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https://github.com/EpochModTeam/DayZ-Epoch.git
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Split Grave & Tents
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10
SQF/dayz_code/Configs/CfgVehicles/DZE/Grave.hpp
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10
SQF/dayz_code/Configs/CfgVehicles/DZE/Grave.hpp
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@@ -0,0 +1,10 @@
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class Land_A_tent;
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class GraveDZE: Land_A_tent {
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vehicleClass = "Survival";
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displayName = "Grave DZE";
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destrType = "DestructNo";
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model = "\z\addons\dayz_epoch\models\skeleton.p3d";
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transportMaxMagazines = 80;
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transportMaxWeapons = 20;
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transportMaxBackpacks = 1;
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};
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32
SQF/dayz_code/Configs/CfgVehicles/DZE/TentStorage.hpp
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32
SQF/dayz_code/Configs/CfgVehicles/DZE/TentStorage.hpp
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@@ -0,0 +1,32 @@
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class Land_A_tent;
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class TentStorage: Land_A_tent {
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vehicleClass = "Survival";
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transportMaxMagazines = 50;
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transportMaxWeapons = 10;
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transportMaxBackpacks = 5;
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create = "WeaponHolder_ItemTentOld";
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constructioncount = 1;
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offset[] = {0,2.5,0};
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requireplot = 0;
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nounderground = 0;
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};
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class TentStorageDomed: TentStorage {
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displayName = "Digital Camo Tent";
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vehicleClass = "Survival";
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model = "\dayz_epoch_b\models\astan.p3d";
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transportMaxMagazines = 75;
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transportMaxWeapons = 12;
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transportMaxBackpacks = 7;
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create = "WeaponHolder_ItemTentDomed";
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offset[] = {0,2.5,0};
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};
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class TentStorageDomed2: TentStorage {
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displayName = "Green Domed Tent";
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vehicleClass = "Survival";
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model = "\ca\Misc_E\Astan_ep1.p3d";
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transportMaxMagazines = 75;
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transportMaxWeapons = 12;
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transportMaxBackpacks = 7;
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create = "WeaponHolder_ItemTentDomed2";
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offset[] = {0,2.5,0};
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};
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@@ -19,6 +19,8 @@ class CfgVehicles {
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#include "CfgVehicles\DZE\Doors.hpp"
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#include "CfgVehicles\DZE\LockboxStorage.hpp"
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#include "CfgVehicles\DZE\VaultStorage.hpp"
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#include "CfgVehicles\DZE\Grave.hpp"
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#include "CfgVehicles\DZE\TentStorage.hpp"
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class AllVehicles;
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@@ -2600,51 +2602,4 @@ class CfgVehicles {
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init = "[(_this select 0),'cfgMagazines','ItemJerrycanEmpty'] execVM '\z\addons\dayz_code\init\object_pickupAction.sqf';";
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};
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};
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class Land_A_tent;
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class ACamp;
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class TentStorage: Land_A_tent
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{
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vehicleClass = "Survival";
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transportMaxMagazines = 50;
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transportMaxWeapons = 10;
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transportMaxBackpacks = 5;
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create = "WeaponHolder_ItemTentOld";
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constructioncount = 1;
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offset[] = {0,2.5,0};
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requireplot = 0;
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nounderground = 0;
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};
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class TentStorageDomed: TentStorage
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{
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displayName = "Digital Camo Tent";
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vehicleClass = "Survival";
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model = "\dayz_epoch_b\models\astan.p3d";
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transportMaxMagazines = 75;
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transportMaxWeapons = 12;
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transportMaxBackpacks = 7;
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create = "WeaponHolder_ItemTentDomed";
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offset[] = {0,2.5,0};
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};
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class TentStorageDomed2: TentStorage
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{
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displayName = "Green Domed Tent";
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vehicleClass = "Survival";
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model = "\ca\Misc_E\Astan_ep1.p3d";
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transportMaxMagazines = 75;
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transportMaxWeapons = 12;
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transportMaxBackpacks = 7;
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create = "WeaponHolder_ItemTentDomed2";
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offset[] = {0,2.5,0};
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};
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class GraveDZE: Land_A_tent
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{
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vehicleClass = "Survival";
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displayName = "Grave DZE";
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destrType = "DestructNo";
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model = "\z\addons\dayz_epoch\models\skeleton.p3d";
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transportMaxMagazines = 80;
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transportMaxWeapons = 20;
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transportMaxBackpacks = 1;
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};
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};
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