Add more loot and zed positions for namalsk

Vanilla commits applied:

57511ad463

7745633e8e

0e237c0274

95d3f94f88

6e4598a3e1

081620cccb
This commit is contained in:
ebaydayz
2016-10-08 19:58:58 -04:00
parent 4670f16e89
commit 5fdbced171
6 changed files with 167 additions and 29 deletions

View File

@@ -351,15 +351,44 @@ class Land_Panelak3 : Residential
//lootPos[]={{0.54,-0.71,-8.11},{2.51,-1.84,12.38},{2.8,-0.67,12.38},{3.98,-1.49,12.38}};
lootPos[] = {{2.00415,-1.33325,12.3769},{0.0378418,-1.23608,-10.8254}};
};
// ALT-MAP Support
class Land_MBG_GER_HUS_4 : Residential // 2 stucco red/orage light by door
{
zedPos[] = {{-3.01074,1.48145,-0.945732}};
lootPos[]={{-4.05176,0.607422,-0.112886},{4.31885,2.46094,-0.112885},{4.58203,-2.88672,-0.112886},{5.85449,1.11523,-3.11289},{3.30811,-5.375,-3.11289},{-3.5708,6.20703,-3.11288}};
};
class Land_MBG_GER_RHUS_2 : Residential // cement 1 door 4 windows
{
zedPos[] = {{-2.77441,-3.31738,-3.36569}};
lootPos[]={{2.33398,-1.23145,-3.36569},{2.08203,-1.7998,-0.465693},{-0.678711,-4.04883,-0.465693},{2.33008,3.3291,-0.465692}};
};
class Land_MBG_GER_PUB_2 : Residential // fionas irish pub
{
zedPos[] = {{4.20264,-3.15381,-3.53086},{-6.24268,-4.08228,-3.53085}};
lootPos[]={{-0.338867,-5.44336,-3.53086},{-2.61182,-4.51978,-3.53086},{-6.23779,-2.42676,-3.53085},{4.42334,-4.17285,-0.630859},{3.15088,4.45898,-0.630852}};
};
class Land_sara_domek_vilka : Residential // reddish villa - no entry
{
lootPos[]={{-5.53467,-1.77637,-4.17358},{3.11279,6.25879,-4.1599},{0.339844,7.14258,-4.1599}};
};
class Land_mbg_apartments_big_01 : Residential // brick with archways, limited access
{
lootPos[]={{-4.7915,4.07861,4.80171},{-6.07764,-4.86182,4.80168},{9.38916,-7.12158,-1.05012},{-11.3857,-5.63916,-1.05012},{-11.2231,8.8335,-1.05013},{11.4961,7.89697,-1.05012},{4.59082,-5.81592,-4.34196}};
};
// ALT-MAP Support
//DZE ADDED BELOW
class land_rozvodna: Residential {
lootPos[] = {{-6.8208,-1.58789,-0.369419}};
};
class land_jzd_bezstrechy: Residential {
class land_jzd_bezstrechy: Residential { // multi-story concrete bars on windows
zedPos[] = {{6.62451,1.67969,-5.22504},{5.60889,6.54102,-5.10962}};
//lootPos[] = {{6.62451,1.67969,-5.22504},{1.70166,3.48828,-5.22504},{5.60889,6.54102,-5.10962},{-5.21094,7.38477,-5.10962}};
lootPos[] = {{-10.4614,-2.97461,-5.22504},{0.170898,0.177734,-5.22504},{-0.368652,-3.34668,-5.22504},{0.905762,2.52344,-5.22504},{0.802246,2.12305,-0.40476},{1.05615,1.88574,-3.01179},{8.00244,0.787109,-5.22504}};
};
class land_domek_podhradi_1: Residential {
class land_domek_podhradi_1: Residential { // brown wooden barn one story
