Updated CfgVehicles

This commit is contained in:
Florian Kinder
2014-02-15 02:02:50 +01:00
parent 4954d41389
commit 5f3b5b8801
8 changed files with 1945 additions and 2200 deletions

View File

@@ -1,23 +1,17 @@
class VWGolf : Car
{
class HitPoints : HitPoints
{
class HitLFWheel : HitLFWheel
{
class VWGolf : Car {
class HitPoints : HitPoints {
class HitLFWheel : HitLFWheel {
armor = 0.3;
name = "wheel_1_1_steering";
};
class HitLBWheel : HitLBWheel
{
class HitLBWheel : HitLBWheel {
armor = 0.3;
};
class HitRFWheel : HitRFWheel
{
class HitRFWheel : HitRFWheel {
armor = 0.3;
name = "wheel_2_1_steering";
};
class HitRBWheel : HitRBWheel
{
class HitRBWheel : HitRBWheel {
armor = 0.3;
};
};
@@ -27,8 +21,7 @@ class VWGolf : Car
icon = "\ca\wheeled2\data\UI\Icon_VWGolf_CA.paa";
picture = "\ca\wheeled2\data\UI\Picture_VWGolf_CA.paa";
displayname = "Hatchback";
class Library
{
class Library {
libTextDesc = "The Wolkie is a German-made small family car, sold in US as the Bunny.";
};
side = 3;
@@ -46,8 +39,7 @@ class VWGolf : Car
};
magazines[] = {
};
class Turrets
{
class Turrets {
};
armor = 20;
damageResistance = 0.01511;
@@ -232,10 +224,8 @@ class VWGolf : Car
"ArmorCrash3",
0.25
};
class SoundEvents
{
class AccelerationIn
{
class SoundEvents {
class AccelerationIn {
sound[] = {
"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-acce-1",
0.891251,
@@ -244,8 +234,7 @@ class VWGolf : Car
limit = "0.15";
expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
};
class AccelerationOut
{
class AccelerationOut {
sound[] = {
"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-acce-1",
0.562341,
@@ -256,10 +245,8 @@ class VWGolf : Car
expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
};
};
class Sounds
{
class Engine
{
class Sounds {
class Engine {
sound[] = {
"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-low-1",
0.398107,
@@ -269,8 +256,7 @@ class VWGolf : Car
frequency = "(randomizer*0.05+1.25)*rpm";
volume = "camPos*engineOn*((rpm factor[0.25, 0.4]) min (rpm factor[0.6, 0.45]))";
};
class EngineHighOut
{
class EngineHighOut {
sound[] = {
"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-high-1",
0.398107,
@@ -280,8 +266,7 @@ class VWGolf : Car
frequency = "(randomizer*0.05+1.1)*rpm";
volume = "camPos*engineOn*(rpm factor[0.5, 0.9])";
};
class IdleOut
{
class IdleOut {
sound[] = {
"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-idle-1",
0.316228,
@@ -291,8 +276,7 @@ class VWGolf : Car
frequency = "1";
volume = "engineOn*camPos*(rpm factor[0.4, 0])";
};
class TiresRockOut
{
class TiresRockOut {
sound[] = {
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",
0.0562341,
@@ -302,8 +286,7 @@ class VWGolf : Car
frequency = "1";
volume = "camPos*rock*(speed factor[4, 20])";
};
class TiresSandOut
{
class TiresSandOut {
sound[] = {
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",
0.0562341,
@@ -313,8 +296,7 @@ class VWGolf : Car
frequency = "1";
volume = "camPos*sand*(speed factor[4, 20])";
};
class TiresGrassOut
{
class TiresGrassOut {
sound[] = {
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",
0.0562341,
@@ -324,8 +306,7 @@ class VWGolf : Car
frequency = "1";
volume = "camPos*grass*(speed factor[4, 20])";
};
class TiresMudOut
{
class TiresMudOut {
sound[] = {
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",
0.0562341,
@@ -335,8 +316,7 @@ class VWGolf : Car
frequency = "1";
volume = "camPos*mud*(speed factor[4, 20])";
};
class TiresGravelOut
{
class TiresGravelOut {
sound[] = {
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",
0.0562341,
@@ -346,8 +326,7 @@ class VWGolf : Car
frequency = "1";
volume = "camPos*gravel*(speed factor[4, 20])";
};
class TiresAsphaltOut
{
class TiresAsphaltOut {
sound[] = {
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",
0.0562341,
@@ -357,8 +336,7 @@ class VWGolf : Car
frequency = "1";
volume = "camPos*asphalt*(speed factor[4, 20])";
};
class NoiseOut
{
class NoiseOut {
sound[] = {
"ca\sounds\Vehicles\Wheeled\Noises\ext\noise2",
0.0562341,
@@ -368,8 +346,7 @@ class VWGolf : Car
frequency = "1";
volume = "camPos*(damper0 max 0.036)*(speed factor[0, 8])";
};
class EngineLowIn
{
class EngineLowIn {
sound[] = {
"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-low-1",
0.707946,
