Clean up, change strings for better mod compatibility

Also streamlining the names of certain items like fuel cans, fish, meat with a status indicator behind the name.

Fix some wrong description strings.

Add blunt hatchet and wet matches.
This commit is contained in:
A Man
2021-05-12 19:13:02 +02:00
parent b1e77a3993
commit 69408ab39f
29 changed files with 636 additions and 1212 deletions

View File

@@ -3,8 +3,8 @@ class TrashJackDaniels : HandGrenade
scope = 2;
model = "\dayz_equip\models\bottle_jd.p3d";
picture = "\dayz_equip\textures\equip_bottle_jd_ca.paa";
displayName = $STR_EQUIP_NAME_34;
descriptionShort = $STR_EQUIP_DESC_34;
displayName = $STR_EQUIP_NAME_EMPTY_WHISKEY_BOTTLE;
descriptionShort = $STR_EQUIP_DESC_EMPTY_WHISKEY_BOTTLE;
ammo = "JackDaniels";
};

View File

@@ -3,8 +3,8 @@ class ItemSodaEmpty : HandGrenade
scope = 2;
model = "\dayz_equip\models\soda_coke_e.p3d";
picture = "\dayz_equip\textures\equip_soda_empty_ca.paa";
displayName = $STR_EQUIP_NAME_35;
descriptionShort = $STR_EQUIP_DESC_35;
displayName = $STR_EQUIP_NAME_EMPTY_SODA_CAN;
descriptionShort = $STR_EQUIP_DESC_EMPTY_SODA_CAN;
ammo = "SodaCan";
class ItemActions
@@ -31,8 +31,8 @@ class TrashTinCan : HandGrenade
scope = 2;
model = "\dayz_equip\models\trash_tincan.p3d";
picture = "\dayz_equip\textures\equip_tincan_ca.paa";
displayName = $STR_EQUIP_NAME_33;
descriptionShort = $STR_EQUIP_DESC_33;
displayName = $STR_EQUIP_NAME_EMPTY_TIN_CAN;
descriptionShort = $STR_EQUIP_DESC_EMPTY_TIN_CAN;
ammo = "TinCan";
class ItemActions