Remove vanilla camo net

Duplicate of Epoch one.

Also had sliding issues when building because it did not have the proper
Epoch offset.
This commit is contained in:
ebaydayz
2016-11-05 20:53:11 -04:00
parent 0159b1418d
commit 677abe62aa
9 changed files with 21 additions and 21 deletions

View File

@@ -1,4 +1,4 @@
class CamoNet_DZ: BuiltItems {
/*class CamoNet_DZ: BuiltItems { //Duplicate of Epoch camo net in DZE\Prop_Defs.hpp
armor = 3;
destrtype = "DestructTent";
displayName = $STR_ITEM_NAME_CAMONET;
@@ -8,4 +8,4 @@ class CamoNet_DZ: BuiltItems {
model = "\Ca\misc3\CamoNet_EAST";
scope = public;
vehicleclass = "Military";
};
};*/