Update some WeaponHolder to WeaponHolderBase

This commit is contained in:
ebaydayz
2016-03-31 11:35:33 -04:00
parent c54a52a103
commit 6de88c7b07
47 changed files with 621 additions and 876 deletions

View File

@@ -1,7 +1,7 @@
BIS_Effects_Init = true; //A2 won't overwrite this if var is not nil
/* BIS_Effects_* fixes from Dwarden */
diag_log "Res3tting B!S effects...";
BIS_Effects_EH_Fired=compile preprocessFileLineNumbers "\ca\Data\ParticleEffects\SCRIPTS\fired.sqf";
BIS_Effects_EH_Fired=compile preprocessFileLineNumbers "\ca\Data\ParticleEffects\SCRIPTS\fired.sqf"; // Allows tanks to use smoke counter measures
BIS_Effects_EH_Killed = compile preprocessFileLineNumbers "\z\addons\dayz_code\system\BIS_Effects\killed.sqf";
BIS_Effects_Rifle = {false};
BIS_Effects_Cannon=compile preprocessFileLineNumbers "\ca\Data\ParticleEffects\SCRIPTS\muzzle\cannon.sqf";