zedPos[] = {{-2.18018,-3.02637,-2.75047},{-0.874756,3.29346,-2.7391}};
//lootPos[] = {{5.11816,0.963867,-2.73913},{1.84717,-0.317383,-2.73914},{-5.66992,0.883789,-2.75047},{0.924805,-2.87988,-2.75047},{2.50977,-0.691406,-2.73915},{-0.874756,3.29346,-2.7391}, {-2.71924,0.0463867,-2.73914}};
lootPos[] = {{5.20862,3.45215,-2.7391},{3.04761,1.61621,-2.73912},{2.7594,-1.33691,-2.73915},{-3.32617,4.14404,-2.73909}};
};
class Land_bouda2_vnitrek: Residential {
@@ -371,19 +400,25 @@ class land_senik: Residential {
class land_zd_1: Residential {
lootPos[] = {{2.14258,3.37402,-3.67255},{-1.60645,-3.25098,-3.67255},{0.649902,-2.38086,-3.67255},{-1.16113,1.41406,-3.67255},{2.88721,-2.80078,-3.67255},{-4.45117,-3.0127,-4.04225},{-5.94385,3.13867,-4.04225}};
};
class Land_dum_ras: Residential {
class Land_dum_ras: Residential { // stucco 1 window, 2 doors
zedPos[] = {{0.891602,2.02539,-2.66959},{0.189453,-3.6333,-2.66958},{0.952148,2.08594,0.272604}};
//lootPos[] = {{0.891602,2.02539,-2.66959},{0.189453,-3.6333,-2.66958},{0.952148,2.08594,0.272604}};
lootPos[] = {{-1.53223,3.34424,-2.66958},{1.36621,-0.507813,-2.66958},{0.860352,3.72705,0.272604},{-0.767578,-1.96289,0.272604},{-0.27832,-3.96045,0.272604}};
};
class land_plynom: Residential {
lootPos[] = {{1.07568,-0.65625,2.21929},{-0.184082,-1.46973,2.21929},{-1.24854,-0.0126953,2.21929},{1.1377,-0.887695,-2.60304},{-1.3877,0.386719,-2.60304},{-0.822754,-1.33398,-2.60304}};
};
class land_x_vez_tex: Residential {
class land_x_vez_tex: Residential { // brick tower
zedPos[] = {{-0.80957,1.62183,-4.59428}};
//lootPos[] = {{-0.80957,1.62183,-4.59428},{-1.18555,0.894531,-4.59901},{-0.114258,1.20581,-0.273163},{-3.95801,5.15552,-0.271477}};
lootPos[] = {{0.433105,-1.02734,-0.273926},{1.00391,3.02197,-0.272713},{1.36426,0.449219,-0.273571},{-1.89795,3.22168,-0.27232},{-5.00537,-3.64307,-0.274128}};
};
class land_marsh1: Residential {
lootPos[] = {{3.76953,-5.73193,-3.95897},{-0.986816,-4.26074,-3.95897},{2.52637,0.376465,-3.95897},{4.78955,2.92969,-3.95897},{4.56543,6.82227,-3.95897},{-2.88184,4.24121,-4.01684}};
};
class land_seb_bouda1: Residential {
class land_seb_bouda1: Residential { // cement floor1, wooden floor2
zedPos[] = {{-2.27832,0.0546875,0.573326},{-0.192871,-2.34766,1.13067}};
//lootPos[] = {{-2.27832,0.0546875,0.573326},{-0.192871,-2.34766,1.13067}};
lootPos[] = {{2.49316,-2.44238,1.13067},{-0.645996,-2.44824,1.13067},{-0.924316,-0.460938,0.573963},{-2.89697,1.9043,0.571716},{2.80566,1.2334,-3.28989},{-2.38672,-0.893555,-3.28989},{-2.7666,2.41699,-3.28989}};
};
class land_cihlovej_dum_mini: Residential {
