Update some WeaponHolder to WeaponHolderBase

This commit is contained in:
ebaydayz
2016-03-31 11:35:33 -04:00
parent c54a52a103
commit 6de88c7b07
47 changed files with 621 additions and 876 deletions

View File

@@ -1,8 +1,8 @@
if (!isServer) then {
if (isServer) then {
_vehicle_235 = objNull;
if (true) then
{
_this = "Body1" createVehicleLocal [10044.766, 4155.1172, 0.00061035156];
_this = "Body1" createVehicle [10044.766, 4155.1172, 0.00061035156];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_235 = _this;
@@ -12,7 +12,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_237 = objNull;
if (true) then
{
_this = "Body1" createVehicleLocal [10037.467, 4167.7607, -0.00018310547];
_this = "Body1" createVehicle [10037.467, 4167.7607, -0.00018310547];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_237 = _this;
@@ -22,7 +22,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_240 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [10040.509, 4159.4536, 1.9073486e-005];
_this = "Body2" createVehicle [10040.509, 4159.4536, 1.9073486e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_240 = _this;
@@ -33,7 +33,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_242 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [10008.558, 4198.1191, 0.00020217896];
_this = "Body2" createVehicle [10008.558, 4198.1191, 0.00020217896];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_242 = _this;
@@ -44,7 +44,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_244 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [9981.3945, 4218.0845, 5.7220459e-005];
_this = "Body2" createVehicle [9981.3945, 4218.0845, 5.7220459e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_244 = _this;
@@ -55,7 +55,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_246 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [9970.2891, 4214.0723, 0.00016021729];
_this = "Body2" createVehicle [9970.2891, 4214.0723, 0.00016021729];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_246 = _this;
@@ -66,7 +66,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_248 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [9972.3984, 4216.5981, -9.5367432e-005];
_this = "Body2" createVehicle [9972.3984, 4216.5981, -9.5367432e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_248 = _this;
@@ -77,7 +77,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_250 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [9980.2734, 4168.4639, 1.9073486e-005];
_this = "Body2" createVehicle [9980.2734, 4168.4639, 1.9073486e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_250 = _this;
@@ -88,7 +88,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_252 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [10005.476, 4147.1729, -3.0517578e-005];
_this = "Body2" createVehicle [10005.476, 4147.1729, -3.0517578e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_252 = _this;
@@ -99,7 +99,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_255 = objNull;
if (true) then
{
_this = "Body1" createVehicleLocal [9975.0391, 4217.8608, -3.4332275e-005];
_this = "Body1" createVehicle [9975.0391, 4217.8608, -3.4332275e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_255 = _this;
@@ -109,7 +109,7 @@ _this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_257 = objNull;
if (true) then
{
_this = "Body1" createVehicleLocal [10005.835, 4200.8569, 4.9591064e-005];
_this = "Body1" createVehicle [10005.835, 4200.8569, 4.9591064e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_257 = _this;