Remove vanilla camo net

Duplicate of Epoch one.

Also had sliding issues when building because it did not have the proper
Epoch offset.
This commit is contained in:
ebaydayz
2016-11-05 20:53:11 -04:00
parent 0159b1418d
commit 677abe62aa
9 changed files with 21 additions and 21 deletions

View File

@@ -549,7 +549,7 @@ class CfgVehicles {
#include "Buildings\Land_Vysilac_FM.hpp"
//camo
#include "CamoNetting.hpp"
//#include "CamoNetting.hpp" //Duplicate of Epoch camo net in DZE\Prop_Defs.hpp
//WeaponHolder