mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-27 18:21:50 +03:00
Move no longer used maps to archive.
All files in the archive will no be updated. Ive added a copy of the current trader files too, so the old traders and trader cities can still be used with the current trader files. Give me a hint if you think some of the files should be moved back.
This commit is contained in:
@@ -0,0 +1,2 @@
|
||||
@echo off
|
||||
start "arma2" /min /high arma2oaserver.exe -port=2302 "-config=C:\DZE_Server_Config\20_fapovo.cfg" "-cfg=C:\DZE_Server_Config\basic.cfg" "-profiles=C:\DZE_Server_Config" -name=server "-mod=@fapovo;@lingor;@ibr_plants;@ibr_rn;@DayZ_Epoch;@DayZ_Epoch_Server;"
|
||||
@@ -0,0 +1,40 @@
|
||||
hostName = "DayZ Epoch Fapovo Server (1.0.6.2/131129)";
|
||||
password = "";
|
||||
passwordAdmin = "changeme";
|
||||
maxPlayers = 50;
|
||||
steamport = 2304;
|
||||
steamqueryport = 2303;
|
||||
|
||||
motd[] = {"DayZ Epoch","Have fun!"};
|
||||
motdInterval = 0;
|
||||
|
||||
logFile = "server_log.txt";
|
||||
voteThreshold = 2;
|
||||
voteMissionPlayers = 999;
|
||||
timeStampFormat = "short";
|
||||
|
||||
vonCodecQuality = 11;
|
||||
disableVoN = 0;
|
||||
kickduplicate = 1;
|
||||
verifySignatures = 2;
|
||||
persistent = 1;
|
||||
BattlEye = 1;
|
||||
doubleIdDetected = "";
|
||||
|
||||
onUserConnected = "";
|
||||
onUserDisconnected = "";
|
||||
onUnsignedData = "kick (_this select 0)";
|
||||
onHackedData = "kick (_this select 0)";
|
||||
onDifferentData = "";
|
||||
|
||||
regularCheck = "";
|
||||
requiredBuild = 131129;
|
||||
class Missions
|
||||
{
|
||||
class Mission1
|
||||
{
|
||||
template = "DayZ_Epoch_20.fapovo";
|
||||
difficulty="veteran";
|
||||
};
|
||||
|
||||
};
|
||||
@@ -0,0 +1,35 @@
|
||||
respawn = "BASE";
|
||||
respawnDelay = 0;
|
||||
respawnDialog = 0;
|
||||
onLoadMission = "DayZ Epoch Fapovo";
|
||||
OnLoadIntro = "Welcome to Fapovo Island";
|
||||
OnLoadIntroTime = 0;
|
||||
OnLoadMissionTime = 0;
|
||||
disabledAI = 1;
|
||||
disableChannels[] = {0,2,6};
|
||||
enableItemsDropping = 0;
|
||||
onPauseScript = "";
|
||||
briefing = 0;
|
||||
debriefing = 0;
|
||||
|
||||
titleParam1 = "AutoLogin:";
|
||||
valuesParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 31};
|
||||
defValueParam1 = 10; //auto login time limit in seconds, set value to 31 to disable auto login
|
||||
textsParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, "Disabled"};
|
||||
|
||||
loadScreen = "\z\addons\dayz_code\gui\loadingscreen.paa";
|
||||
|
||||
class Header
|
||||
{
|
||||
gameType = COOP; //DM, Team, Coop, ...
|
||||
minPlayers = 1; //min # of players the mission supports
|
||||
maxPlayers = 100; //Max # of players the mission supports
|
||||
};
|
||||
|
||||
aiKills = 1;
|
||||
diagRadio = 1;
|
||||
diagHit = 1;
|
||||
|
||||
#include "\z\addons\dayz_code\gui\description.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp"
|
||||
@@ -0,0 +1,140 @@
|
||||
/*
|
||||
For DayZ Epoch
|
||||
Addons Credits: Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr, Sahbazz
|
||||
*/
|
||||
|
||||
//Server settings
|
||||
dayZ_instance = 20; //Instance ID of this server
|
||||
dayZ_serverName = ""; //Shown to all players in the bottom left of the screen (country code + server number)
|
||||
|
||||
//Game settings
|
||||
dayz_antihack = 1; // DayZ Antihack / 1 = enabled // 0 = disabled
|
||||
dayz_REsec = 1; // DayZ RE Security / 1 = enabled // 0 = disabled
|
||||
dayz_enableRules = true; //Enables a nice little news/rules feed on player login (make sure to keep the lists quick).
|
||||
dayz_quickSwitch = false; //Turns on forced animation for weapon switch. (hotkeys 1,2,3) False = enable animations, True = disable animations
|
||||
dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FPS)
|
||||
dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS)
|
||||
dayz_ForcefullmoonNights = true; // Forces night time to be full moon.
|
||||
dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
|
||||
|
||||
//DayZMod presets
|
||||
dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"
|
||||
|
||||
//Only need to edit if you are running a custom server.
|
||||
if (dayz_presets == "Custom") then {
|
||||
dayz_enableGhosting = false; //Enable disable the ghosting system.
|
||||
dayz_ghostTimer = 60; //Sets how long in seconds a player must be disconnected before being able to login again.
|
||||
dayz_spawnselection = 0; //(Chernarus only) Turn on spawn selection 0 = random only spawns, 1 = spawn choice based on limits
|
||||
dayz_spawncarepkgs_clutterCutter = 0; //0 = loot hidden in grass, 1 = loot lifted, 2 = no grass
|
||||
dayz_spawnCrashSite_clutterCutter = 0; // heli crash options 0 = loot hidden in grass, 1 = loot lifted, 2 = no grass
|
||||
dayz_spawnInfectedSite_clutterCutter = 0; // infected base spawn 0 = loot hidden in grass, 1 = loot lifted, 2 = no grass
|
||||
dayz_bleedingeffect = 2; //1 = blood on the ground (negatively impacts FPS), 2 = partical effect, 3 = both
|
||||
dayz_OpenTarget_TimerTicks = 60 * 10; //how long can a player be freely attacked for after attacking someone unprovoked
|
||||
dayz_nutritionValuesSystem = true; //true, Enables nutrition system, false, disables nutrition system.
|
||||
dayz_classicBloodBagSystem = true; // disable blood types system and use the single classic ItemBloodbag
|
||||
dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
|
||||
};
|
||||
|
||||
//Temp settings
|
||||
dayz_DamageMultiplier = 2; //1 - 0 = Disabled, anything over 1 will multiply damage. Damage Multiplier for Zombies.
