Add extra animations to ArmoredSUV, MV22, UH1Y

This commit is contained in:
ebaydayz
2016-11-26 21:14:02 -05:00
parent 18616828f3
commit 6cdc0a51c9
12 changed files with 194 additions and 56 deletions

View File

@@ -0,0 +1,45 @@
class AH1Z;
class AH1Z_DZ: AH1Z {
scope = public;
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
fuelCapacity = 1333;
class DefaultEventhandlers;
class EventHandlers: DefaultEventhandlers
{
killed = "_this call BIS_Effects_EH_Killed;";
engine = "if (_this select 1) then {(_this select 0) animate ['mainrotor_folded',1]; (_this select 0) animate ['mainrotor_unfolded',0]; (_this select 0) animate ['rotorshaft_unfolded',0];} else {_this select 0 setVariable ['engineOffTime',diag_tickTime,false];};"; //Unfold
};
class UserActions {
//class Repair {ACTION_REPAIR; radius = 8;};
//class Salvage {ACTION_SALVAGE; radius = 8;};
class Fold {
displayName = $STR_AM_PACK;
displayNameDefault = $STR_AM_PACK;
priority = 0;
position = "zamerny";
showWindow = 0;
radius = 1;
onlyForPlayer = 1;
condition = "!isEngineOn this && {player == driver this} && {this animationPhase 'mainrotor_unfolded' == 0} && {diag_tickTime - (this getVariable ['engineOffTime',0]) > 20}";
statement = "this animate ['mainrotor_folded',0]; this animate ['mainrotor_unfolded',1]; this animate ['rotorshaft_unfolded',1];";
};
class Unfold {
displayName = $STR_AM_UNPACK;
displayNameDefault = $STR_AM_UNPACK;
priority = 0;
position = "zamerny";
showWindow = 0;
radius = 1;
onlyForPlayer = 1;
condition = "!isEngineOn this && {player == driver this} && {this animationPhase 'mainrotor_unfolded' == 1}";
statement = "this animate ['mainrotor_folded',1]; this animate ['mainrotor_unfolded',0]; this animate ['rotorshaft_unfolded',0];";
};
};
};

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@@ -37,7 +37,7 @@ class CH53_DZE : USEC_ch53_E {
class Repair {ACTION_REPAIR; radius = 8;};
class Salvage {ACTION_SALVAGE; radius = 8;};
class RampOpen {
displayName = "Open Ramp";
displayName = $STR_EPOCH_OPEN_RAMP;
position = "ramp action";
showWindow = 0;
radius = 5;
@@ -46,7 +46,7 @@ class CH53_DZE : USEC_ch53_E {
onlyforplayer = 0;
};
class RampClose {
displayName = "Close Ramp";
displayName = $STR_EPOCH_CLOSE_RAMP;
position = "ramp action";
showWindow = 0;
radius = 5;

View File

@@ -300,7 +300,9 @@ class Mi171Sh_CZ_EP1_DZ: Mi17_base {
class HUDoff {
displayName = $STR_AM_HUDON;
displayNameDefault = $STR_AM_HUDON;
priority = 0;
position = "zamerny";
showWindow = 0;
radius = 1;
onlyForPlayer = 1;
condition = "(player==driver this)and(this animationphase ""HUDAction"" !=0)";
@@ -309,7 +311,9 @@ class Mi171Sh_CZ_EP1_DZ: Mi17_base {
class HUDon {
displayName = $STR_AM_HUDOFF;
displayNameDefault = $STR_AM_HUDOFF;
priority = 0;
position = "zamerny";
showWindow = 0;
radius = 1;
onlyForPlayer = 1;
condition = "(player==driver this)and(this animationphase ""HUDAction"" !=1)";

View File

@@ -88,13 +88,21 @@ class UH1Y_DZ: UH1_Base {
magazines[] = {"2000Rnd_762x51_M134"};
};
};*/
class DefaultEventhandlers;
class EventHandlers: DefaultEventhandlers
{
killed = "_this call BIS_Effects_EH_Killed;";
engine = "if (_this select 1) then {(_this select 0) animate ['mainrotor_folded',1]; (_this select 0) animate ['mainrotor_unfolded',0];} else {_this select 0 setVariable ['engineOffTime',diag_tickTime,false];};"; //Unfold
};
class UserActions {
//class Repair {ACTION_REPAIR; radius = 8;};
//class Salvage {ACTION_SALVAGE; radius = 8;};
class HUDoff {
displayName = $STR_AM_HUDON;
displayNameDefault = $STR_AM_HUDON;
priority = 0;
position = "zamerny";
showWindow = 0;
radius = 1;
onlyForPlayer = 1;
condition = "(player==driver this)and(this animationphase ""HUDAction"" !=1)";
@@ -103,12 +111,36 @@ class UH1Y_DZ: UH1_Base {
class HUDon {
displayName = $STR_AM_HUDOFF;
displayNameDefault = $STR_AM_HUDOFF;
priority = 0;
position = "zamerny";
showWindow = 0;
radius = 1;
onlyForPlayer = 1;
condition = "(player==driver this)and(this animationphase ""HUDAction"" !=0)";
statement = "this animate [""HUDAction"",0];this animate [""HUDAction_1"",0]";
};
class Fold {
displayName = $STR_AM_PACK;
displayNameDefault = $STR_AM_PACK;
priority = 0;
position = "zamerny";
showWindow = 0;
radius = 1;
onlyForPlayer = 1;
condition = "!isEngineOn this && {player == driver this} && {this animationPhase 'mainrotor_unfolded' == 0} && {diag_tickTime - (this getVariable ['engineOffTime',0]) > 20}";
statement = "this animate ['mainrotor_folded',0]; this animate ['mainrotor_unfolded',1];";
};
class Unfold {
displayName = $STR_AM_UNPACK;
displayNameDefault = $STR_AM_UNPACK;
priority = 0;
position = "zamerny";
showWindow = 0;
radius = 1;
onlyForPlayer = 1;
condition = "!isEngineOn this && {player == driver this} && {this animationPhase 'mainrotor_unfolded' == 1}";
statement = "this animate ['mainrotor_folded',1]; this animate ['mainrotor_unfolded',0];";
};
};
};
class UH1Y_DZE: UH1Y_DZ {