@@ -398,7 +433,9 @@ class Land_hruzdum: Residential {
};
zedPos[] = {{-1.66382,-1.14795,-3.82291},{-2.79248,3.60742,-0.251995}};
};
class Land_cihlovej_dum_in: Residential {
class Land_cihlovej_dum_in: Residential { // door, red-blu light, 2 windows
zedPos[] = {{-1.69922,0.681641,-1.8147}};
//lootPos[]={{-1.69922,0.681641,-1.8147},{1.97852,1.83496,-5.27588},{-1.44531,0.173828,-1.81471},{-0.0527344,-1.43359,-1.81472}};
lootPos[] = {{-0.0117188,0.0441895,-1.81473},{-1.76758,2.24805,-1.8147},{-2.88965,-1.64795,-1.8147},{1.84277,-2.07983,-1.81471},{1.58691,-1.3374,-5.27588},{1.22852,2.57324,-5.27588}};
};
class land_smd_cihlovej_dum_mini: Residential {
@@ -454,7 +491,9 @@ class land_smd_dum_istan3_hromada: Residential {
class land_panelova3: Residential {
lootPos[] = {{-0.0615234,2.92871,0.0510063},{6.44482,-0.967773,0.0510063},{6.26807,-3.85547,0.0510063},{-0.0327148,-5.30273,0.0510063}};
};
class land_vysoky2: Residential {
class land_vysoky2: Residential { // multi-story cement apt buildings. no room access
zedPos[] = {{-0.219727,2.5332,13.2833}};
//lootPos[] = {{-0.219727,2.5332,13.2833},{-1.83179,7.09766,13.2833},{-7.15039,-8.02441,13.2833},{4.60986,-8.9209,13.2833},{12.3555,5.91992,13.2833}};
lootPos[] = {{6.74121,-2.95508,-15.7673},{6.63232,4.17676,-15.7673},{0.72998,-2.63574,-15.7051},{1.1958,0.116211,-15.6513},{2.84131,2.35742,13.1248},{-0.51123,2.16699,13.1248},{4.37012,0.773438,13.1248},{9.61328,13.2432,13.1248},{6.39307,-12.292,13.1248}};
};
class land_vysoky1: Residential {
@@ -466,7 +505,9 @@ class land_hotel_p2: Residential {
class land_hotel_p1: Residential {
lootPos[] = {{-12.1006,-3.29248,-4.92428},{-3.09375,-1.66357,-4.92429},{-1.78125,3.53271,-4.92429},{-5.97852,3.80273,-4.92428},{13.8809,1.77246,-1.39091},{13.751,-9.81104,-1.39091},{12.1787,0.0078125,-3.22923}};
};
class land_dlouhy1: Residential {
class land_dlouhy1: Residential { // multi-story cement apt buildings. some room access
zedPos[] = {{-3.36914,7.95166,-4.95796},{-3.00684,-1.46973,-9.47917}};
//lootPos[] = {{-3.36914,7.95166,-4.95796},{-4.4248,-1.81055,-4.96283},{25.0264,-1.64648,-4.96281},{25.6738,8.21387,-4.95789},{15.626,11.2983,-4.95636},{6.11328,6.86816,-9.48532}, {-13.5742,-1.67822,-9.47203}, {-3.00684,-1.46973,-9.47917}};
lootPos[] = {{-6.40918,-0.21875,-9.60495},{-12.395,2.47559,-9.60091},{1.38428,3.15332,-9.61021},{1.91748,8.89746,-9.61057},{-6.90918,8.53027,-9.60461},{-12.3315,8.00195,-9.60096},{-17.9946,9.73926,-9.59713},{-9.91797,5.16699,-9.60259},{6.95801,9.37988,-9.61397},{4.39404,7.64941,-9.61224},{5.43994,9.80469,-5.09157},{0.418457,-0.611328,-5.09031},{-5.27051,7.41895,-5.08631},{2.20361,8.79004,-5.09157},{-8.93848,6.08301,-5.08698},{-9.49854,11.3086,-5.08437},{9.38232,1.54199,-5.09157},{8.95361,9.74707,-5.09157},{11.436,11.4756,-5.08435}};
