mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
cleanup
This commit is contained in:
@@ -55,5 +55,4 @@ while {r_carry_sqf} do
|
|||||||
};
|
};
|
||||||
sleep 0.1;
|
sleep 0.1;
|
||||||
};
|
};
|
||||||
if (true) exitWith {};
|
|
||||||
|
|
||||||
|
|||||||
@@ -56,5 +56,4 @@ while {r_carry_sqf} do
|
|||||||
sleep 0.1;
|
sleep 0.1;
|
||||||
};
|
};
|
||||||
_dragee playActionNow "Die";
|
_dragee playActionNow "Die";
|
||||||
if (true) exitWith {};
|
|
||||||
|
|
||||||
|
|||||||
@@ -42,5 +42,3 @@ call fnc_usec_medic_removeActions;
|
|||||||
NORRN_dropAction = player addAction ["Drop body", "\z\addons\dayz_code\medical\drop_body.sqf",_dragee, 0, false, true];
|
NORRN_dropAction = player addAction ["Drop body", "\z\addons\dayz_code\medical\drop_body.sqf",_dragee, 0, false, true];
|
||||||
//NORRN_carryAction = player addAction ["Carry body", "\z\addons\dayz_code\medical\carry.sqf",_dragee, 0, false, true];
|
//NORRN_carryAction = player addAction ["Carry body", "\z\addons\dayz_code\medical\carry.sqf",_dragee, 0, false, true];
|
||||||
sleep 1;
|
sleep 1;
|
||||||
|
|
||||||
if (true) exitWith {};
|
|
||||||
|
|||||||
@@ -30,5 +30,3 @@ _dragee setVariable ["NORRN_unit_dragged", false, true];
|
|||||||
_dragee playMoveNow "ainjppnemstpsnonwrfldnon";
|
_dragee playMoveNow "ainjppnemstpsnonwrfldnon";
|
||||||
norrnRalie = _dragee;
|
norrnRalie = _dragee;
|
||||||
publicVariable "norrnRalie";
|
publicVariable "norrnRalie";
|
||||||
|
|
||||||
if (true) exitWith {};
|
|
||||||
@@ -29,5 +29,3 @@ if ((_vcl emptyPositions "cargo") > 0) then
|
|||||||
hint "No space left in vehicle";
|
hint "No space left in vehicle";
|
||||||
};
|
};
|
||||||
NORRN_load_wounded_action = true;
|
NORRN_load_wounded_action = true;
|
||||||
|
|
||||||
if (true) exitWith {};
|
|
||||||
@@ -47,5 +47,3 @@ if (local _wounded) then
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
sleep 0.01;
|
sleep 0.01;
|
||||||
if (true) exitWith {};
|
|
||||||
|
|
||||||
|
|||||||
@@ -33,5 +33,3 @@ for [{ _loop = 0 },{ _loop < count _crewVcl },{ _loop = _loop + 1}] do
|
|||||||
};
|
};
|
||||||
sleep 0.1;
|
sleep 0.1;
|
||||||
};
|
};
|
||||||
|
|
||||||
if (true) exitWith {};
|
|
||||||
@@ -49,5 +49,4 @@ if (local _wounded) then
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
sleep 0.01;
|
sleep 0.01;
|
||||||
if (true) exitWith {};
|
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user