|
||||
dayz_maxGlobalZeds = 500; //Limit the total zeds server wide.
|
||||
dayz_temperature_override = false; // Set to true to disable all temperature changes.
|
||||
|
||||
enableRadio false;
|
||||
enableSentences false;
|
||||
|
||||
// EPOCH CONFIG VARIABLES START //
|
||||
#include "\z\addons\dayz_code\configVariables.sqf" // Don't remove this line
|
||||
// See the above file for a full list including descriptions and default values
|
||||
// Uncomment the lines below to change the default loadout
|
||||
//DefaultMagazines = ["HandRoadFlare","ItemBandage","ItemPainkiller","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov"];
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
DZE_PlayerZed = true; // Enable spawning as a player zombie when players die with infected status
|
||||
DZE_R3F_WEIGHT = true; // Enable R3F weight. Players carrying too much will be overburdened and forced to move slowly.
|
||||
DZE_StaticConstructionCount = 0; // Steps required to build. If greater than 0 this applies to all objects.
|
||||
DZE_GodModeBase = false; // Make player built base objects indestructible
|
||||
DZE_requireplot = 1; // Require a plot pole to build 0 = Off, 1 = On
|
||||
DZE_PlotPole = [30,45]; // Radius owned by plot pole [Regular objects,Other plotpoles]. Difference between them is the minimum buffer between bases.
|
||||
DZE_BuildingLimit = 150; // Max number of built objects allowed in DZE_PlotPole radius
|
||||
DZE_SafeZonePosArray = [[[1607,1062,0],100],[[4489,488,0],100],[[3698,2407,0],100],[[4689,1886,0],100],[[4336,3660,0],100],[[3396,4099,0],100]]; // Format is [[[3D POS],RADIUS],[[3D POS],RADIUS]]; Stops loot and zed spawn, salvage and players being killed if their vehicle is destroyed in these zones.
|
||||
DZE_SelfTransfuse = true; // Allow players to bloodbag themselves
|
||||
DZE_selfTransfuse_Values = [12000,15,120]; // [blood amount given, infection chance %, cooldown in seconds]
|
||||
MaxDynamicDebris = 250; // Max number of random road blocks to spawn around the map
|
||||
MaxVehicleLimit = 200; // Max number of random vehicles to spawn around the map
|
||||
spawnArea = 1400; // Distance around markers to find a safe spawn position
|
||||
spawnShoremode = 1; // Random spawn locations 1 = on shores, 0 = inland
|
||||
EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule.
|
||||
EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
|
||||
// EPOCH CONFIG VARIABLES END //
|
||||
|
||||
|
||||
diag_log 'dayz_preloadFinished reset';
|
||||
dayz_preloadFinished=nil;
|
||||
onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;";
|
||||
onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFinished = true;";
|
||||
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
|
||||
|
||||
if (!isDedicated) then {
|
||||
enableSaving [false, false];
|
||||
startLoadingScreen ["","RscDisplayLoadCustom"];
|
||||
progressLoadingScreen 0;
|
||||
dayz_loadScreenMsg = localize 'str_login_missionFile';
|
||||
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
|
||||
0 cutText ['','BLACK',0];
|
||||
0 fadeSound 0;
|
||||
0 fadeMusic 0;
|
||||
};
|
||||
|
||||
initialized = false;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf";
|
||||
progressLoadingScreen 0.05;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf";
|
||||
progressLoadingScreen 0.1;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
|
||||
progressLoadingScreen 0.15;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
|
||||
progressLoadingScreen 0.25;
|
||||
call compile preprocessFileLineNumbers "server_traders.sqf";
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\fapovo.sqf"; //Add trader city objects locally on every machine early
|
||||
initialized = true;
|
||||
|
||||
setTerrainGrid 25;
|
||||
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
||||
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
||||
|
||||
if (isServer) then {
|
||||
if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
||||
execVM "\z\addons\dayz_server\traders\fapovo.sqf"; //Add trader agents
|
||||
|
||||
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
||||
if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
||||
|
||||
// Lootable objects from CfgTownGeneratorDefault.hpp
|
||||
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };
|
||||
};
|
||||
|
||||
if (!isDedicated) then {
|
||||
if (toLower worldName == "chernarus") then {
|
||||
execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
|
||||
};
|
||||
|
||||
//Enables Plant lib fixes
|
||||
execVM "\z\addons\dayz_code\system\antihack.sqf";
|
||||
|
||||
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\compile\client_plantSpawner.sqf"; };
|
||||
execFSM "\z\addons\dayz_code\system\player_monitor.fsm";
|
||||
