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Fix #1279
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@@ -468,7 +468,7 @@ if (!isNull cursorTarget && !_inVehicle && !_isPZombie && (player distance curso
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if (_player_SurrenderedGear) then {
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if (_player_SurrenderedGear) then {
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if (s_player_SurrenderedGear < 0) then {
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if (s_player_SurrenderedGear < 0) then {
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s_player_SurrenderedGear = player addAction [localize "STR_EPOCH_ACTION_GEAR", "\z\addons\dayz_code\actions\surrender_gear.sqf",_cursorTarget, 1, true, true, "", ""];
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s_player_SurrenderedGear = player addAction [localize "STR_EPOCH_ACTIONS_GEAR", "\z\addons\dayz_code\actions\surrender_gear.sqf",_cursorTarget, 1, true, true, "", ""];
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};
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};
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} else {
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} else {
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player removeAction s_player_SurrenderedGear;
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player removeAction s_player_SurrenderedGear;
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