mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-25 01:49:19 +03:00
close gear sooner and stand up player
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@@ -37,6 +37,8 @@ _findNearestTree = [];
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if (count(_findNearestTree) >= 1) then {
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if (count(_findNearestTree) >= 1) then {
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closeDialog 1;
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_tree = _findNearestTree select 0;
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_tree = _findNearestTree select 0;
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// get 2d distance
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// get 2d distance
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@@ -55,14 +57,14 @@ if (count(_findNearestTree) >= 1) then {
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_proceed = false;
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_proceed = false;
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while {_isOk} do {
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while {_isOk} do {
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// player playActionNow "Medic";
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closeDialog 1;
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// player playActionNow "Medic";
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player setUnitPos "up";
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player playActionNow "GestureSwing";
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player playActionNow "GestureSwing";
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[player,"chopwood",0,false] call dayz_zombieSpeak;
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[player,"chopwood",0,false] call dayz_zombieSpeak;
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[player,20,true,(getPosATL player)] spawn player_alertZombies;
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[player,20,true,(getPosATL player)] spawn player_alertZombies;
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closeDialog 1;
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r_interrupt = false;
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r_interrupt = false;
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r_doLoop = true;
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r_doLoop = true;
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