//[false,12] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf";
|
||||
if (DZE_R3F_WEIGHT) then {execVM "\z\addons\dayz_code\external\R3F_Realism\R3F_Realism_Init.sqf";};
|
||||
waitUntil {scriptDone progress_monitor};
|
||||
cutText ["","BLACK IN", 3];
|
||||
3 fadeSound 1;
|
||||
3 fadeMusic 1;
|
||||
endLoadingScreen;
|
||||
};
|
||||
@@ -0,0 +1,458 @@
|
||||
version=11;
|
||||
class Mission
|
||||
{
|
||||
addOns[]=
|
||||
{
|
||||
"brg_africa",
|
||||
"map_eu",
|
||||
"ca_modules_animals",
|
||||
"CABuildings",
|
||||
"CABuildings2",
|
||||
"CAMisc",
|
||||
"CAMisc2",
|
||||
"CARocks2",
|
||||
"CAStructures",
|
||||
"mbg_buildings_2",
|
||||
"CAStructures",
|
||||
"ibr_plants",
|
||||
"ibr_rn",
|
||||
"ibr_hangars",
|
||||
"ibr_airports",
|
||||
"dayz_anim",
|
||||
"dayz_code",
|
||||
"dayz_communityassets",
|
||||
"dayz_weapons",
|
||||
"dayz_equip",
|
||||
"cacharacters_pmc",
|
||||
"ca_modules_functions",
|
||||
"zero_buildings",
|
||||
"dayz_epoch",
|
||||
"ibr_fapovo",
|
||||
"ibr_lcivilian_patch",
|
||||
"chn_crocodile",
|
||||
"warfarebuildings",
|
||||
"glt_m300t",
|
||||
"pook_h13",
|
||||
"csj_gyroac",
|
||||
"jetskiyanahuiaddon",
|
||||
"redryder",
|
||||
"Anzio_20"
|
||||
};
|
||||
addOnsAuto[]=
|
||||
{
|
||||
"dayz_weapons",
|
||||
"ca_modules_functions",
|
||||
"ibr_fapovo"
|
||||
};
|
||||
randomSeed=11171215;
|
||||
class Intel
|
||||
{
|
||||
briefingName="DayZ Epoch Fapovo";
|
||||
briefingDescription="Version 1.0.6.2";
|
||||
startWeather=0;
|
||||
forecastWeather=0;
|
||||
year=2008;
|
||||
month=6;
|
||||
day=1;
|
||||
hour=12;
|
||||
};
|
||||
class Groups
|
||||
{
|
||||
items=2;
|
||||
class Item0
|
||||
{
|
||||
side="WEST";
|
||||
class Vehicles
|
||||
{
|
||||
items=100;
|
||||
#define PLRDEF position[]={2758,0,-2655};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG";
|
||||
class Item0{id=0;PLRDEF};
|
||||
class Item1
|
||||
{
|
||||
position[]={2758,0,-2655};
|
||||
azimut=0;
|
||||
id=0;
|
||||
side="WEST";
|
||||
vehicle="Survivor1_DZ";
|
||||
player="PLAYER COMMANDER";
|
||||
leader=1;
|
||||
rank="SERGEANT";
|
||||
skill=0.6;
|
||||
init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
|
||||
};
|
||||
class Item2{id=2;PLRDEF};
|
||||
class Item3{id=3;PLRDEF};
|
||||
class Item4{id=4;PLRDEF};
|
||||
class Item5{id=5;PLRDEF};
|
||||
class Item6{id=6;PLRDEF};
|
||||
class Item7{id=7;PLRDEF};
|
||||
class Item8{id=8;PLRDEF};
|
||||
class Item9{id=9;PLRDEF};
|
||||
class Item10{id=10;PLRDEF};
|
||||
class Item11{id=11;PLRDEF};
|
||||
class Item12{id=12;PLRDEF};
|
||||
class Item13{id=13;PLRDEF};
|
||||
class Item14{id=14;PLRDEF};
|
||||
class Item15{id=15;PLRDEF};
|
||||
class Item16{id=16;PLRDEF};
|
||||
class Item17{id=17;PLRDEF};
|
||||
class Item18{id=18;PLRDEF};
|
||||
class Item19{id=19;PLRDEF};
|
||||
class Item20{id=20;PLRDEF};
|
||||
class Item21{id=21;PLRDEF};
|
||||
class Item22{id=22;PLRDEF};
|
||||
class Item23{id=23;PLRDEF};
|
||||
class Item24{id=24;PLRDEF};
|
||||
class Item25{id=25;PLRDEF};
|
||||
class Item26{id=26;PLRDEF};
|
||||
class Item27{id=27;PLRDEF};
|
||||
class Item28{id=28;PLRDEF};
|
||||
class Item29{id=29;PLRDEF};
|
||||
class Item30{id=30;PLRDEF};
|
||||
class Item31{id=31;PLRDEF};
|
||||
class Item32{id=32;PLRDEF};
|
||||
class Item33{id=33;PLRDEF};
|
||||
class Item34{id=34;PLRDEF};
|
||||
class Item35{id=35;PLRDEF};
|
||||
class Item36{id=36;PLRDEF};
|
||||
class Item37{id=37;PLRDEF};
|
||||
class Item38{id=38;PLRDEF};
|
||||
class Item39{id=39;PLRDEF};
|
||||
class Item40{id=40;PLRDEF};
|
||||
class Item41{id=41;PLRDEF};
|
||||
class Item42{id=42;PLRDEF};
|
||||
class Item43{id=43;PLRDEF};
|
||||
class Item44{id=44;PLRDEF};
|
||||
class Item45{id=45;PLRDEF};
|
||||
class Item46{id=46;PLRDEF};
|
||||
class Item47{id=47;PLRDEF};
|
||||
class Item48{id=48;PLRDEF};
|
||||
class Item49{id=49;PLRDEF};
|
||||
class Item50{id=50;PLRDEF};
|
||||
class Item51{id=51;PLRDEF};
|
||||
class Item52{id=52;PLRDEF};
|
||||
class Item53{id=53;PLRDEF};
|
||||
class Item54{id=54;PLRDEF};
|
||||
class Item55{id=55;PLRDEF};
|
||||
class Item56{id=56;PLRDEF};
|
||||
class Item57{id=57;PLRDEF};
|
||||
class Item58{id=58;PLRDEF};
|
||||
class Item59{id=59;PLRDEF};
|
||||
class Item60{id=60;PLRDEF};
|
||||
class Item61{id=61;PLRDEF};
|
||||
class Item62{id=62;PLRDEF};
|
||||
class Item63{id=63;PLRDEF};
|
||||
class Item64{id=64;PLRDEF};
|
||||
class Item65{id=65;PLRDEF};
|
||||
class Item66{id=66;PLRDEF};
|
||||
class Item67{id=67;PLRDEF};
|
||||
class Item68{id=68;PLRDEF};
|
||||
class Item69{id=69;PLRDEF};
|
||||
class Item70{id=70;PLRDEF};
|
||||
class Item71{id=71;PLRDEF};
|
||||
class Item72{id=72;PLRDEF};
|
||||
class Item73{id=73;PLRDEF};
|
||||
class Item74{id=74;PLRDEF};
|
||||
class Item75{id=75;PLRDEF};
|
||||
