createVehicle [3346.2217, 6479.2134];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_349 = _this;
@@ -24,7 +24,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_351 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [3349.7419, 6476.9492];
_this = "Body2" createVehicle [3349.7419, 6476.9492];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_351 = _this;
@@ -35,7 +35,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_354 = objNull;
if (true) then
{
_this = "Body1" createVehicleLocal [3348.4307, 6479.6782, 0];
_this = "Body1" createVehicle [3348.4307, 6479.6782, 0];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_354 = _this;
@@ -45,7 +45,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_356 = objNull;
if (true) then
{
_this = "Body1" createVehicleLocal [3345.9199, 6471.7793, 6.1035156e-005];
_this = "Body1" createVehicle [3345.9199, 6471.7793, 6.1035156e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_356 = _this;
@@ -55,7 +55,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_359 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [3341.0183, 6479.5151];
_this = "Body2" createVehicle [3341.0183, 6479.5151];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_359 = _this;