Fix another Message issue with the AntiHack

This commit is contained in:
Skaronator
2013-11-21 23:26:28 +01:00
parent 07cc87d9aa
commit 60aff0098f

View File

@@ -35,7 +35,7 @@ if (!isNull _playerObj) then {
// Message whole server when player combat logs // Message whole server when player combat logs
_message = format["PLAYER COMBAT LOGGED: %1",_playerName]; _message = format["PLAYER COMBAT LOGGED: %1",_playerName];
[nil,nil,"per",rTITLETEXT,_message,"PLAIN DOWN"] call RE; [nil, nil, rTitleText, _message, "PLAIN"] call RE;
}; };
diag_log format["DISCONNECT: %1 (%2) Object: %3, _characterID: %4 at loc %5", _playerName,_playerUID,_playerObj,_characterID, (getPosATL _playerObj)]; diag_log format["DISCONNECT: %1 (%2) Object: %3, _characterID: %4 at loc %5", _playerName,_playerUID,_playerObj,_characterID, (getPosATL _playerObj)];