class Item76{id=76;PLRDEF};
|
||||
class Item77{id=77;PLRDEF};
|
||||
class Item78{id=78;PLRDEF};
|
||||
class Item79{id=79;PLRDEF};
|
||||
class Item80{id=80;PLRDEF};
|
||||
class Item81{id=81;PLRDEF};
|
||||
class Item82{id=82;PLRDEF};
|
||||
class Item83{id=83;PLRDEF};
|
||||
class Item84{id=84;PLRDEF};
|
||||
class Item85{id=85;PLRDEF};
|
||||
class Item86{id=86;PLRDEF};
|
||||
class Item87{id=87;PLRDEF};
|
||||
class Item88{id=88;PLRDEF};
|
||||
class Item89{id=89;PLRDEF};
|
||||
class Item90{id=90;PLRDEF};
|
||||
class Item91{id=91;PLRDEF};
|
||||
class Item92{id=92;PLRDEF};
|
||||
class Item93{id=93;PLRDEF};
|
||||
class Item94{id=94;PLRDEF};
|
||||
class Item95{id=95;PLRDEF};
|
||||
class Item96{id=96;PLRDEF};
|
||||
class Item97{id=97;PLRDEF};
|
||||
class Item98{id=98;PLRDEF};
|
||||
class Item99{id=99;PLRDEF};
|
||||
};
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
side="LOGIC";
|
||||
class Vehicles
|
||||
{
|
||||
items=1;
|
||||
class Item0
|
||||
{
|
||||
position[]={-144,0,2320};
|
||||
id=50;
|
||||
side="LOGIC";
|
||||
vehicle="FunctionsManager";
|
||||
leader=1;
|
||||
lock="UNLOCKED";
|
||||
skill=0.6;
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=18;
|
||||
class Item0
|
||||
{
|
||||
position[]={2594,0,2435};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=3000;b=3000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
position[]={2757,0,-2655};
|
||||
name="respawn_west";
|
||||
type="Empty";
|
||||
};
|
||||
class Item2
|
||||
{
|
||||
position[]={4426,0,2903};
|
||||
name="spawn0";
|
||||
type="Empty";
|
||||
};
|
||||
class Item3
|
||||
{
|
||||
position[]={1813,40,592};
|
||||
name="spawn1";
|
||||
type="Empty";
|
||||
};
|
||||
class Item4
|
||||
{
|
||||
position[]={2084,4,2140};
|
||||
name="spawn2";
|
||||
type="Empty";
|
||||
};
|
||||
class Item5
|
||||
{
|
||||
position[]={2743,27,570};
|
||||
name="spawn3";
|
||||
type="Empty";
|
||||
};
|
||||
class Item6
|
||||
{
|
||||
position[]={4737,18,1543};
|
||||
name="spawn4";
|
||||
type="Empty";
|
||||
};
|
||||
class Item7
|
||||
{
|
||||
position[]={1286,16,1884};
|
||||
name="spawn5";
|
||||
type="Empty";
|
||||
};
|
||||
class Item8
|
||||
{
|
||||
position[]={2594,0,2435};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=3000;b=3000;
|
||||
};
|
||||
class Item9
|
||||
{
|
||||
position[]={2594,0,2435};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=3000;b=0;
|
||||
};
|
||||
class Item10
|
||||
{
|
||||
position[]={4099,16,9242};
|
||||
name="BanditTrader";
|
||||
text="Bandit Trader";
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item11
|
||||
{
|
||||
position[]={4491,11,495};
|
||||
name="AirVehicleUnarmed";
|
||||
text="AWOL's Airfield";
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item12
|
||||
{
|
||||
position[]={3695,30,2409};
|
||||
name="TraderCity1";
|
||||
text="Trader City Lixovo";
|
||||
type="mil_circle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={3390,67,4102};
|
||||
name="TraderCity2";
|
||||
text="Trader City Didina";
|
||||
type="mil_circle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={4688,4,1887};
|
||||
name="Wholesaler";
|
||||
text="Pauls Wholesale Crates";
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item15
|
||||
{
|
||||
position[]={1609,24,1071};
|
||||
name="BanditVendor";
|
||||
text="Bandit Vendor";
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item16
|
||||
{
|
||||
position[]={4342,14,3663};
|
||||
name="HeroVendor";
|
||||
text="Hero Vendor";
|
||||
type="mil_dot";
|
||||
colorName="ColorBlue";
|
||||
};
|
||||
class Item17
|
||||
{
|
||||
position[]={3540,-2,3142};
|
||||
name="BoatVendor";
|
||||
text="Boat Vendor";
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
};
|
||||
class Sensors
|
||||
{
|
||||
items=6;
|
||||
#define TRGDEF a=100;b=100;activationBy="WEST";repeating=1;interruptable=1;age="UNKNOWN";class Effects{};
|
||||
class Item0
|
||||
{
|
||||
position[]={1607,24,1062};
|
||||
TRGDEF
|
||||
name="BanditVendor";
|
||||
expCond="(player distance BanditVendor) < 100; ";
|
||||
expActiv="[""Bandit Camp"",true,""enter""] call player_traderCity;";
|
||||
expDesactiv="[""Bandit Camp"",true,""leave""] call player_traderCity;";
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
position[]={4489,18,488};
|
||||
TRGDEF
|
||||
name="AirVehicleVendor";
|
||||
expCond="(player distance AirVehicleVendor) < 100; ";
|
||||
expActiv="[""AWOLs Air Vehicles"",true,""enter""] call player_traderCity;";
|
||||
expDesactiv="[""AWOLs Air Vehicles"",true,""leave""] call player_traderCity;";
|
||||
};
|
||||
class Item2
|
||||
{
|
||||
position[]={3698,30,2407};
|
||||
TRGDEF
|
||||
name="TraderCity1";
|
||||
expCond="(player distance TraderCity1) < 100; ";
|
||||
expActiv="[""trader city Lixovo"",true,""enter""] call player_traderCity;";
