From 60aff0098f27b558ea8d7c116b8ef4e5c752552d Mon Sep 17 00:00:00 2001 From: Skaronator Date: Thu, 21 Nov 2013 23:26:28 +0100 Subject: [PATCH] Fix another Message issue with the AntiHack --- SQF/dayz_server/compile/server_onPlayerDisconnect.sqf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SQF/dayz_server/compile/server_onPlayerDisconnect.sqf b/SQF/dayz_server/compile/server_onPlayerDisconnect.sqf index ebedee8fe..3d51abcf4 100644 --- a/SQF/dayz_server/compile/server_onPlayerDisconnect.sqf +++ b/SQF/dayz_server/compile/server_onPlayerDisconnect.sqf @@ -35,7 +35,7 @@ if (!isNull _playerObj) then { // Message whole server when player combat logs _message = format["PLAYER COMBAT LOGGED: %1",_playerName]; - [nil,nil,"per",rTITLETEXT,_message,"PLAIN DOWN"] call RE; + [nil, nil, rTitleText, _message, "PLAIN"] call RE; }; diag_log format["DISCONNECT: %1 (%2) Object: %3, _characterID: %4 at loc %5", _playerName,_playerUID,_playerObj,_characterID, (getPosATL _playerObj)];