mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-04-18 18:26:39 +03:00
Update some WeaponHolder to WeaponHolderBase
This commit is contained in:
@@ -1,8 +1,8 @@
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if (!isServer) then {
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if (isServer) then {
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_vehicle_361 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicleLocal [4212.3784, 6755.0444, 6.1035156e-005];
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_this = "Body2" createVehicle [4212.3784, 6755.0444, 6.1035156e-005];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_361 = _this;
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@@ -13,7 +13,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_363 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicleLocal [4220.8774, 6743.3584, -9.1552734e-005];
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_this = "Body2" createVehicle [4220.8774, 6743.3584, -9.1552734e-005];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_363 = _this;
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@@ -24,7 +24,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_366 = objNull;
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if (true) then
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{
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_this = "Body1" createVehicleLocal [4220.0347, 6739.5332, 3.0517578e-005];
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_this = "Body1" createVehicle [4220.0347, 6739.5332, 3.0517578e-005];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_366 = _this;
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@@ -34,7 +34,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_368 = objNull;
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if (true) then
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{
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_this = "Body1" createVehicleLocal [4215.8643, 6759.1436, 3.0517578e-005];
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_this = "Body1" createVehicle [4215.8643, 6759.1436, 3.0517578e-005];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_368 = _this;
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@@ -44,7 +44,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_370 = objNull;
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if (true) then
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{
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_this = "Body1" createVehicleLocal [4232.8799, 6753.3657, -0.00018310547];
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_this = "Body1" createVehicle [4232.8799, 6753.3657, -0.00018310547];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_370 = _this;
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@@ -54,7 +54,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_372 = objNull;
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if (true) then
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{
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_this = "Body1" createVehicleLocal [4230.6279, 6744.4331, 3.0517578e-005];
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_this = "Body1" createVehicle [4230.6279, 6744.4331, 3.0517578e-005];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_372 = _this;
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