|
||||
expDesactiv="[""trader city Lixovo"",true,""leave""] call player_traderCity;";
|
||||
};
|
||||
class Item3
|
||||
{
|
||||
position[]={4689,4,1886};
|
||||
TRGDEF
|
||||
name="Wholesaler";
|
||||
expCond="(player distance Wholesaler) < 100; ";
|
||||
expActiv="[""Pauls Wholesale Camp"",true,""enter""] call player_traderCity;";
|
||||
expDesactiv="[""Pauls Wholesale Camp"",true,""leave""] call player_traderCity;";
|
||||
};
|
||||
class Item4
|
||||
{
|
||||
position[]={4336,14,3660};
|
||||
TRGDEF
|
||||
name="HeroVendor";
|
||||
expCond="(player distance HeroVendor) < 100; ";
|
||||
expActiv="[""Hero Camp"",true,""enter""] call player_traderCity;";
|
||||
expDesactiv="[""Hero Camp"",true,""leave""] call player_traderCity;";
|
||||
};
|
||||
class Item5
|
||||
{
|
||||
position[]={3396,67,4099};
|
||||
TRGDEF
|
||||
name="TraderCity2";
|
||||
expCond="(player distance TraderCity2) < 100; ";
|
||||
expActiv="[""trader city Didina"",true,""enter""] call player_traderCity;";
|
||||
expDesactiv="[""trader city Didina"",true,""leave""] call player_traderCity;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class Intro
|
||||
{
|
||||
addOns[]=
|
||||
{
|
||||
"ibr_fapovo"
|
||||
};
|
||||
addOnsAuto[]=
|
||||
{
|
||||
"ibr_fapovo"
|
||||
};
|
||||
randomSeed=6913869;
|
||||
class Intel
|
||||
{
|
||||
startWeather=0;
|
||||
forecastWeather=0;
|
||||
year=2008;
|
||||
month=10;
|
||||
day=11;
|
||||
hour=9;
|
||||
minute=20;
|
||||
};
|
||||
};
|
||||
class OutroWin
|
||||
{
|
||||
addOns[]=
|
||||
{
|
||||
"ibr_fapovo"
|
||||
};
|
||||
addOnsAuto[]=
|
||||
{
|
||||
"ibr_fapovo"
|
||||
};
|
||||
randomSeed=4081731;
|
||||
class Intel
|
||||
{
|
||||
startWeather=0;
|
||||
forecastWeather=0;
|
||||
year=2008;
|
||||
month=10;
|
||||
day=11;
|
||||
hour=9;
|
||||
minute=20;
|
||||
};
|
||||
};
|
||||
class OutroLoose
|
||||
{
|
||||
addOns[]=
|
||||
{
|
||||
"ibr_fapovo"
|
||||
};
|
||||
addOnsAuto[]=
|
||||
{
|
||||
"ibr_fapovo"
|
||||
};
|
||||
randomSeed=4975929;
|
||||
class Intel
|
||||
{
|
||||
startWeather=0;
|
||||
forecastWeather=0;
|
||||
year=2008;
|
||||
month=10;
|
||||
day=11;
|
||||
hour=9;
|
||||
minute=20;
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,29 @@
|
||||
private ["_messages","_timeout"];
|
||||
|
||||
_messages = [
|
||||
["DayZ Epoch", "Welcome "+(name player)],
|
||||
["World", worldName],
|
||||
["Teamspeak", "some TS info"],
|
||||
["Website/Forums", "some website info"],
|
||||
["Server Rules", "Duping, glitching or using any<br />exploit will result in a<br />permanent ban."],
|
||||
["Server Rules", "No talking in side."],
|
||||
["Server Rules", "Hackers will be banned permanently<br />Respect others"],
|
||||
["News", "Some random new info!<br />Random news<br />"]
|
||||
];
|
||||
|
||||
_timeout = 5;
|
||||
{
|
||||
private ["_title","_content","_titleText"];
|
||||
uiSleep 2;
|
||||
_title = _x select 0;
|
||||
_content = _x select 1;
|
||||
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
||||
[
|
||||
_titleText,
|
||||
[safezoneX + safezoneW - 0.8,0.50], //DEFAULT: 0.5,0.35
|
||||
[safezoneY + safezoneH - 0.8,0.7], //DEFAULT: 0.8,0.7
|
||||
_timeout,
|
||||
0.5
|
||||
] spawn BIS_fnc_dynamicText;
|
||||
uiSleep (_timeout * 1.1);
|
||||
} forEach _messages;
|
||||
@@ -0,0 +1 @@
|
||||
#include "\z\addons\dayz_code\system\mission\server_traders\fapovo.sqf"
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,172 @@
|
||||
[[
|
||||
["Land_HBarrier3",[4497.23,500.156,1.62125e-005],90.5858],
|
||||
["Land_HBarrier3",[4497.18,496.827,1.62125e-005],91.2531],
|
||||
["HeliHCivil",[4534.61,484.35,9.53674e-007],0],
|
||||
["C130J_wreck_EP1",[4476.93,481.304,-0.212887],267.943],
|
||||
["Land_Fire_barrel_burning",[4481.72,486.359,1.93846],8.77788],
|
||||
["FoldTable",[4493.64,497.294,9.53674e-007],91.2546],
|
||||
["FoldChair",[4491.8,496.154,5.72205e-006],249.224],
|
||||
["Info_Board_EP1",[4496.05,497.462,-9.53674e-007],89.9991],
|
||||
["Land_Mil_Barracks_i",[637.356,3817.05,1.14441e-005],180.664],
|
||||
["Land_Mil_Barracks_i",[4458.75,531.477,0],89.9792],
|
||||
["MAP_Wall_CBrk_End",[3714.98,2398.19,-0.0454521],0.874945],
|
||||
["MAP_Wall_CBrk_5",[3683.34,2398.55,-0.0454597],0.69068],
|
||||
["MAP_Wall_CBrk_5",[3688.35,2398.48,-0.045454],0.69068],
|
||||
["MAP_Wall_CBrk_5",[3693.34,2398.42,-0.0454578],0.69068],
|
||||
["MAP_Wall_CBrk_5",[3698.34,2398.36,-0.0454559],0.69068],
|
||||
["MAP_Wall_CBrk_5",[3703.27,2398.3,-0.0454636],0.69068],
|
||||
["MAP_Wall_CBrk_5",[3713.21,2398.21,-0.0454502],0.69068],
|
||||
["MAP_plot_istan1_sloupek",[3710.68,2398.23,-0.0454578],360],
|
||||
["MAP_plot_istan1_sloupek",[3706,2398.29,-0.0454559],0],
|
||||
["Land_HBarrier3_DZ",[3716.65,2407.32,1.33514e-005],93.196],