};
class land_dlouhy2: Residential {
@@ -654,8 +695,10 @@ class LAND_Kiosk2 : Residential
{7.84668,20.991,4.76736},
{6.91211,27.9067,10.1178}};
};
class Land_deutshe_mini : Residential
class Land_deutshe_mini : Residential // stucco 3 windows, doorway
{
zedPos[] = {{2.51074,-2.4657,-2.74846},{2.51953,1.31262,-2.74846}};
//lootPos[] = {{2.51074,-2.4657,-2.74846},{2.51953,1.31262,-2.74846}};
lootPos[] = {
{-4.34277,-2.54297,-2.74846},
{-0.624023,-0.357422,-2.74846},
@@ -672,8 +715,10 @@ class LAND_vokzal_big: Residential
{-7.07227,1.28223,-7.96283}};
};
class Land_dum_mesto2: Residential
class Land_dum_mesto2: Residential // 2 stucco red/orange light by door
{
zedPos[] = {{-3.01074,1.48145,-0.945732}};
//lootPos[]={{1.31836,4.90625,-4.34475},{-3.01074,1.48145,-0.945732},{-1.86816,4.46582,-0.944004},{-1.43652,-1.51563,-0.944004},{1.40234,-7.55664,-0.944},{1.05273,5.43994,-4.34475}};
lootPos[] = {
{2.46582,7.10742,-4.34475},
{2.87305,4.03906,-4.34475},
@@ -690,22 +735,26 @@ class Land_dum_mesto2: Residential
{1.21973,-1.07617,-0.944004}};
};
class Land_sara_Domek_sedy: Residential
class Land_sara_Domek_sedy: Residential // single story stucko #39
{
zedPos[] = {{1.72266,2.12744,-2.14196}};
//lootPos[]={{4.39453,3.2583,-2.14196},{-5.47656,1.50586,-2.14196},{-1.81445,1.95605,-2.14196}};
lootPos[] = {
{-1.76367,-1.11328,-2.14196},
{-5.0127,3.01953,-2.14196},
{5.41211,2.625,-2.14196},
{4.86035,-0.738281,-2.14196}};
};
class Land_dum_rasovna: Residential
class Land_dum_rasovna: Residential // old stucco window-dor-door tile roof
{
//lootPos[]={{-1.11914,0.794922,-2.66958},{-0.580078,-3.34766,-2.66958},{1.80664,2.07227,0.272606}};
lootPos[] = {
{-1.271,3.38281,-2.69958},{3.14893,3.86255,-2.69958},{3.30957,-4.17871,-2.69958},{-0.936523,-1.97412,0.242605},{1.05518,3.77271,0.242605}
};
lootPosSmall[] = {
{-0.964844,-3.52148,0.952604},{0.613281,-0.726807,-2.69958},{3.69873,-1.69995,-2.69958}
};
//zedPos[] = {{-1.11914,0.794922,-2.66958}};
zedPos[] = {{-1.08252,-1.93018,-1.79458},{-1.68555,2.19971,-1.79458}};
};
class land_sara_domek_kovarna: Residential
@@ -730,8 +779,10 @@ class Land_majak_podesta: Residential
{1.14844,-2.9707,2.28329}};
};
class land_mbg_brickhouse_01: Residential
class land_mbg_brickhouse_01: Residential // 2 story brick outer staircase stripped
{
zedPos[] = {{2.13965,2.89258,-3.35652}};
//lootPos[]={{2.13965,2.89258,-3.35652},{-3.04443,1.43359,-3.35652},{1.77637,1.81055,-0.051506}};
