mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-04-18 10:16:39 +03:00
Update some WeaponHolder to WeaponHolderBase
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@@ -1,8 +1,8 @@
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if (!isServer) then {
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if (isServer) then {
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_vehicle_346 = objNull;
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if (true) then
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{
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_this = "Mass_grave" createVehicleLocal [3343.3696, 6476.2764, -0.00012207031];
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_this = "Mass_grave" createVehicle [3343.3696, 6476.2764, -0.00012207031];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_346 = _this;
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@@ -13,7 +13,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_349 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicleLocal [3346.2217, 6479.2134];
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_this = "Body2" createVehicle [3346.2217, 6479.2134];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_349 = _this;
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@@ -24,7 +24,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_351 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicleLocal [3349.7419, 6476.9492];
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_this = "Body2" createVehicle [3349.7419, 6476.9492];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_351 = _this;
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@@ -35,7 +35,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_354 = objNull;
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if (true) then
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{
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_this = "Body1" createVehicleLocal [3348.4307, 6479.6782, 0];
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_this = "Body1" createVehicle [3348.4307, 6479.6782, 0];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_354 = _this;
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@@ -45,7 +45,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_356 = objNull;
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if (true) then
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{
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_this = "Body1" createVehicleLocal [3345.9199, 6471.7793, 6.1035156e-005];
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_this = "Body1" createVehicle [3345.9199, 6471.7793, 6.1035156e-005];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_356 = _this;
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@@ -55,7 +55,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_359 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicleLocal [3341.0183, 6479.5151];
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_this = "Body2" createVehicle [3341.0183, 6479.5151];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_359 = _this;
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