diff --git a/SQF/dayz_code/Configs/CfgVehicles/DZE/Grave.hpp b/SQF/dayz_code/Configs/CfgVehicles/DZE/Grave.hpp new file mode 100644 index 000000000..b218e0c76 --- /dev/null +++ b/SQF/dayz_code/Configs/CfgVehicles/DZE/Grave.hpp @@ -0,0 +1,10 @@ +class Land_A_tent; +class GraveDZE: Land_A_tent { + vehicleClass = "Survival"; + displayName = "Grave DZE"; + destrType = "DestructNo"; + model = "\z\addons\dayz_epoch\models\skeleton.p3d"; + transportMaxMagazines = 80; + transportMaxWeapons = 20; + transportMaxBackpacks = 1; +}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/DZE/TentStorage.hpp b/SQF/dayz_code/Configs/CfgVehicles/DZE/TentStorage.hpp new file mode 100644 index 000000000..27a4dc708 --- /dev/null +++ b/SQF/dayz_code/Configs/CfgVehicles/DZE/TentStorage.hpp @@ -0,0 +1,32 @@ +class Land_A_tent; +class TentStorage: Land_A_tent { + vehicleClass = "Survival"; + transportMaxMagazines = 50; + transportMaxWeapons = 10; + transportMaxBackpacks = 5; + create = "WeaponHolder_ItemTentOld"; + constructioncount = 1; + offset[] = {0,2.5,0}; + requireplot = 0; + nounderground = 0; +}; +class TentStorageDomed: TentStorage { + displayName = "Digital Camo Tent"; + vehicleClass = "Survival"; + model = "\dayz_epoch_b\models\astan.p3d"; + transportMaxMagazines = 75; + transportMaxWeapons = 12; + transportMaxBackpacks = 7; + create = "WeaponHolder_ItemTentDomed"; + offset[] = {0,2.5,0}; +}; +class TentStorageDomed2: TentStorage { + displayName = "Green Domed Tent"; + vehicleClass = "Survival"; + model = "\ca\Misc_E\Astan_ep1.p3d"; + transportMaxMagazines = 75; + transportMaxWeapons = 12; + transportMaxBackpacks = 7; + create = "WeaponHolder_ItemTentDomed2"; + offset[] = {0,2.5,0}; +}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/cfgVehicles.hpp b/SQF/dayz_code/Configs/cfgVehicles.hpp index d3024eb53..eb7b368ef 100644 --- a/SQF/dayz_code/Configs/cfgVehicles.hpp +++ b/SQF/dayz_code/Configs/cfgVehicles.hpp @@ -19,6 +19,8 @@ class CfgVehicles { #include "CfgVehicles\DZE\Doors.hpp" #include "CfgVehicles\DZE\LockboxStorage.hpp" #include "CfgVehicles\DZE\VaultStorage.hpp" + #include "CfgVehicles\DZE\Grave.hpp" + #include "CfgVehicles\DZE\TentStorage.hpp" class AllVehicles; @@ -2600,51 +2602,4 @@ class CfgVehicles { init = "[(_this select 0),'cfgMagazines','ItemJerrycanEmpty'] execVM '\z\addons\dayz_code\init\object_pickupAction.sqf';"; }; }; - - class Land_A_tent; - class ACamp; - class TentStorage: Land_A_tent - { - vehicleClass = "Survival"; - transportMaxMagazines = 50; - transportMaxWeapons = 10; - transportMaxBackpacks = 5; - create = "WeaponHolder_ItemTentOld"; - constructioncount = 1; - offset[] = {0,2.5,0}; - requireplot = 0; - nounderground = 0; - }; - class TentStorageDomed: TentStorage - { - displayName = "Digital Camo Tent"; - vehicleClass = "Survival"; - model = "\dayz_epoch_b\models\astan.p3d"; - transportMaxMagazines = 75; - transportMaxWeapons = 12; - transportMaxBackpacks = 7; - create = "WeaponHolder_ItemTentDomed"; - offset[] = {0,2.5,0}; - }; - class TentStorageDomed2: TentStorage - { - displayName = "Green Domed Tent"; - vehicleClass = "Survival"; - model = "\ca\Misc_E\Astan_ep1.p3d"; - transportMaxMagazines = 75; - transportMaxWeapons = 12; - transportMaxBackpacks = 7; - create = "WeaponHolder_ItemTentDomed2"; - offset[] = {0,2.5,0}; - }; - class GraveDZE: Land_A_tent - { - vehicleClass = "Survival"; - displayName = "Grave DZE"; - destrType = "DestructNo"; - model = "\z\addons\dayz_epoch\models\skeleton.p3d"; - transportMaxMagazines = 80; - transportMaxWeapons = 20; - transportMaxBackpacks = 1; - }; };