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Cleanup duplicate and unused strings
Cargo count is shown at the top of the gear menu now
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@@ -1,7 +1,7 @@
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/*
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[_obj] call player_packTent;
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*/
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if (DZE_ActionInProgress) exitWith {cutText [localize "str_epoch_player_13","PLAIN DOWN"];};
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if (DZE_ActionInProgress) exitWith {cutText [localize "str_player_beingpacked","PLAIN DOWN"];};
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DZE_ActionInProgress = true;
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_obj = _this;
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_ownerID = _obj getVariable["CharacterID","0"];
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