|
||||
["Land_CamoNetB_EAST",[3698.25,2409.68,2.47955e-005],279.42],
|
||||
["Misc_cargo_cont_net2",[3688.46,2401.1,3.24249e-005],8.41115],
|
||||
["Land_HBarrier3_DZ",[3716.77,2408.45,1.52588e-005],93.196],
|
||||
["LADAWreck",[3711.12,2417.46,0],8.05003],
|
||||
["LADAWreck",[3713.95,2414.06,1.14441e-005],93.8489],
|
||||
["Hedgehog_EP1",[3705.42,2405.2,1.14441e-005],353.971],
|
||||
["Hedgehog_EP1",[3705.59,2412.39,1.90735e-005],353.971],
|
||||
["Hedgehog_EP1",[3704.39,2416.44,3.8147e-006],311.207],
|
||||
["Hedgehog_EP1",[3704.23,2402.38,7.62939e-006],22.8874],
|
||||
["AmmoCrate_NoInteractive_",[3697.29,2412.25,4.00543e-005],0.990454],
|
||||
["AmmoCrates_NoInteractive_Large",[3694.36,2412.82,5.72205e-005],273.166],
|
||||
["AmmoCrates_NoInteractive_Medium",[3696.89,2413.31,3.43323e-005],272.699],
|
||||
["AmmoCrates_NoInteractive_Small",[3699.94,2412.36,4.3869e-005],183.35],
|
||||
["HeliHCivil",[3709.38,2383.59,1.14441e-005],0],
|
||||
["FoldTable",[3698.67,2412.05,1.90735e-006],0],
|
||||
["Land_Chair_EP1",[3691.73,2409.43,-7.62939e-006],14.1911],
|
||||
["Land_Water_pipe_EP1",[3693.37,2404.59,5.72205e-006],232.839],
|
||||
["Land_bags_EP1",[3697.41,2404.79,5.72205e-006],34.5132],
|
||||
["Land_Fire_barrel",[3704.49,2413.68,1.90735e-006],267.29],
|
||||
["Land_covering_hut_EP1",[3714.45,2411.26,1.90735e-006],273.017],
|
||||
["Land_CncBlock_D",[3704.66,2408.82,0],86.0294],
|
||||
["Land_CncBlock_Stripes",[3709.37,2412.25,7.62939e-006],359.137],
|
||||
["Land_Toilet",[3723.58,2418.33,1.90735e-006],4.22515],
|
||||
["Land_bags_stack_EP1",[3697.16,2406.46,3.8147e-006],77.425],
|
||||
["Land_Barrel_water",[3704.08,2408.07,1.90735e-006],0],
|
||||
["Land_stand_meat_EP1",[3703.35,2404.69,1.90735e-006],269.011],
|
||||
["Land_tires_EP1",[3715.68,2412.14,1.90735e-006],326.179],
|
||||
["VaultStorageLocked",[3715.73,2410.71,-1.90735e-006],91.1964],
|
||||
["FoldTable",[3695.86,2412.1,-7.62939e-006],0],
|
||||
["Fence_corrugated_plate",[3696.11,2404.12,1.52588e-005],271.391],
|
||||
["Fence_corrugated_plate",[3693.14,2412.25,-0.539001],221.266],
|
||||
["Fence_corrugated_plate",[3695.91,2407.37,-0.740341],257.414],
|
||||
["MAP_F_postel_manz_kov",[3693.73,2404.56,3.43323e-005],3.24855],
|
||||
["Body2",[3694.69,2405.29,0.558451],102.105],
|
||||
["Land_CncBlock_D",[3711.93,2411.76,0],85.8066],
|
||||
["Land_CncBlock_D",[3714.36,2409.31,9.53674e-006],358.923],
|
||||
["FoldTable",[3709.09,2413.33,2.09808e-005],0],
|
||||
["FoldTable",[3700.88,2405.68,7.62939e-006],3.48437],
|
||||
["Misc_Backpackheap",[3698.79,2404.59,1.90735e-006],59.1236],
|
||||
["Info_Board_EP1",[3704.22,2409.12,-0.300379],87.014],
|
||||
["Fence_corrugated_plate",[2470.44,1815.77,7.62939e-006],253.345],
|
||||
["Fence_corrugated_plate",[2472.17,1810.61,3.05176e-005],253.345],
|
||||
["MAP_zidka02",[3384.78,4122.99,0],0],
|
||||
["MAP_zidka03",[3392.2,4122.98,0],0],
|
||||
["MAP_zidka04",[3382.33,4123.18,0],172.755],
|
||||
["MAP_zidka_branka",[3407.43,4108.63,2.28882e-005],76.0092],
|
||||
["MAP_zidka02",[3387.27,4122.98,1.52588e-005],0],
|
||||
["MAP_zidka04",[3397.19,4122.89,0],2.36653],
|
||||
["MAP_zidka04",[3407.26,4111.03,0],253.923],
|
||||
["MAP_zidka02",[3403.53,4116.9,3.05176e-005],56.0513],
|
||||
["MAP_zidka03",[3408.39,4099.02,3.05176e-005],112.503],
|
||||
["MAP_zidka04",[3406.39,4112.76,3.05176e-005],54.729],
|
||||
["MAP_zidka02",[3403.98,4117.13,4.57764e-005],235.071],
|
||||
["MAP_zidka04",[3401.1,4121.26,-1.52588e-005],235.478],
|
||||
["MAP_zidka04",[3405.32,4096.07,-0.00883484],159.295],
|
||||
["FlagCarrierWhite_EP1",[3406.74,4096.92,1.52588e-005],232.753],
|
||||
["HeliHCivil",[3392.54,4114.55,3.8147e-005],21.2036],
|
||||
["MAP_zidka04",[3362.79,4099.43,1.82809],346.289],
|
||||
["MAP_zidka04",[3360.74,4096.82,1.82526],76.7018],
|
||||
["Land_fort_bagfence_long",[3393.34,4100.85,-0.101578],79.6408],
|
||||
["Land_HBarrier5",[3378.3,4087.65,0],346.239],
|
||||
["MAP_F_Vojenska_palanda",[3364.58,4090.44,3.05176e-005],76.6543],
|
||||
["MAP_F_Vojenska_palanda",[3364.2,4092.06,0],76.6543],
|
||||
["MAP_postel_manz_kov",[3362.12,4095.2,-0.139549],76.541],
|
||||
["Body2",[3363.21,4094.42,0.439537],141.729],
|
||||
["MAP_case_d",[3367.91,4090.63,7.62939e-006],347.975],
|
||||
["MAP_Skrin_opalena",[3366.04,4099.55,0],348.426],
|
||||
["Land_Water_pipe_EP1",[3363.07,4093.03,-7.62939e-006],0],
|
||||
["Fence_corrugated_plate",[3367.75,4099.2,-0.161888],254.929],
|
||||
["Fence_corrugated_plate",[3368.78,4095.39,-0.653137],254.929],
|
||||
["MAP_lekarnicka",[3366.21,4089.67,0.943687],167.602],
|
||||
["MAP_wall_board",[3364.28,4099.66,-7.62939e-006],167.109],
|
||||
["MAP_F_ch_mod_c",[3362.57,4095.71,0],310.125],
|
||||
["MAP_hospital_bench",[3368.19,4096.01,3.8147e-005],73.7526],
|
||||