lootPos[] = {
{-7.06543,4.02197,-0.051506},
{5.55518,-0.523438,-0.051506},
@@ -825,8 +876,10 @@ class land_hut04: Residential
{ 0.939697,2.78271,-0.437198 }};
};
class Land_dum_mesto_in: Residential
class Land_dum_mesto_in: Residential // 2 story some boarded windows estate
{
zedPos[] = {{4.85645,1.62305,-1.28095}};
//lootPos[]={{-4.05469,4.21289,-4.26331},{4.85645,1.62305,-1.28095},{-3.86035,-4.19531,-1.11247}};
lootPos[] = {
{ -5.53796,-2.51996,-3.99769 },
{ -4.66113,1.34052,-4.26331 },
@@ -858,23 +911,27 @@ class Land_dum_istan3_hromada2: Residential
};
zedPos[] = {{-1.77148,2.59961,-0.410172},{4.46387,1.85254,-3.75103}};
};
class land_mbg_ger_rhus_1: Residential {
class land_mbg_ger_rhus_1: Residential { // brick 1 door 4 windows
lootChance = 0.3;
//lootPos[]={{-1.69922,0.681641,-1.8147},{1.97852,1.83496,-5.27588},{-1.44531,0.173828,-1.81471},{-0.0527344,-1.43359,-1.81472}};
lootPos[] = {
{-1.85156,3.59961,-0.0356913},{3.04688,1.85254,-0.465693},{3.36328,0.257813,-0.465693},{-2.74023,-3.26465,-0.465693},{1.23828,-4.19531,-2.38569},{1.56055,2.37012,-2.86569},{-10.4941,3.8916,-0.454963},{-9.91797,-4.14453,-0.454963},{-5.84375,0.373047,-0.174962},{-4.50977,0.0859375,-3.35496}
};
lootPosSmall[] = {
{-1.4707,4.39844,-0.0356913},{1.56055,0.314453,-0.185692},{2.53516,0.682617,-3.25569},{3.62695,0.696289,-2.50569},{-3.34375,3.22852,-2.43569},{-3.32031,2.38086,-1.95569},{-4.81055,1.39453,-0.454963},{-6.64844,-4.29102,-0.454963},{-4.32617,-1.61035,-2.51496},{-6.30664,-4.11328,-2.37496}
};
//zedPos[] = {{-1.69922,0.681641,-1.8147}};
zedPos[] = {{-2.03125,6.38867,-2.93606},{-8.33398,-5.82813,-2.73209}};
};
class land_mbg_killhouse_4: Residential {
class land_mbg_killhouse_4: Residential { // cement 2 story
//lootPos[] = {{2.97949,2.16211,-3.84318},{6.88184,-3.24219,-3.84317},{-3.87012,5.46484,-3.84317},{0.474609,-5.08398,-0.543175},{6.9248,2.49219,-0.543175},{-2.39063,-0.128906,-0.543179}};
lootPos[] = {
{7.22266,-4.10205,-3.84318},{-2.04883,0.195313,-3.84318},{-6.33398,2.08691,-3.84318},{3.6582,0.32666,-3.84318},{7.24805,6.55469,-3.84318},{6.74023,2.40967,-0.543176},{-1.83203,2.08301,-0.543176},{6.85742,0.0131836,-0.543176},{-1.89258,-0.352051,-0.543176}
};
lootPosSmall[] = {
{2.41992,-4.59082,-3.84318},{-1.61133,-4.5249,-3.84318},{2.61719,3.53076,-3.84318},{7.63867,6.79102,-0.543176},{2.54883,6.95605,-0.543176},{-1.70898,6.92188,-0.543176},{2.70313,-1.13672,-0.543176},{-6.58008,-4.49268,-0.543176}
};
//zedPos[] = {{2.97949,2.16211,-3.84318},{-3.87012,5.46484,-3.84317},{6.9248,2.49219,-0.543175}};
zedPos[] = {{0.597656,-6.93311,-3.62662},{-8.15625,1.8877,-3.62662}};
};