diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/Lada.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/Lada.hpp index d3e81f334..fd3431484 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/Lada.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/Lada.hpp @@ -1,12 +1,10 @@ -class Lada_base: Car -{ +class Lada_base: Car { wheelCircumference = 1.866; scope = 1; model = "\CA\wheeled2\Lada\Lada.p3d"; picture = "\Ca\wheeled2\data\UI\Picture_lada_ca.paa"; displayname = "UAZ"; - class Library - { + class Library { libTextDesc = "The Lada Riva 1500 is a medium-size Russian-made family car."; }; side = 3; @@ -21,8 +19,7 @@ class Lada_base: Car transportSoldier = 3; weapons[] = {"CarHorn"}; magazines[] = {}; - class Turrets - { + class Turrets { }; armor = 20; damageResistance = 0.01511; @@ -57,166 +54,138 @@ class Lada_base: Car ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03",0.707946,1,200}; ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04",0.707946,1,200}; soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25}; - class SoundEvents - { - class AccelerationIn - { + class SoundEvents { + class AccelerationIn { sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-acce-1",0.316228,1}; limit = "0.7"; expression = "(engineOn*(1-camPos))*gmeterZ*(speed factor[2.5, 4])"; }; - class AccelerationOut - { + class AccelerationOut { sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-acce-1",0.316228,1,280}; limit = "0.7"; expression = "(engineOn*camPos)*gmeterZ*(speed factor[2.5, 4])"; }; }; - class Sounds - { - class Engine - { + class Sounds { + class Engine { sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-low-1",0.562341,1.2,300}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "camPos*engineOn*((rpm factor[0.21, 0.5]) min (rpm factor[0.7, 0.3]))"; }; - class EngineHighOut - { + class EngineHighOut { sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-high-2",0.562341,1,400}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "camPos*engineOn*(rpm factor[0.5, 0.99])"; }; - class IdleOut - { + class IdleOut { sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-idle-5",0.177828,1,200}; frequency = "1"; volume = "camPos*engineOn*(rpm factor[0.4, 0])"; }; - class TiresRockOut - { + class TiresRockOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.177828,1,30}; frequency = "1"; volume = "camPos*rock*(speed factor[2, 20])"; }; - class TiresSandOut - { + class TiresSandOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.177828,1,30}; frequency = "1"; volume = "camPos*sand*(speed factor[2, 20])"; }; - class TiresGrassOut - { + class TiresGrassOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",0.177828,1,30}; frequency = "1"; volume = "camPos*grass*(speed factor[2, 20])"; }; - class TiresMudOut - { + class TiresMudOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.177828,1,30}; frequency = "1"; volume = "camPos*mud*(speed factor[2, 20])"; }; - class TiresGravelOut - { + class TiresGravelOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.177828,1,30}; frequency = "1"; volume = "camPos*gravel*(speed factor[2, 20])"; }; - class TiresAsphaltOut - { + class TiresAsphaltOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.316228,1,30}; frequency = "1"; volume = "camPos*asphalt*(speed factor[2, 20])"; }; - class NoiseOut - { + class NoiseOut { sound[] = {"ca\sounds\Vehicles\Wheeled\UAZ\ext\ext-noise",0.316228,1,30}; frequency = "1"; volume = "camPos*(damper0 max 0.02)*(speed factor[0, 8])"; }; - class EngineLowIn - { + class EngineLowIn { sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-low-1",0.562341,1.2}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "(1-camPos)*engineOn*((rpm factor[0.2, 0.4]) min (rpm factor[0.7, 0.3]))"; }; - class EngineHighIn - { + class EngineHighIn { sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-high-2",0.562341,1}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "(1-camPos)*engineOn*(rpm factor[0.56, 0.9])"; }; - class IdleIn - { + class IdleIn { sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-idle-5",0.251189,1}; frequency = "1"; volume = "(1-camPos)*engineOn*(rpm factor[0.4, 0])"; }; - class TiresRockIn - { + class TiresRockIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.177828,1}; frequency = "1"; volume = "(1-camPos)*rock*(speed factor[2, 20])"; }; - class TiresSandIn - { + class TiresSandIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.177828,1}; frequency = "1"; volume = "(1-camPos)*sand*(speed factor[2, 20])"; }; - class TiresGrassIn - { + class TiresGrassIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",0.177828,1}; frequency = "1"; volume = "(1-camPos)*grass*(speed factor[2, 20])"; }; - class TiresMudIn - { + class TiresMudIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.177828,1}; frequency = "1"; volume = "(1-camPos)*mud*(speed factor[2, 20])"; }; - class TiresGravelIn - { + class TiresGravelIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.177828,1}; frequency = "1"; volume = "(1-camPos)*gravel*(speed factor[2, 20])"; }; - class TiresAsphaltIn - { + class TiresAsphaltIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.177828,1}; frequency = "1"; volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; }; - class NoiseIn - { + class NoiseIn { sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-noise-1",0.177828,1}; frequency = "1"; volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)"; }; - class Movement - { + class Movement { sound = "soundEnviron"; frequency = "1"; volume = "0"; }; }; - class Damage - { + class Damage { tex[] = {}; mat[] = {"ca\wheeled2\Lada\Data\Lada_chrome.rvmat","ca\wheeled2\Lada\Data\Lada_chrome_damage.rvmat","ca\wheeled2\Lada\Data\Lada_chrome_destruct.rvmat","ca\wheeled2\Lada\Data\Lada_glass.rvmat","ca\wheeled2\Lada\Data\Lada_glass_damage.rvmat","ca\wheeled2\Lada\Data\Lada_glass_damage.rvmat","ca\wheeled2\Lada\Data\Lada_glass_in.rvmat","ca\wheeled2\Lada\Data\Lada_glass_in_damage.rvmat","ca\wheeled2\Lada\Data\Lada_glass_in_damage.rvmat","ca\wheeled2\Lada\Data\Lada_mat.rvmat","ca\wheeled2\Lada\Data\Lada_mat_damage.rvmat","ca\wheeled2\Lada\Data\Lada_mat_destruct.rvmat"}; }; rarityUrban = 0.5; }; -class Lada_base_alt: Car -{ +class Lada_base_alt: Car { wheelCircumference = 1.866; scope = 1; picture = "\Ca\wheeled2\data\UI\Picture_lada_ca.paa"; displayname = "UAZ"; - class Library - { + class Library { libTextDesc = "The Lada Riva 1500 is a medium-size Russian-made family car."; }; side = 3; @@ -231,8 +200,7 @@ class Lada_base_alt: Car transportSoldier = 3; weapons[] = {"CarHorn"}; magazines[] = {}; - class Turrets - { + class Turrets { }; armor = 20; damageResistance = 0.01511; @@ -267,152 +235,126 @@ class Lada_base_alt: Car ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_03",0.707946,1,150}; ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_04",0.707946,1,150}; soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25}; - class SoundEvents - { - class AccelerationIn - { + class SoundEvents { + class AccelerationIn { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_acceleration",0.562341,1}; limit = "0.15"; expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))"; }; - class AccelerationOut - { + class AccelerationOut { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_acceleration",0.562341,1,300}; limit = "0.15"; expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))"; }; }; - class Sounds - { - class Engine - { + class Sounds { + class Engine { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_low",1.41254,0.6,200}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "camPos*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))"; }; - class EngineHighOut - { + class EngineHighOut { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_mid",1.41254,0.6,300}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "camPos*engineOn*(rpm factor[0.5, 0.8])"; }; - class IdleOut - { + class IdleOut { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_idle",0.562341,1,100}; frequency = "1"; volume = "engineOn*camPos*(rpm factor[0.4, 0])"; }; - class TiresRockOut - { + class TiresRockOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.1,1,50}; frequency = "1"; volume = "camPos*rock*(speed factor[2, 20])"; }; - class TiresSandOut - { + class TiresSandOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.1,1,50}; frequency = "1"; volume = "camPos*sand*(speed factor[2, 20])"; }; - class TiresGrassOut - { + class TiresGrassOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",0.1,1,50}; frequency = "1"; volume = "camPos*grass*(speed factor[2, 20])"; }; - class TiresMudOut - { + class TiresMudOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.1,1,50}; frequency = "1"; volume = "camPos*mud*(speed factor[2, 20])"; }; - class TiresGravelOut - { + class TiresGravelOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.1,1,50}; frequency = "1"; volume = "camPos*gravel*(speed factor[2, 20])"; }; - class TiresAsphaltOut - { + class TiresAsphaltOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.1,1,50}; frequency = "1"; volume = "camPos*asphalt*(speed factor[2, 20])"; }; - class NoiseOut - { + class NoiseOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise3",0.562341,1,50}; frequency = "1"; volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])"; }; - class EngineLowIn - { + class EngineLowIn { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_low",1.41254,0.6}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))"; }; - class EngineHighIn - { + class EngineHighIn { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_mid",1.41254,0.6}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "(1-camPos)*engineOn*(rpm factor[0.5, 0.8])"; }; - class IdleIn - { + class IdleIn { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_idle",0.794328,1}; frequency = "1"; volume = "engineOn*(rpm factor[0.4, 0])*(1-camPos)"; }; - class TiresRockIn - { + class TiresRockIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.1,1}; frequency = "1"; volume = "(1-camPos)*rock*(speed factor[2, 20])"; }; - class TiresSandIn - { + class TiresSandIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.1,1}; frequency = "1"; volume = "(1-camPos)*sand*(speed factor[2, 20])"; }; - class TiresGrassIn - { + class TiresGrassIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",0.1,1}; frequency = "1"; volume = "(1-camPos)*grass*(speed factor[2, 20])"; }; - class TiresMudIn - { + class TiresMudIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.1,1}; frequency = "1"; volume = "(1-camPos)*mud*(speed factor[2, 20])"; }; - class TiresGravelIn - { + class TiresGravelIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.1,1}; frequency = "1"; volume = "(1-camPos)*gravel*(speed factor[2, 20])"; }; - class TiresAsphaltIn - { + class TiresAsphaltIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.1,1}; frequency = "1"; volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; }; - class NoiseIn - { + class NoiseIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\int\noise4",0.316228,1}; frequency = "1"; volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)"; }; - class Movement - { + class Movement { sound = "soundEnviron"; frequency = "1"; volume = "0"; }; }; - class Damage - { + class Damage { tex[] = {}; mat[] = {"Ca\wheeled_E\Lada\Data\Lada_chrome.rvmat","Ca\wheeled_E\Lada\Data\Lada_chrome.rvmat","Ca\wheeled_E\Lada\Data\Lada_chrome_destruct.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_in.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_in_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_in_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_mat.rvmat","Ca\wheeled_E\Lada\Data\Lada_mat_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_mat_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"}; }; @@ -423,40 +365,39 @@ class Lada_base_alt: Car insideSoundCoef = 0.9; }; -class Lada1: Lada_base -{ +class Lada1: Lada_base { scope = 2; displayname = "UAZ (White)"; accuracy = 1000; hiddenSelections[] = {}; rarityUrban = 0.6; - upgradeVehicle[] = {"Lada1_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"Lada1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class Lada2: Lada_base -{ +class Lada2: Lada_base { scope = 2; hiddenSelections[] = {"Camo1"}; displayname = "UAZ (Red)"; accuracy = 1000; hiddenSelectionsTextures[] = {"\ca\wheeled2\Lada\Data\Lada_red_CO.paa"}; rarityUrban = 0.4; - upgradeVehicle[] = {"Lada2_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"Lada2_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class LadaLM: Lada_base -{ +class LadaLM: Lada_base { scope = 2; model = "\CA\wheeled2\Lada\Lada_LM.p3d"; displayname = "UAZ (Militia)"; - class Reflectors: Reflectors - { - class Left: Left - { + class Reflectors: Reflectors { + class Left: Left { }; - class Right: Right - { + class Right: Right { }; - class Majak1 - { + class Majak1 { color[] = {0.1,0.2,0.8,1}; ambient[] = {0.01,0.01,0.1,1}; position = "majak ligth 1 start"; @@ -466,8 +407,7 @@ class LadaLM: Lada_base size = 0.5; brightness = 0.5; }; - class Majak2: Majak1 - { + class Majak2: Majak1 { position = "majak ligth 2 start"; direction = "majak ligth 2 end"; hitpoint = ""; @@ -475,16 +415,15 @@ class LadaLM: Lada_base }; }; rarityUrban = 0.666; - class Library - { + class Library { libTextDesc = "The Lada Riva 1500 is a medium-size Russian-made family car that also (as in this case) saw service with Soviet militia forces."; }; - upgradeVehicle[] = {"LadaLM_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; -}; -// -class Lada1_TK_CIV_EP1: Lada_base -{ + class Upgrades { + ItemORP[] = {"LadaLM_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; +}; +class Lada1_TK_CIV_EP1: Lada_base { expansion = 1; scope = 2; side = 3; @@ -496,10 +435,12 @@ class Lada1_TK_CIV_EP1: Lada_base rarityUrban = 0.4; crew = ""; typicalCargo[] = {}; - upgradeVehicle[] = {"Lada1_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"Lada1_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class Lada2_TK_CIV_EP1: Lada_base -{ +class Lada2_TK_CIV_EP1: Lada_base { expansion = 1; scope = 2; side = 3; @@ -511,378 +452,351 @@ class Lada2_TK_CIV_EP1: Lada_base rarityUrban = 0.4; crew = ""; typicalCargo[] = {}; - upgradeVehicle[] = {"Lada2_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"Lada2_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; // Performance 1 -class Lada1_DZE1: Lada1 -{ +class Lada1_DZE1: Lada1 { maxspeed = 150; // max engine limit 125-130 terrainCoef = 2.5; - upgradeVehicle[] = {"Lada1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"Lada1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class Lada2_DZE1: Lada2 -{ +class Lada2_DZE1: Lada2 { maxspeed = 150; // car 100 terrainCoef = 2.5; - upgradeVehicle[] = {"Lada2_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"Lada2_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class LadaLM_DZE1: LadaLM -{ +class LadaLM_DZE1: LadaLM { maxspeed = 150; // car 100 terrainCoef = 2.5; - upgradeVehicle[] = {"LadaLM_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"LadaLM_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class Lada1_TK_CIV_EP1_DZE1: Lada1_TK_CIV_EP1 -{ +class Lada1_TK_CIV_EP1_DZE1: Lada1_TK_CIV_EP1 { maxspeed = 150; // car 100 terrainCoef = 2.5; - upgradeVehicle[] = {"Lada1_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"Lada1_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class Lada2_TK_CIV_EP1_DZE1: Lada2_TK_CIV_EP1 -{ +class Lada2_TK_CIV_EP1_DZE1: Lada2_TK_CIV_EP1 { maxspeed = 150; // car 100 terrainCoef = 2.5; - upgradeVehicle[] = {"Lada2_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"Lada2_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; // Armor 2 -class Lada1_DZE2: Lada1_DZE1 -{ +class Lada1_DZE2: Lada1_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"Lada1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"Lada1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; -class Lada2_DZE2: Lada2_DZE1 -{ +class Lada2_DZE2: Lada2_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"Lada2_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"Lada1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; -class LadaLM_DZE2: LadaLM_DZE1 -{ +class LadaLM_DZE2: LadaLM_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"LadaLM_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"Lada1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; -class Lada1_TK_CIV_EP1_DZE2: Lada1_TK_CIV_EP1_DZE1 -{ +class Lada1_TK_CIV_EP1_DZE2: Lada1_TK_CIV_EP1_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"Lada1_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"Lada1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; -class Lada2_TK_CIV_EP1_DZE2: Lada2_TK_CIV_EP1_DZE1 -{ +class Lada2_TK_CIV_EP1_DZE2: Lada2_TK_CIV_EP1_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"Lada2_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"Lada1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; // Cargo 3 -class Lada1_DZE3: Lada1_DZE2 -{ +class Lada1_DZE3: Lada1_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"Lada1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"Lada1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; -class Lada2_DZE3: Lada2_DZE2 -{ +class Lada2_DZE3: Lada2_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"Lada2_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"Lada2_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; -class LadaLM_DZE3: LadaLM_DZE2 -{ +class LadaLM_DZE3: LadaLM_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"LadaLM_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"LadaLM_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; -class Lada1_TK_CIV_EP1_DZE3: Lada1_TK_CIV_EP1_DZE2 -{ +class Lada1_TK_CIV_EP1_DZE3: Lada1_TK_CIV_EP1_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"Lada1_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"Lada1_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; -class Lada2_TK_CIV_EP1_DZE3: Lada2_TK_CIV_EP1_DZE2 -{ +class Lada2_TK_CIV_EP1_DZE3: Lada2_TK_CIV_EP1_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"Lada2_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"Lada2_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; // Fuel 4 -class Lada1_DZE4: Lada1_DZE3 -{ +class Lada1_DZE4: Lada1_DZE3 { fuelCapacity = 210; // car 100 }; -class Lada2_DZE4: Lada2_DZE3 -{ +class Lada2_DZE4: Lada2_DZE3 { fuelCapacity = 210; // car 100 }; -class LadaLM_DZE4: LadaLM_DZE3 -{ +class LadaLM_DZE4: LadaLM_DZE3 { fuelCapacity = 210; // car 100 }; -class Lada1_TK_CIV_EP1_DZE4: Lada1_TK_CIV_EP1_DZE3 -{ +class Lada1_TK_CIV_EP1_DZE4: Lada1_TK_CIV_EP1_DZE3 { fuelCapacity = 210; // car 100 }; -class Lada2_TK_CIV_EP1_DZE4: Lada2_TK_CIV_EP1_DZE3 -{ +class Lada2_TK_CIV_EP1_DZE4: Lada2_TK_CIV_EP1_DZE3 { fuelCapacity = 210; // car 100 }; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/SUV.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/SUV.hpp index c8b2ad799..5ac850c31 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/SUV.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/SUV.hpp @@ -1,5 +1,4 @@ -class SUV_Base_EP1: Car -{ +class SUV_Base_EP1: Car { brakeDistance = 19; expansion = 1; htMin = 60; @@ -10,8 +9,7 @@ class SUV_Base_EP1: Car tBody = 0; scope = 0; displayName = "SUV"; - class Library - { + class Library { libTextDesc = "A SUV (sport utility vehicle) is a generic marketing term for a vehicle similar to a station wagon, but built on a light-truck chassis. In this case, this SUV is, in fact, a limousine."; }; model = "\ca\wheeled_e\SUV\SUV.p3d"; @@ -22,8 +20,7 @@ class SUV_Base_EP1: Car Picture = "\CA\wheeled_e\Data\UI\Picture_suv_CA.paa"; MapSize = 7; fuelCapacity = 130; - class Turrets - { + class Turrets { }; weapons[] = {"MiniCarHorn"}; enableGPS = 1; @@ -57,1106 +54,1021 @@ class SUV_Base_EP1: Car ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03",0.707946,1,200}; ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04",0.707946,1,200}; soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25}; - class SoundEvents - { - class AccelerationIn - { + class SoundEvents { + class AccelerationIn { sound[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_int_accelerate_3_x",0.562341,1}; limit = "0.4"; expression = "(engineOn*(1-camPos))*gmeterZ"; }; - class AccelerationOut - { + class AccelerationOut { sound[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_accelerate_3",0.562341,1,200}; limit = "0.4"; expression = "(engineOn*camPos)*gmeterZ"; }; }; - class Sounds - { - class Engine - { + class Sounds { + class Engine { sound[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_low",0.177828,1.4,100}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "camPos*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))"; }; - class EngineHighOut - { + class EngineHighOut { sound[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_high",1,0.8,300}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "camPos*engineOn*(rpm factor[0.5, 0.8])"; }; - class IdleOut - { + class IdleOut { sound[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_idle",0.562341,1,100}; frequency = "1"; volume = "engineOn*camPos*(rpm factor[0.4, 0])"; }; - class TiresRockOut - { + class TiresRockOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.316228,1,30}; frequency = "1"; volume = "camPos*rock*(speed factor[2, 20])"; }; - class TiresSandOut - { + class TiresSandOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.316228,1,30}; frequency = "1"; volume = "camPos*sand*(speed factor[2, 20])"; }; - class TiresGrassOut - { + class TiresGrassOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass2",0.316228,1,30}; frequency = "1"; volume = "camPos*grass*(speed factor[2, 20])"; }; - class TiresMudOut - { + class TiresMudOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.316228,1,30}; frequency = "1"; volume = "camPos*mud*(speed factor[2, 20])"; }; - class TiresGravelOut - { + class TiresGravelOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.316228,1,30}; frequency = "1"; volume = "camPos*gravel*(speed factor[2, 20])"; }; - class TiresAsphaltOut - { + class TiresAsphaltOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.316228,1,30}; frequency = "1"; volume = "camPos*asphalt*(speed factor[2, 20])"; }; - class NoiseOut - { + class NoiseOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise2",0.1,1,30}; frequency = "1"; volume = "camPos*(damper0 max 0.03)*(speed factor[0, 8])"; }; - class EngineLowIn - { + class EngineLowIn { sound[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_int_low_x",0.316228,1.4}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.45]))"; }; - class EngineHighIn - { + class EngineHighIn { sound[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_int_high_x",1,0.8}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "(1-camPos)*engineOn*(rpm factor[0.5, 0.8])"; }; - class IdleIn - { + class IdleIn { sound[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_int_idle_x",0.316228,1}; frequency = "1"; volume = "engineOn*(rpm factor[0.4, 0])*(1-camPos)"; }; - class TiresRockIn - { + class TiresRockIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.316228,1}; frequency = "1"; volume = "(1-camPos)*rock*(speed factor[2, 20])"; }; - class TiresSandIn - { + class TiresSandIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.316228,1}; frequency = "1"; volume = "(1-camPos)*sand*(speed factor[2, 20])"; }; - class TiresGrassIn - { + class TiresGrassIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass2",0.316228,1}; frequency = "1"; volume = "(1-camPos)*grass*(speed factor[2, 20])"; }; - class TiresMudIn - { + class TiresMudIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.316228,1}; frequency = "1"; volume = "(1-camPos)*mud*(speed factor[2, 20])"; }; - class TiresGravelIn - { + class TiresGravelIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.316228,1}; frequency = "1"; volume = "(1-camPos)*gravel*(speed factor[2, 20])"; }; - class TiresAsphaltIn - { + class TiresAsphaltIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.316228,1}; frequency = "1"; volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; }; - class NoiseIn - { + class NoiseIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\int\noise2",0.177828,1}; frequency = "1"; volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)"; }; - class Movement - { + class Movement { sound = "soundEnviron"; frequency = "1"; volume = "0"; }; }; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.15; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.15; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.15; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.15; }; - class HitFuel - { + class HitFuel { armor = 0.14; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 0.5; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 1; }; }; - class Damage - { + class Damage { tex[] = {}; mat[] = {"Ca\wheeled_E\SUV\data\SUV_body.rvmat","Ca\wheeled_E\SUV\data\SUV_body_damage.rvmat","Ca\wheeled_E\SUV\data\SUV_body_destruct.rvmat","Ca\wheeled_E\SUV\data\SUV_chrom.rvmat","Ca\wheeled_E\SUV\data\SUV_chrom_damage.rvmat","Ca\wheeled_E\SUV\data\SUV_chrom_destruct.rvmat","Ca\wheeled_E\SUV\data\SUV_glass.rvmat","Ca\wheeled_E\SUV\data\SUV_glass_damage.rvmat","Ca\wheeled_E\SUV\data\SUV_glass_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"}; }; HiddenSelections[] = {"camo"}; HiddenSelectionsTextures[] = {"ca\wheeled_e\suv\data\suv_body_co.paa"}; }; -class SUV_TK_CIV_EP1: SUV_Base_EP1 -{ +class SUV_TK_CIV_EP1: SUV_Base_EP1 { scope = 2; crew = ""; typicalCargo[] = {}; rarityUrban = 0.8; faction = "BIS_TK_CIV"; side = 3; - upgradeVehicle[] = {"SUV_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"SUV_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; // Camo -class SUV_Camo: SUV_TK_CIV_EP1 -{ +class SUV_Camo: SUV_TK_CIV_EP1 { displayName = "SUV Camo"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\camo10.paa"}; - upgradeVehicle[] = {"SUV_Camo_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; -}; + class Upgrades { + ItemORP[] = {"SUV_Camo_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; +}; // SUV RECOLORS -class SUV_Blue: SUV_TK_CIV_EP1 -{ +class SUV_Blue: SUV_TK_CIV_EP1 { displayName = "SUV Blue"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_blue_co.paa"}; - upgradeVehicle[] = {"SUV_Blue_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"SUV_Blue_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class SUV_Green: SUV_TK_CIV_EP1 -{ +class SUV_Green: SUV_TK_CIV_EP1 { displayName = "SUV Green"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_green_co.paa"}; - upgradeVehicle[] = {"SUV_Green_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"SUV_Green_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class SUV_Yellow: SUV_TK_CIV_EP1 -{ +class SUV_Yellow: SUV_TK_CIV_EP1 { displayName = "SUV Yellow"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_yellow_co.paa"}; - upgradeVehicle[] = {"SUV_Yellow_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"SUV_Yellow_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class SUV_Red: SUV_TK_CIV_EP1 -{ +class SUV_Red: SUV_TK_CIV_EP1 { displayName = "SUV Red"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_red_co.paa"}; - upgradeVehicle[] = {"SUV_Red_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"SUV_Red_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class SUV_White: SUV_TK_CIV_EP1 -{ +class SUV_White: SUV_TK_CIV_EP1 { displayName = "SUV White"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_white_co.paa"}; - upgradeVehicle[] = {"SUV_White_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"SUV_White_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class SUV_Pink: SUV_TK_CIV_EP1 -{ +class SUV_Pink: SUV_TK_CIV_EP1 { displayName = "SUV