close gear sooner and stand up player

This commit is contained in:
[VB]AWOL
2013-10-10 13:09:31 -05:00
parent d580ea9ef7
commit 6a95741934

View File

@@ -37,6 +37,8 @@ _findNearestTree = [];
if (count(_findNearestTree) >= 1) then { if (count(_findNearestTree) >= 1) then {
closeDialog 1;
_tree = _findNearestTree select 0; _tree = _findNearestTree select 0;
// get 2d distance // get 2d distance
@@ -55,14 +57,14 @@ if (count(_findNearestTree) >= 1) then {
_proceed = false; _proceed = false;
while {_isOk} do { while {_isOk} do {
// player playActionNow "Medic"; closeDialog 1;
// player playActionNow "Medic";
player setUnitPos "up";
player playActionNow "GestureSwing"; player playActionNow "GestureSwing";
[player,"chopwood",0,false] call dayz_zombieSpeak; [player,"chopwood",0,false] call dayz_zombieSpeak;
[player,20,true,(getPosATL player)] spawn player_alertZombies; [player,20,true,(getPosATL player)] spawn player_alertZombies;
closeDialog 1;
r_interrupt = false; r_interrupt = false;
r_doLoop = true; r_doLoop = true;