Use alive for gut zombie check #1957

Closes #1957
This commit is contained in:
ebayShopper
2017-07-08 15:40:06 -04:00
parent 78460ce4fc
commit 635e1e5483

View File

@@ -17,7 +17,7 @@ _action = _this select 0;
_object = _this select 1;
_show = switch _action do {
case "Butcher": {!IS_ALIVE && !IN_VEHICLE && CAN_DO && !(_object getVariable["meatHarvested",false]) && !IS_PZOMBIE};
case "Butcher": {!alive _object && !IN_VEHICLE && CAN_DO && !(_object getVariable["meatHarvested",false]) && !IS_PZOMBIE};
case "Drink": {!IN_VEHICLE && CAN_DO && !dayz_isSwimming};
case "PushPlane": {!IN_VEHICLE && {IS_ALIVE} && {CAN_DO} && {count crew _object == 0} && {!isEngineOn _object} && {!IS_PZOMBIE}};
//case "Repair": {!IN_VEHICLE && {IS_ALIVE} && {CAN_DO} && {_object != dayz_myCursorTarget} && {HAS_TOOLBOX}};