Pink"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_pink_co.paa"}; - upgradeVehicle[] = {"SUV_Pink_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"SUV_Pink_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class SUV_Charcoal: SUV_TK_CIV_EP1 -{ +class SUV_Charcoal: SUV_TK_CIV_EP1 { displayName = "SUV Charcoal"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_charcoal_co.paa"}; - upgradeVehicle[] = {"SUV_Charcoal_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"SUV_Charcoal_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class SUV_Orange: SUV_TK_CIV_EP1 -{ +class SUV_Orange: SUV_TK_CIV_EP1 { displayName = "SUV Orange"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_orange_co.paa"}; - upgradeVehicle[] = {"SUV_Orange_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"SUV_Orange_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class SUV_Silver: SUV_TK_CIV_EP1 -{ +class SUV_Silver: SUV_TK_CIV_EP1 { displayName = "SUV Silver"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_silver_co.paa"}; - upgradeVehicle[] = {"SUV_Silver_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; -}; + class Upgrades { + ItemORP[] = {"SUV_Silver_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; +}; // Performance 1 -class SUV_TK_CIV_EP1_DZE1: SUV_TK_CIV_EP1 -{ +class SUV_TK_CIV_EP1_DZE1: SUV_TK_CIV_EP1 { maxSpeed = 250; // max engine limit 125-130 brakeDistance = 14; // 19 terrainCoef = 1.5; - upgradeVehicle[] = {"SUV_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"SUV_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class SUV_Camo_DZE1: SUV_Camo -{ +class SUV_Camo_DZE1: SUV_Camo { maxSpeed = 250; // max engine limit 125-130 brakeDistance = 14; // 19 terrainCoef = 1.5; - upgradeVehicle[] = {"SUV_Camo_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"SUV_Camo_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class SUV_Blue_DZE1: SUV_Blue -{ +class SUV_Blue_DZE1: SUV_Blue { maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 - upgradeVehicle[] = {"SUV_Blue_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"SUV_Blue_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class SUV_Green_DZE1: SUV_Green -{ +class SUV_Green_DZE1: SUV_Green { maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 - upgradeVehicle[] = {"SUV_Green_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"SUV_Green_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class SUV_Yellow_DZE1: SUV_Yellow -{ +class SUV_Yellow_DZE1: SUV_Yellow { maxSpeed = 250; // max engine limit 125-130 terrainCoef = 1.5; brakeDistance = 14; // 19 - upgradeVehicle[] = {"SUV_Yellow_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"SUV_Yellow_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class SUV_Red_DZE1: SUV_Red -{ +class SUV_Red_DZE1: SUV_Red { maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 - upgradeVehicle[] = {"SUV_Red_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"SUV_Red_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class SUV_White_DZE1: SUV_White -{ +class SUV_White_DZE1: SUV_White { maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 - upgradeVehicle[] = {"SUV_White_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"SUV_White_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class SUV_Pink_DZE1: SUV_Pink -{ +class SUV_Pink_DZE1: SUV_Pink { maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 - upgradeVehicle[] = {"SUV_Pink_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"SUV_Pink_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class SUV_Charcoal_DZE1: SUV_Charcoal -{ +class SUV_Charcoal_DZE1: SUV_Charcoal { maxSpeed = 250; // max engine limit 125-130 terrainCoef = 1.5; brakeDistance = 14; // 19 - upgradeVehicle[] = {"SUV_Charcoal_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"SUV_Charcoal_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class SUV_Orange_DZE1: SUV_Orange -{ +class SUV_Orange_DZE1: SUV_Orange { maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 - upgradeVehicle[] = {"SUV_Orange_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"SUV_Orange_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class SUV_Silver_DZE1: SUV_Silver -{ +class SUV_Silver_DZE1: SUV_Silver { maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 - upgradeVehicle[] = {"SUV_Silver_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"SUV_Silver_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; // Armor 2 -class SUV_TK_CIV_EP1_DZE2: SUV_TK_CIV_EP1_DZE1 -{ +class SUV_TK_CIV_EP1_DZE2: SUV_TK_CIV_EP1_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"SUV_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 2; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 2; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 2; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 2; }; }; -}; -class SUV_Camo_DZE2: SUV_Camo_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"SUV_Camo_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 2; - }; - class HitGlass2: HitGlass2 - { - armor = 2; - }; - class HitGlass3: HitGlass3 - { - armor = 2; - }; - class HitGlass4: HitGlass4 - { - armor = 2; - }; - }; -}; -class SUV_Blue_DZE2: SUV_Blue_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"SUV_Blue_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 2; - }; - class HitGlass2: HitGlass2 - { - armor = 2; - }; - class HitGlass3: HitGlass3 - { - armor = 2; - }; - class HitGlass4: HitGlass4 - { - armor = 2; - }; - }; -}; -class SUV_Green_DZE2: SUV_Green_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"SUV_Green_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 2; - }; - class HitGlass2: HitGlass2 - { - armor = 2; - }; - class HitGlass3: HitGlass3 - { - armor = 2; - }; - class HitGlass4: HitGlass4 - { - armor = 2; - }; - }; -}; -class SUV_Yellow_DZE2: SUV_Yellow_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"SUV_Yellow_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 2; - }; - class HitGlass2: HitGlass2 - { - armor = 2; - }; - class HitGlass3: HitGlass3 - { - armor = 2; - }; - class HitGlass4: HitGlass4 - { - armor = 2; - }; - }; -}; -class SUV_Red_DZE2: SUV_Red_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"SUV_Red_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 2; - }; - class HitGlass2: HitGlass2 - { - armor = 2; - }; - class HitGlass3: HitGlass3 - { - armor = 2; - }; - class HitGlass4: HitGlass4 - { - armor = 2; - }; - }; -}; -class SUV_White_DZE2: SUV_White_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"SUV_White_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 2; - }; - class HitGlass2: HitGlass2 - { - armor = 2; - }; - class HitGlass3: HitGlass3 - { - armor = 2; - }; - class HitGlass4: HitGlass4 - { - armor = 2; - }; - }; -}; -class SUV_Pink_DZE2: SUV_Pink_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"SUV_Pink_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 2; - }; - class HitGlass2: HitGlass2 - { - armor = 