["MAP_hospital_bench",[3367.81,4097.41,3.05176e-005],75.3058],
|
||||
["MAP_conference_table_a",[3365.02,4096.94,6.10352e-005],317.572],
|
||||
["MAP_chair",[3363.75,4097.61,3.8147e-005],297.476],
|
||||
["AmmoCrate_NoInteractive_",[3376.99,4089.22,0],255.695],
|
||||
["AmmoCrates_NoInteractive_Large",[3377.96,4089.77,0],78.0389],
|
||||
["AmmoCrates_NoInteractive_Medium",[3373.33,4088.33,0],169.144],
|
||||
["AmmoCrates_NoInteractive_Small",[3381.42,4089.8,7.62939e-006],352.909],
|
||||
["Concrete_Wall_EP1",[3379.14,4088.02,0.754799],348.471],
|
||||
["Concrete_Wall_EP1",[3381.59,4088.58,0.889381],339.843],
|
||||
["FoldTable",[3375.59,4090.04,7.62939e-006],349.844],
|
||||
["FoldTable",[3379.98,4090.82,0],346.746],
|
||||
["Land_CncBlock_D",[3378.45,4092.42,3.05176e-005],348.371],
|
||||
["Land_CncBlock_D",[3374.29,4091.62,3.05176e-005],346.275],
|
||||
["Land_Fire_barrel",[3377.02,4097.3,0],277.413],
|
||||
["Land_covering_hut_EP1",[3380.01,4101.49,-2.28882e-005],82.3287],
|
||||
["Land_Barrel_water",[3381.93,4100.42,7.62939e-005],0.414777],
|
||||
["Land_stand_meat_EP1",[3377.15,4103.8,2.28882e-005],117.516],
|
||||
["Land_bags_EP1",[3376.67,4102.08,3.05176e-005],358.809],
|
||||
["FoldTable",[3380.9,4101.42,2.28882e-005],80.1071],
|
||||
["Misc_Backpackheap",[3381.99,4102.98,-0.0226746],34.3395],
|
||||
["Land_HBarrier_large",[3395.04,4094.03,0],0],
|
||||
["Land_HBarrier_large",[3403.11,4095.05,7.62939e-006],347.006],
|
||||
["Concrete_Wall_EP1",[3408.37,4099.06,-0.0373917],291.776],
|
||||
["Land_HBarrier5",[3405.96,4113.97,2.28882e-005],70.3613],
|
||||
["Concrete_Wall_EP1",[3383.7,4089.64,-7.62939e-006],290.328],
|
||||
["LADAWreck",[3402.17,4097.58,7.62939e-006],75.884],
|
||||
["FoldTable",[3405.36,4100.4,-1.52588e-005],294.846],
|
||||
["Land_HBarrier3_DZ",[3405.93,4102.73,-0.00217438],352.548],
|
||||
["Land_covering_hut_EP1",[3394.72,4097.27,0],82.3287],
|
||||
["Land_tires_EP1",[3398.73,4096.03,7.62939e-006],319.824],
|
||||
["Land_Pneu",[3399.68,4096.53,1.52588e-005],0],
|
||||
["Land_Crates_stack_EP1",[3395.16,4095.79,-7.62939e-006],85.6997],
|
||||
["Paleta2",[3396.88,4095.23,0],354.807],
|
||||
["VaultStorageLocked",[3393.95,4097.98,0],258.833],
|
||||
["Mi8Wreck",[3410.29,4107.64,7.62939e-006],343.076],
|
||||
["Land_HBarrier5",[3396.68,4122.78,0.117081],29.8735],
|
||||
["Concrete_Wall_EP1",[3392.21,4123.1,-0.220901],0.224013],
|
||||
["Land_covering_hut_EP1",[3406.73,4099.33,7.62939e-006],297.328],
|
||||
["HeliHCivil",[4336.84,3641.68,5.72205e-006],201.953],
|
||||
["Land_CamoNet_EAST",[4349.01,3662.54,-1.90735e-006],23.6351],
|
||||
["Misc_cargo_cont_net2",[4344.4,3660.46,0],91.901],
|
||||
["FoldTable",[4349.61,3659.38,1.04904e-005],207.761],
|
||||
["Land_Chair_EP1",[4349.57,3661.91,0],93.3657],
|
||||
["Land_HBarrier_large",[4355.58,3664.81,0.00321007],34.691],
|
||||
["Land_HBarrier_large",[4356.49,3657.7,0.00208473],123.416],
|
||||
["Land_HBarrier_large",[4348.84,3669.21,-1.62125e-005],28.9494],
|
||||
["Land_HBarrier_large",[4342.87,3667.99,4.1008e-005],300.786],
|
||||
["Land_HBarrier_large",[4340.67,3660.55,1.90735e-006],93.9874],
|
||||
["Land_HBarrier_large",[4344.03,3654.88,0],32.5909],
|
||||
["Land_HBarrier_large",[4351.88,3650.12,2.86102e-006],347.988],
|
||||
["HeliHCivil",[1621.49,1066.25,1.90735e-006],0],
|
||||
["Land_CncBlock_D",[1604.99,1060.68,0],340.162],
|
||||
["Land_CncBlock_D",[1607.64,1063.37,1.90735e-006],273.368],
|
||||
["Land_CncBlock_D",[1607.22,1067.2,-1.90735e-006],256.964],
|
||||
["Land_CncBlock_D",[1606.08,1070.47,-3.8147e-006],68.8134],
|
||||
["Misc_cargo_cont_net2",[1604.4,1063.02,-1.90735e-006],343.51],
|
||||
["Land_Nav_Boathouse_Pier",[3528.5979,3138.8816,-0.22335473],112.95339],
|
||||
["Land_Nav_Boathouse",[3528.5979,3138.8816,-0.22335473],112.95339],
|
||||
["Land_CamoNet_NATO",[4678.36,1881.3,0.0697527],72.2586],
|
||||
["Misc_cargo_cont_net3",[4677.58,1884.79,0.000346184],149.906],
|
||||
["AmmoCrates_NoInteractive_Medium",[4677.85,1882.3,-0.0142846],250.058],
|
||||
["AmmoCrates_NoInteractive_Small",[4680.09,1880.77,-0.000281811],60.5206],
|
||||
["FoldTable",[4676.98,1879.59,0.000791073],69.4328],
|
||||
["FoldChair",[4679.24,1879.31,0.000816822],107.556],
|
||||
["Land_A_tent",[4679.56,1876.64,0.000817299],72.9139],
|
||||
["Info_Board_EP1",[4346.66,3655.42,1.14441e-005],210.139],
|
||||
["Info_Board_EP1",[3389.07,4103,-7.62939e-006],348.888],
|
||||
["AmmoCrates_NoInteractive_Medium",[3701.72,2416.34,-1.90735e-006],272.699],
|
||||
["FoldTable",[3702.67,2413.34,1.90735e-006],319.137],
|
||||
["Land_Fire_barrel",[4491.13,499.753,-3.91006e-005],267.29],
|
||||
["Land_Fire_barrel",[4675.18,1876.49,0.00108767],68.2506],
|
||||
["Land_Fire_barrel",[1602.75,1070.77,9.53674e-006],203.531],
|
||||
["Land_Fire_barrel",[3522.0642,3132.9773,1.3],316.74],
