Update some WeaponHolder to WeaponHolderBase

This commit is contained in:
ebaydayz
2016-03-31 11:35:33 -04:00
parent c54a52a103
commit 6de88c7b07
47 changed files with 621 additions and 876 deletions

View File

@@ -1,8 +1,8 @@
if (!isServer) then {
if (isServer) then {
_vehicle_326 = objNull;
if (true) then
{
_this = "Mass_grave" createVehicleLocal [6565.0298, 9319.8213, 3.0517578e-005];
_this = "Mass_grave" createVehicle [6565.0298, 9319.8213, 3.0517578e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_326 = _this;
@@ -13,7 +13,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_329 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [6559.8589, 9318.3184, -3.0517578e-005];
_this = "Body2" createVehicle [6559.8589, 9318.3184, -3.0517578e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_329 = _this;
@@ -24,7 +24,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_331 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [6568.5313, 9322.5537, -9.1552734e-005];
_this = "Body2" createVehicle [6568.5313, 9322.5537, -9.1552734e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_331 = _this;
@@ -35,7 +35,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_333 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [6569.2568, 9317.0537, 3.0517578e-005];
_this = "Body2" createVehicle [6569.2568, 9317.0537, 3.0517578e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_333 = _this;
@@ -46,7 +46,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_336 = objNull;
if (true) then
{
_this = "Body1" createVehicleLocal [6563.2573, 9315.5889, -6.1035156e-005];
_this = "Body1" createVehicle [6563.2573, 9315.5889, -6.1035156e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_336 = _this;
@@ -56,7 +56,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_338 = objNull;
if (true) then
{
_this = "Body1" createVehicleLocal [6559.5259, 9290.957, 3.0517578e-005];
_this = "Body1" createVehicle [6559.5259, 9290.957, 3.0517578e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_338 = _this;
@@ -66,7 +66,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_340 = objNull;
if (true) then
{
_this = "Body1" createVehicleLocal [6550.4502, 9272.209, 3.0517578e-005];
_this = "Body1" createVehicle [6550.4502, 9272.209, 3.0517578e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_340 = _this;
@@ -76,7 +76,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_343 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [6566.4673, 9315.0459, -3.0517578e-005];
_this = "Body2" createVehicle [6566.4673, 9315.0459, -3.0517578e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_343 = _this;