@@ -378,8 +355,7 @@ class VWGolf : Car
frequency = "(randomizer*0.05+1.3)*rpm";
volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.5]) min (rpm factor[0.7, 0.52]))";
};
class EngineHighIn
{
class EngineHighIn {
sound[] = {
"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-high-1",
0.707946,
@@ -388,8 +364,7 @@ class VWGolf : Car
frequency = "(randomizer*0.05+1.2)*rpm";
volume = "(1-camPos)*engineOn*(rpm factor[0.6, 1.0])";
};
class IdleIn
{
class IdleIn {
sound[] = {
"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-idle-1",
0.562341,
@@ -398,8 +373,7 @@ class VWGolf : Car
frequency = "1";
volume = "(1-camPos)*engineOn*(rpm factor[0.4, 0])";
};
class TiresRockIn
{
class TiresRockIn {
sound[] = {
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",
0.0707946,
@@ -408,8 +382,7 @@ class VWGolf : Car
frequency = "1";
volume = "(1-camPos)*rock*(speed factor[2, 20])";
};
class TiresSandIn
{
class TiresSandIn {
sound[] = {
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",
0.0707946,
@@ -418,8 +391,7 @@ class VWGolf : Car
frequency = "1";
volume = "(1-camPos)*sand*(speed factor[2, 20])";
};
class TiresGrassIn
{
class TiresGrassIn {
sound[] = {
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",
0.0707946,
@@ -428,8 +400,7 @@ class VWGolf : Car
frequency = "1";
volume = "(1-camPos)*grass*(speed factor[2, 20])";
};
class TiresMudIn
{
class TiresMudIn {
sound[] = {
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",
0.0707946,
@@ -438,8 +409,7 @@ class VWGolf : Car
frequency = "1";
volume = "(1-camPos)*mud*(speed factor[2, 20])";
};
class TiresGravelIn
{
class TiresGravelIn {
sound[] = {
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",
0.0707946,
@@ -448,8 +418,7 @@ class VWGolf : Car
frequency = "1";
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
};
class TiresAsphaltIn
{
class TiresAsphaltIn {
sound[] = {
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",
0.0562341,
@@ -458,8 +427,7 @@ class VWGolf : Car
frequency = "1";
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
};
class NoiseIn
{
class NoiseIn {
sound[] = {
"ca\sounds\Vehicles\Wheeled\Noises\int\int-noise2",
0.1,
@@ -468,15 +436,13 @@ class VWGolf : Car
frequency = "1";
volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)";
};
class Movement
{
class Movement {
sound = "soundEnviron";
frequency = "1";
volume = "0";
};
};
class Damage
{
class Damage {
tex[] = {
};
mat[] = {
@@ -520,84 +486,83 @@ class VWGolf : Car
dammageFull[] = {
};
rarityUrban = 0.9;
upgradeVehicle[] = {"VWGolf_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
class Upgrades {
ItemORP[] = {"VWGolf_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
};
// Performance 1
class VWGolf_DZE1: VWGolf
{
class VWGolf_DZE1: VWGolf {
maxspeed = 150; // max engine limit 125-130
terrainCoef = 2.5;
upgradeVehicle[] = {"VWGolf_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
class Upgrades {
ItemAVE[] = {"VWGolf_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
// Armor 2
class VWGolf_DZE2: VWGolf_DZE1
{
class VWGolf_DZE2: VWGolf_DZE1 {
armor = 50; // car 20
upgradeVehicle[] = {"VWGolf_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
class HitPoints: HitPoints
{
class HitLFWheel: HitLFWheel
{
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel
{
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel
{
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel
{
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel
{
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine
{
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1
{
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2
{
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3
{
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4
{
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"VWGolf_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
// Cargo 3
class VWGolf_DZE3: VWGolf_DZE2
{
class VWGolf_DZE3: VWGolf_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
upgradeVehicle[] = {"VWGolf_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
class Upgrades {
ItemTNK[] = {"VWGolf_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
// Fuel 4
class VWGolf_DZE4: VWGolf_DZE3
{
class VWGolf_DZE4: VWGolf_DZE3 {
fuelCapacity = 210; // car 100
};