mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
- Moved player_countMagazines to \compile\ folder - Removed several unused and obsolete files - Moved some epoch functions out of compiles.sqf into individual files - Synced order and formatting with 1.8.7. Much easier to compare now. Any changes I make to official DayZ Mod code and files I also submit as a pull request to them.
22 lines
597 B
C++
22 lines
597 B
C++
class ItemToolbox : ItemCore
|
|
{
|
|
scope = public;
|
|
model = "\dayz_equip\models\toolbox.p3d";
|
|
picture = "\dayz_equip\textures\equip_toolbox_ca.paa";
|
|
displayName = $STR_EQUIP_NAME_2;
|
|
descriptionShort = $STR_EQUIP_DESC_2;
|
|
class ItemActions
|
|
{
|
|
class RemoveNet
|
|
{
|
|
text="Remove Camo Net";
|
|
script="[['DesertCamoNet_DZ','ForestCamoNet_DZ','DesertLargeCamoNet_DZ','ForestLargeCamoNet_DZ'],5,'str_epoch_player_8'] call player_removeNearby;";
|
|
};
|
|
class RemoveTankTrap
|
|
{
|
|
text="Remove Tank Trap";
|
|
script="[['Hedgehog_DZ'],1,'STR_EPOCH_ACTIONS_14'] call player_removeNearby;";
|
|
};
|
|
};
|
|
|
|
}; |