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Remove vanilla camo net
Duplicate of Epoch one. Also had sliding issues when building because it did not have the proper Epoch offset.
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@@ -103,7 +103,7 @@ class WeaponHolder_ItemCamoNet : WeaponHolderBase {
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model = "z\addons\dayz_communityassets\models\packed_net_green.p3d"; // was models\tentbag_gear.prd ...
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class eventHandlers {
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init = "[(_this select 0),'cfgMagazines','ItemCamoNet'] execVM '\z\addons\dayz_code\init\object_pickupAction.sqf';";
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init = "[(_this select 0),'cfgMagazines','forest_net_kit'] execVM '\z\addons\dayz_code\init\object_pickupAction.sqf';";
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};
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};
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