mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Clean up, change strings for better mod compatibility
Also streamlining the names of certain items like fuel cans, fish, meat with a status indicator behind the name. Fix some wrong description strings. Add blunt hatchet and wet matches.
This commit is contained in:
@@ -3,8 +3,8 @@ class ItemFlashlight : ItemCore
|
||||
scope = 2;
|
||||
model = "\dayz_equip\models\flashlight.p3d";
|
||||
picture = "\dayz_equip\textures\equip_flashlight_ca.paa";
|
||||
displayName = $STR_EQUIP_NAME_5;
|
||||
descriptionShort = $STR_EQUIP_DESC_5;
|
||||
displayName = $STR_EQUIP_NAME_FLASHLIGHT;
|
||||
descriptionShort = $STR_EQUIP_DESC_FLASHLIGHT;
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
@@ -23,8 +23,8 @@ class ItemFlashlightBroken : ItemCore
|
||||
scope = 2;
|
||||
model = "\dayz_equip\models\flashlight.p3d";
|
||||
picture = "\dayz_epoch_c\icons\tools\ItemFlashlightBroken.paa";
|
||||
displayName = $STR_EQUIP_NAME_5_BROKEN;
|
||||
descriptionShort = $STR_EQUIP_DESC_5_BROKEN;
|
||||
displayName = $STR_EQUIP_NAME_FLASHLIGHT_BROKEN;
|
||||
descriptionShort = $STR_EQUIP_DESC_FLASHLIGHT_BROKEN;
|
||||
};
|
||||
|
||||
class MeleeFlashlight : Pistol
|
||||
@@ -32,8 +32,8 @@ class MeleeFlashlight : Pistol
|
||||
scope = 2;
|
||||
model = "\dayz_equip\models\flashlight.p3d";
|
||||
picture = "\dayz_equip\textures\equip_flashlight_ca.paa";
|
||||
displayName = $STR_EQUIP_NAME_5;
|
||||
descriptionShort = $STR_EQUIP_DESC_5;
|
||||
displayName = $STR_EQUIP_NAME_FLASHLIGHT;
|
||||
descriptionShort = $STR_EQUIP_DESC_FLASHLIGHT;
|
||||
|
||||
modelOptics = "-";
|
||||
magazines[] = {};
|
||||
@@ -65,8 +65,8 @@ class ItemFlashlightRed : ItemFlashlight
|
||||
{
|
||||
model = "\dayz_equip\models\flashlight_mil.p3d";
|
||||
picture = "\dayz_equip\textures\equip_flashlight_mil_ca.paa";
|
||||
displayName = $STR_EQUIP_NAME_6;
|
||||
descriptionShort = $STR_EQUIP_DESC_6;
|
||||
displayName = $STR_EQUIP_NAME_FLASHLIGHT_MILITARY;
|
||||
descriptionShort = $STR_EQUIP_DESC_FLASHLIGHT_MILITARY;
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
@@ -85,16 +85,16 @@ class ItemFlashlightRedBroken : ItemCore
|
||||
scope = 2;
|
||||
model = "\dayz_equip\models\flashlight_mil.p3d";
|
||||
picture = "\dayz_epoch_c\icons\tools\ItemMilitaryFlashlightBroken.paa";
|
||||
displayName = $STR_EQUIP_NAME_6_BROKEN;
|
||||
descriptionShort = $STR_EQUIP_DESC_6_BROKEN;
|
||||
displayName = $STR_EQUIP_NAME_FLASHLIGHT_MILITARY_BROKEN;
|
||||
descriptionShort = $STR_EQUIP_DESC_FLASHLIGHT_MILITARY_BROKEN;
|
||||
};
|
||||
|
||||
class MeleeFlashlightRed : MeleeFlashlight
|
||||
{
|
||||
model = "\dayz_equip\models\flashlight_mil.p3d";
|
||||
picture = "\dayz_equip\textures\equip_flashlight_mil_ca.paa";
|
||||
displayName = $STR_EQUIP_NAME_6;
|
||||
descriptionShort = $STR_EQUIP_DESC_6;
|
||||
displayName = $STR_EQUIP_NAME_FLASHLIGHT_MILITARY;
|
||||
descriptionShort = $STR_EQUIP_DESC_FLASHLIGHT_MILITARY;
|
||||
|
||||
class FlashLight
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user