Compiles.sqf cleanup

- Moved player_countMagazines to \compile\ folder
- Removed several unused and obsolete files
- Moved some epoch functions out of compiles.sqf into individual files
- Synced order and formatting with 1.8.7. Much easier to compare now.

Any changes I make to official DayZ Mod code and files I also submit as
a pull request to them.
This commit is contained in:
ebaydayz
2016-03-17 16:34:15 -04:00
parent 3113889a98
commit 6a6db58291
38 changed files with 494 additions and 1547 deletions

View File

@@ -10,12 +10,12 @@ class ItemToolbox : ItemCore
class RemoveNet
{
text="Remove Camo Net";
script="spawn player_removeNet;";
script="[['DesertCamoNet_DZ','ForestCamoNet_DZ','DesertLargeCamoNet_DZ','ForestLargeCamoNet_DZ'],5,'str_epoch_player_8'] call player_removeNearby;";
};
class RemoveTankTrap
{
text="Remove Tank Trap";
script="spawn player_removeTankTrap;";
script="[['Hedgehog_DZ'],1,'STR_EPOCH_ACTIONS_14'] call player_removeNearby;";
};
};