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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-27 18:21:50 +03:00
Clean up, change strings for better mod compatibility
Also streamlining the names of certain items like fuel cans, fish, meat with a status indicator behind the name. Fix some wrong description strings. Add blunt hatchet and wet matches.
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@@ -3,8 +3,8 @@ class TrashJackDaniels : HandGrenade
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scope = 2;
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model = "\dayz_equip\models\bottle_jd.p3d";
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picture = "\dayz_equip\textures\equip_bottle_jd_ca.paa";
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displayName = $STR_EQUIP_NAME_34;
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descriptionShort = $STR_EQUIP_DESC_34;
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displayName = $STR_EQUIP_NAME_EMPTY_WHISKEY_BOTTLE;
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descriptionShort = $STR_EQUIP_DESC_EMPTY_WHISKEY_BOTTLE;
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ammo = "JackDaniels";
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};
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@@ -3,8 +3,8 @@ class ItemSodaEmpty : HandGrenade
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scope = 2;
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model = "\dayz_equip\models\soda_coke_e.p3d";
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picture = "\dayz_equip\textures\equip_soda_empty_ca.paa";
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displayName = $STR_EQUIP_NAME_35;
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descriptionShort = $STR_EQUIP_DESC_35;
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displayName = $STR_EQUIP_NAME_EMPTY_SODA_CAN;
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descriptionShort = $STR_EQUIP_DESC_EMPTY_SODA_CAN;
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ammo = "SodaCan";
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class ItemActions
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@@ -31,8 +31,8 @@ class TrashTinCan : HandGrenade
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scope = 2;
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model = "\dayz_equip\models\trash_tincan.p3d";
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picture = "\dayz_equip\textures\equip_tincan_ca.paa";
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displayName = $STR_EQUIP_NAME_33;
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descriptionShort = $STR_EQUIP_DESC_33;
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displayName = $STR_EQUIP_NAME_EMPTY_TIN_CAN;
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descriptionShort = $STR_EQUIP_DESC_EMPTY_TIN_CAN;
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ammo = "TinCan";
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class ItemActions
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