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Compiles.sqf cleanup
- Moved player_countMagazines to \compile\ folder - Removed several unused and obsolete files - Moved some epoch functions out of compiles.sqf into individual files - Synced order and formatting with 1.8.7. Much easier to compare now. Any changes I make to official DayZ Mod code and files I also submit as a pull request to them.
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@@ -10,12 +10,12 @@ class ItemToolbox : ItemCore
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class RemoveNet
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{
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text="Remove Camo Net";
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script="spawn player_removeNet;";
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script="[['DesertCamoNet_DZ','ForestCamoNet_DZ','DesertLargeCamoNet_DZ','ForestLargeCamoNet_DZ'],5,'str_epoch_player_8'] call player_removeNearby;";
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};
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class RemoveTankTrap
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{
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text="Remove Tank Trap";
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script="spawn player_removeTankTrap;";
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script="[['Hedgehog_DZ'],1,'STR_EPOCH_ACTIONS_14'] call player_removeNearby;";
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};
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};
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