|
||||
["Land_Fire_barrel",[4353.02,3655.65,0],48.8184],
|
||||
["Land_Fire_barrel",[3390.93,4098.64,-1.52588e-005],153.856],
|
||||
["Land_A_Hospital",[3307.93,1509.43,-1.14441e-005],0.916192]
|
||||
],true,false,true] call fnc_spawnObjects;
|
||||
@@ -0,0 +1,148 @@
|
||||
// DayZ Epoch TRADERS for 17
|
||||
serverTraders = ["Tanny_PMC","BAF_Soldier_AAR_MTP","BAF_Soldier_AAT_W","Soldier_Bodyguard_M4_PMC","RU_Damsel1","GUE_Soldier_MG","GUE_Soldier_1","GUE_Villager3","Soldier_MG_PKM_PMC","GUE_Soldier_Pilot","GUE_Woodlander2","GUE_Soldier_Scout","GUE_Commander","RU_Damsel2","Dr_Hladik_EP1","Soldier_MG_PKM_PMC","Soldier_MG_PMC","FR_Assault_R","UN_CDF_Soldier_Crew_EP1","Woodlander3","Dr_Annie_Baker_EP1"];
|
||||
// Hero Vendor
|
||||
menu_Tanny_PMC = [
|
||||
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
|
||||
[],
|
||||
"hero"
|
||||
];
|
||||
|
||||
// Ammunition Neutral1
|
||||
menu_BAF_Soldier_AAR_MTP = [
|
||||
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
// Weapons Neutral1
|
||||
menu_BAF_Soldier_AAT_W = [
|
||||
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
// Neutral Vehicles1
|
||||
menu_Soldier_Bodyguard_M4_PMC = [
|
||||
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
// General Store
|
||||
menu_RU_Damsel1 = [
|
||||
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
|
||||
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
// Weapons neutral
|
||||
menu_GUE_Soldier_MG = [
|
||||
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
// Ammunition Neutral
|
||||
menu_GUE_Soldier_1 = [
|
||||
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
// Neutral Building/Parts
|
||||
menu_GUE_Villager3 = [
|
||||
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
// Bandit Trader
|
||||
menu_Soldier_MG_PKM_PMC = [
|
||||
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
|
||||
[],
|
||||
"hostile"
|
||||
];
|
||||
|
||||
// Aircraft Dealer
|
||||
menu_GUE_Soldier_Pilot = [
|
||||
[["Airplanes",517],["Helicopter Unarmed",519]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
// Vehicles Neutral
|
||||
menu_GUE_Woodlander2 = [
|
||||
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
// Black Market Vendor
|
||||
menu_GUE_Soldier_Scout = [
|
||||
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
// Friendly Building/Parts
|
||||
menu_GUE_Commander = [
|
||||
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
// General Store 2
|
||||
menu_RU_Damsel2 = [
|
||||
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
|
||||
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
// Medical Supplies
|
||||
menu_Dr_Hladik_EP1 = [
|
||||
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
|
||||
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
// Weapons friendly 2
|
||||
menu_Soldier_MG_PKM_PMC = [
|
||||
[["Attachments",693],["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
|
||||
// Ammunition friendly 2
|
||||
menu_Soldier_MG_PMC = [
|
||||
[["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
|
||||
// East Wholesaler
|
||||
menu_FR_Assault_R = [
|
||||
[["Wholesale",555]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
// Boat Vendor
|
||||
menu_UN_CDF_Soldier_Crew_EP1 = [
|
||||
[["Boats Armed",558],["Boats Unarmed",557]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
// Neutral Building/Parts
|
||||
menu_Woodlander3 = [
|
||||
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
// Medical Supplies 2
|
||||
menu_Dr_Annie_Baker_EP1 = [
|
||||
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
|
||||
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
|
||||
"neutral"
|
||||
];
|
||||
@@ -0,0 +1,20 @@
|
||||
[
|
||||
["GUE_Soldier_Pilot",[4492.61,497.43,0],91.0957],
|
||||
["Dr_Annie_Baker_EP1",[3692.96,2407.95,0],68.8732],
|
||||
["GUE_Villager3",[3714.29,2411.41,0],197.464],
|
||||
["GUE_Woodlander2",[3709.23,2413.95,0],163.08],
|
||||
["RU_Damsel2",[3700.8,2405.09,0],17.1205],
|
||||
["GUE_Soldier_MG",[3695.71,2412.9,0],126.2],
|
||||
["GUE_Soldier_1",[3698.41,2412.88,0],136.568],
|
||||
["Dr_Hladik_EP1",[3364.38,4097.37,0],140.809],
|
||||
["BAF_Soldier_AAT_W",[3379.99,4089.87,0],354.936],
|
||||
["BAF_Soldier_AAR_MTP",[3375.47,4089.13,0],8.03756],
|
||||
["RU_Damsel1",[3380.24,4101.24,0],80.8811],
|
||||
["Soldier_Bodyguard_M4_PMC",[3406.23,4100.16,0],303.391],
|
||||
["GUE_Commander",[3395.4,4097.25,0],9.57026],
|
||||
["Tanny_PMC",[4350.24,3660.32,0],203.772],
|
||||
["Soldier_MG_PKM_PMC",[1603.94,1066.97,0],56.7438],
|
||||
["UN_CDF_Soldier_Crew_EP1",[3524.35,3132.55,2.04632],203.272],
|
||||
["GUE_Soldier_Scout",[3702.17,2414.24,0],134.771],
|
||||
["FR_Assault_R",[4677.69,1880.11,0],235.28]
|
||||
] call server_spawnTraders;
|
||||
Reference in New Issue
Block a user