2; - }; - class HitGlass3: HitGlass3 - { - armor = 2; - }; - class HitGlass4: HitGlass4 - { - armor = 2; - }; - }; -}; -class SUV_Charcoal_DZE2: SUV_Charcoal_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"SUV_Charcoal_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 2; - }; - class HitGlass2: HitGlass2 - { - armor = 2; - }; - class HitGlass3: HitGlass3 - { - armor = 2; - }; - class HitGlass4: HitGlass4 - { - armor = 2; - }; - }; -}; -class SUV_Orange_DZE2: SUV_Orange_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"SUV_Orange_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 2; - }; - class HitGlass2: HitGlass2 - { - armor = 2; - }; - class HitGlass3: HitGlass3 - { - armor = 2; - }; - class HitGlass4: HitGlass4 - { - armor = 2; - }; - }; -}; -class SUV_Silver_DZE2: SUV_Silver_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"SUV_Silver_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 2; - }; - class HitGlass2: HitGlass2 - { - armor = 2; - }; - class HitGlass3: HitGlass3 - { - armor = 2; - }; - class HitGlass4: HitGlass4 - { - armor = 2; - }; - }; -}; + class Upgrades { + ItemLRK[] = {"SUV_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class SUV_Camo_DZE2: SUV_Camo_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 2; + }; + class HitGlass2: HitGlass2 { + armor = 2; + }; + class HitGlass3: HitGlass3 { + armor = 2; + }; + class HitGlass4: HitGlass4 { + armor = 2; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_Camo_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class SUV_Blue_DZE2: SUV_Blue_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 2; + }; + class HitGlass2: HitGlass2 { + armor = 2; + }; + class HitGlass3: HitGlass3 { + armor = 2; + }; + class HitGlass4: HitGlass4 { + armor = 2; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_Blue_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class SUV_Green_DZE2: SUV_Green_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 2; + }; + class HitGlass2: HitGlass2 { + armor = 2; + }; + class HitGlass3: HitGlass3 { + armor = 2; + }; + class HitGlass4: HitGlass4 { + armor = 2; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_Green_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class SUV_Yellow_DZE2: SUV_Yellow_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 2; + }; + class HitGlass2: HitGlass2 { + armor = 2; + }; + class HitGlass3: HitGlass3 { + armor = 2; + }; + class HitGlass4: HitGlass4 { + armor = 2; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_Yellow_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class SUV_Red_DZE2: SUV_Red_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 2; + }; + class HitGlass2: HitGlass2 { + armor = 2; + }; + class HitGlass3: HitGlass3 { + armor = 2; + }; + class HitGlass4: HitGlass4 { + armor = 2; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_Red_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class SUV_White_DZE2: SUV_White_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 2; + }; + class HitGlass2: HitGlass2 { + armor = 2; + }; + class HitGlass3: HitGlass3 { + armor = 2; + }; + class HitGlass4: HitGlass4 { + armor = 2; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_White_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class SUV_Pink_DZE2: SUV_Pink_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 2; + }; + class HitGlass2: HitGlass2 { + armor = 2; + }; + class HitGlass3: HitGlass3 { + armor = 2; + }; + class HitGlass4: HitGlass4 { + armor = 2; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_Pink_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class SUV_Charcoal_DZE2: SUV_Charcoal_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 2; + }; + class HitGlass2: HitGlass2 { + armor = 2; + }; + class HitGlass3: HitGlass3 { + armor = 2; + }; + class HitGlass4: HitGlass4 { + armor = 2; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_Charcoal_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class SUV_Orange_DZE2: SUV_Orange_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 2; + }; + class HitGlass2: HitGlass2 { + armor = 2; + }; + class HitGlass3: HitGlass3 { + armor = 2; + }; + class HitGlass4: HitGlass4 { + armor = 2; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_Orange_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class SUV_Silver_DZE2: SUV_Silver_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 2; + }; + class HitGlass2: HitGlass2 { + armor = 2; + }; + class HitGlass3: HitGlass3 { + armor = 2; + }; + class HitGlass4: HitGlass4 { + armor = 2; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_Silver_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; // Cargo 3 -class SUV_TK_CIV_EP1_DZE3: SUV_TK_CIV_EP1_DZE2 -{ +class SUV_TK_CIV_EP1_DZE3: SUV_TK_CIV_EP1_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SUV_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class SUV_Camo_DZE3: SUV_Camo_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SUV_Camo_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class SUV_Blue_DZE3: SUV_Blue_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SUV_Blue_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class SUV_Green_DZE3: SUV_Green_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SUV_Green_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class SUV_Yellow_DZE3: SUV_Yellow_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SUV_Yellow_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class SUV_Red_DZE3: SUV_Red_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SUV_Red_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class SUV_White_DZE3: SUV_White_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SUV_White_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class SUV_Pink_DZE3: SUV_Pink_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SUV_Pink_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class SUV_Charcoal_DZE3: SUV_Charcoal_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SUV_Charcoal_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class SUV_Orange_DZE3: SUV_Orange_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SUV_Orange_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class SUV_Silver_DZE3: SUV_Silver_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SUV_Silver_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; + class Upgrades { + ItemTNK[] = {"SUV_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class SUV_Camo_DZE3: SUV_Camo_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_Camo_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class SUV_Blue_DZE3: SUV_Blue_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_Blue_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class SUV_Green_DZE3: SUV_Green_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_Green_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class SUV_Yellow_DZE3: SUV_Yellow_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_Yellow_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class SUV_Red_DZE3: SUV_Red_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_Red_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class SUV_White_DZE3: SUV_White_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_White_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class SUV_Pink_DZE3: SUV_Pink_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_Pink_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class SUV_Charcoal_DZE3: SUV_Charcoal_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_Charcoal_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class SUV_Orange_DZE3: SUV_Orange_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_Orange_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class SUV_Silver_DZE3: SUV_Silver_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_Silver_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; // Fuel 4 -class SUV_TK_CIV_EP1_DZE4: SUV_TK_CIV_EP1_DZE3 -{ +class SUV_TK_CIV_EP1_DZE4: SUV_TK_CIV_EP1_DZE3 { fuelCapacity = 250; // suv base 130 }; -class SUV_Camo_DZE4: SUV_Camo_DZE3 -{ +class SUV_Camo_DZE4: SUV_Camo_DZE3 { fuelCapacity = 250; // suv base 130 }; -class SUV_Blue_DZE4: SUV_Blue_DZE3 -{ +class SUV_Blue_DZE4: SUV_Blue_DZE3 { fuelCapacity = 250; // suv base 130 }; -class SUV_Green_DZE4: SUV_Green_DZE3 -{ +class SUV_Green_DZE4: SUV_Green_DZE3 { fuelCapacity = 250; // suv base 130 }; -class SUV_Yellow_DZE4: SUV_Yellow_DZE3 -{ +class SUV_Yellow_DZE4: SUV_Yellow_DZE3 { fuelCapacity = 250; // suv base 130 }; -class SUV_Red_DZE4: SUV_Red_DZE3 -{ +class SUV_Red_DZE4: SUV_Red_DZE3 { fuelCapacity = 250; // suv base 130 }; -class SUV_White_DZE4: SUV_White_DZE3 -{ +class SUV_White_DZE4: SUV_White_DZE3 { fuelCapacity = 250; // suv base 130 }; -class SUV_Pink_DZE4: SUV_Pink_DZE3 -{ +class SUV_Pink_DZE4: SUV_Pink_DZE3 { fuelCapacity = 250; // suv base 130 }; -class SUV_Charcoal_DZE4: SUV_Charcoal_DZE3 -{ +class SUV_Charcoal_DZE4: SUV_Charcoal_DZE3 { fuelCapacity = 250; // suv base 130 }; -class SUV_Orange_DZE4: SUV_Orange_DZE3 -{ +class SUV_Orange_DZE4: SUV_Orange_DZE3 { fuelCapacity = 250; // suv base 130 }; -class SUV_Silver_DZE4: SUV_Silver_DZE3 -{ +class SUV_Silver_DZE4: SUV_Silver_DZE3 { fuelCapacity = 250; // suv base 130 -}; +}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/Skoda.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/Skoda.hpp index 3ecf05a49..42599d6a4 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/Skoda.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/Skoda.hpp @@ -1,5 +1,4 @@ -class SkodaBase: Car -{ +class SkodaBase: Car { brakeDistance = 9; scope = 0; picture = "\Ca\wheeled\data\ico\skodovka_CA.paa"; @@ -47,145 +46,120 @@ class SkodaBase: Car ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03",0.707946,1,200}; ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04",0.707946,1,200}; soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25}; - class SoundEvents - { - class AccelerationIn - { + class SoundEvents { + class AccelerationIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Car\int\int-Car-acce-2",0.316228,1}; limit = "0.5"; expression = "(engineOn*(1-camPos))*gmeterZ"; }; - class AccelerationOut - { + class AccelerationOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Car\ext\ext-Car-acce-2",0.316228,1,200}; limit = "0.5"; expression = "(engineOn*camPos)*gmeterZ"; }; }; - class Sounds - { - class Engine - { + class Sounds { + class Engine { sound[] = {"\ca\sounds\Vehicles\Wheeled\Car\ext\ext-car-low-4",0.562341,1,250}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "engineOn*camPos*(rpm factor[0.7, 0.2])"; }; - class EngineHighOut - { + class EngineHighOut { sound[] = {"\ca\sounds\Vehicles\Wheeled\Car\ext\ext-car-high-4",0.562341,1.1,350}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "engineOn*camPos*(rpm factor[0.5, 0.9])"; }; - class IdleOut - { + class IdleOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Car\ext\ext-car-idle-2",0.316228,1,150}; frequency = "1"; volume = "engineOn*camPos*(rpm factor[0.3, 0])"; }; - class TiresRockOut - { + class TiresRockOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.1,1,30}; frequency = "1"; volume = "camPos*rock*(speed factor[2, 20])"; }; - class TiresSandOut - { + class TiresSandOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.1,1,30}; frequency = "1"; volume = "camPos*sand*(speed factor[2, 20])"; }; - class TiresGrassOut - { + class TiresGrassOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",0.1,1,30}; frequency = "1"; volume = "camPos*grass*(speed factor[2, 20])"; }; - class TiresMudOut - { + class TiresMudOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.1,1,30}; frequency = "1"; volume = "camPos*mud*(speed factor[2, 20])"; }; - class TiresGravelOut - { + class TiresGravelOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.1,1,30}; frequency = "1"; volume = "camPos*gravel*(speed factor[2, 20])"; }; - class TiresAsphaltOut - { + class TiresAsphaltOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.1,1,30}; frequency = "1"; volume = "camPos*asphalt*(speed factor[2, 20])"; }; - class NoiseOut - { + class NoiseOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\int-noise3",0.1,1,30}; frequency = "1"; volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])"; }; - class EngineLowIn - { + class EngineLowIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Car\int\int-car-low-4",0.707946,0.8}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "((engineOn*thrust) factor[0.65, 0.2])*(1-camPos)"; }; - class EngineHighIn - { + class EngineHighIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Car\int\int-car-high-4",0.707946,0.8}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "((engineOn*thrust) factor[0.55, 0.95])*(1-camPos)"; }; - class IdleIn - { + class IdleIn { sound[] = {"\ca\sounds\Vehicles\Wheeled\Car\int\int-car-idle-1",0.398107,1}; frequency = "1"; volume = "engineOn*(rpm factor[0.3, 0])*(1-camPos)"; }; - class TiresRockIn - { + class TiresRockIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.1,1}; frequency = "1"; volume = "(1-camPos)*rock*(speed factor[2, 20])"; }; - class TiresSandIn - { + class TiresSandIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.1,1}; frequency = "1"; volume = "(1-camPos)*sand*(speed factor[2, 20])"; }; - class TiresGrassIn - { + class TiresGrassIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",0.1,1}; frequency = "1"; volume = "(1-camPos)*grass*(speed factor[2, 20])"; }; - class TiresMudIn - { + class TiresMudIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.1,1}; frequency = "1"; volume = "(1-camPos)*mud*(speed factor[2, 20])"; }; - class TiresGravelIn - { + class TiresGravelIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.1,1}; frequency = "1"; volume = "(1-camPos)*gravel*(speed factor[2, 20])"; }; - class TiresAsphaltIn - { + class TiresAsphaltIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.1,1}; frequency = "1"; volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; }; - class NoiseIn - { + class NoiseIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\BUS\int\noise3",0.1,1}; frequency = "1"; volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)"; }; - class Movement - { + class Movement { sound = "soundEnviron"; frequency = "1"; volume = "0"; @@ -197,17 +171,15 @@ class SkodaBase: Car cargoAction[] = {"Skodovka_Cargo01"}; cargoIsCoDriver[] = {1,0}; hasGunner = 0; - class Turrets - { + class Turrets { }; - class Library - { + class Library { libTextDesc = "A Czech-made civilian car, very popular during the Soviet era. This car was designed for the rugged roads of Central and Eastern Europe and displays good off-road performance in comparison to other vehicles in its class."; }; rarityUrban = 0.5; }; -class Skoda: SkodaBase -{ + +class Skoda: SkodaBase { scope = 2; accuracy = 1000; crew = "Citizen1"; @@ -221,16 +193,17 @@ class Skoda: SkodaBase displayNameShort = "Car"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {"\ca\wheeled\data\skodovka_bila_co.paa","\ca\wheeled\data\skodovka_int_co.paa"}; - class Damage - { + class Damage { tex[] = {}; mat[] = {"ca\wheeled\data\skodovka.rvmat","ca\wheeled\data\skodovka.rvmat","ca\wheeled\data\skodovka_destruct.rvmat","ca\wheeled\data\detailmapy\auta_skla.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"}; }; rarityUrban = 0.25; - upgradeVehicle[] = {"Skoda_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"Skoda_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class SkodaBlue: SkodaBase -{ +class SkodaBlue: SkodaBase { scope = 2; accuracy = 1000; crew = "Villager2"; @@ -242,16 +215,17 @@ class SkodaBlue: SkodaBase mapSize = 6; displayName = "Car (blue)"; displayNameShort = "Car"; - class Damage - { + class Damage { tex[] = {}; mat[] = {"ca\wheeled\data\skodovka_modra.rvmat","ca\wheeled\data\skodovka_modra.rvmat","ca\wheeled\data\skodovka_destruct.rvmat","ca\wheeled\data\detailmapy\auta_skla.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"}; }; rarityUrban = 0.25; - upgradeVehicle[] = {"SkodaBlue_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"SkodaBlue_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class SkodaRed: SkodaBase -{ +class SkodaRed: SkodaBase { scope = 2; faction = "CIV"; accuracy = 1000; @@ -263,15 +237,16 @@ class SkodaRed: SkodaBase typicalCargo[] = {"Villager1"}; displayName = "Car (red)"; displayNameShort = "Car"; - class Damage - { + class Damage { tex[] = {}; mat[] = {"ca\wheeled\data\skodovka.rvmat","ca\wheeled\data\skodovka.rvmat","ca\wheeled\data\skodovka_destruct.rvmat","ca\wheeled\data\detailmapy\auta_skla.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"}; }; - upgradeVehicle[] = {"SkodaRed_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"SkodaRed_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class SkodaGreen: SkodaBase -{ +class SkodaGreen: SkodaBase { scope = 2; faction = "CIV"; accuracy = 1000; @@ -283,312 +258,289 @@ class SkodaGreen: SkodaBase typicalCargo[] = {"Villager3"}; displayName = "Car (green)"; displayNameShort = "Car"; - class Damage - { + class Damage { tex[] = {}; mat[] = {"ca\wheeled\data\skodovka_zelena.rvmat","ca\wheeled\data\skodovka_zelena.rvmat","ca\wheeled\data\skodovka_destruct.rvmat","ca\wheeled\data\detailmapy\auta_skla.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"}; }; - upgradeVehicle[] = {"SkodaGreen_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"SkodaGreen_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; // Performance 1 -class Skoda_DZE1: Skoda -{ +class Skoda_DZE1: Skoda { maxspeed = 150; // max engine limit 125-130 terrainCoef = 2.5; - upgradeVehicle[] = {"Skoda_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; -}; -class SkodaBlue_DZE1: SkodaBlue -{ - maxspeed = 150; // car 100 - terrainCoef = 2.5; - upgradeVehicle[] = {"SkodaBlue_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + class Upgrades { + ItemAVE[] = {"Skoda_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class SkodaRed_DZE1: SkodaRed -{ +class SkodaBlue_DZE1: SkodaBlue { maxspeed = 150; // car 100 terrainCoef = 2.5; - upgradeVehicle[] = {"SkodaRed_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"SkodaBlue_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class SkodaGreen_DZE1: SkodaGreen -{ +class SkodaRed_DZE1: SkodaRed { maxspeed = 150; // car 100 terrainCoef = 2.5; - upgradeVehicle[] = {"SkodaGreen_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"SkodaRed_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; +}; +class SkodaGreen_DZE1: SkodaGreen { + maxspeed = 150; // car 100 + terrainCoef = 2.5; + + class Upgrades { + ItemAVE[] = {"SkodaGreen_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; // Armor 2 -class Skoda_DZE2: Skoda_DZE1 -{ +class Skoda_DZE2: Skoda_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"Skoda_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"Skoda_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; -class SkodaBlue_DZE2: SkodaBlue_DZE1 -{ +class SkodaBlue_DZE2: SkodaBlue_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"SkodaBlue_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"SkodaBlue_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; -class SkodaRed_DZE2: SkodaRed_DZE1 -{ +class SkodaRed_DZE2: SkodaRed_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"SkodaRed_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"SkodaRed_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; -class SkodaGreen_DZE2: SkodaGreen_DZE1 -{ +class SkodaGreen_DZE2: SkodaGreen_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"SkodaGreen_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"SkodaGreen_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; // Cargo 3 -class Skoda_DZE3: Skoda_DZE2 -{ +class Skoda_DZE3: Skoda_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"Skoda_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"Skoda_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; -class SkodaBlue_DZE3: SkodaBlue_DZE2 -{ +class SkodaBlue_DZE3: SkodaBlue_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SkodaBlue_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"SkodaBlue_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; -class SkodaRed_DZE3: SkodaRed_DZE2 -{ +class SkodaRed_DZE3: SkodaRed_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SkodaRed_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"SkodaRed_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; -class SkodaGreen_DZE3: SkodaGreen_DZE2 -{ +class SkodaGreen_DZE3: SkodaGreen_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SkodaGreen_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"SkodaGreen_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; // Fuel 4 -class Skoda_DZE4: Skoda_DZE3 -{ +class Skoda_DZE4: Skoda_DZE3 { fuelCapacity = 210; // car 100 }; -class SkodaBlue_DZE4: SkodaBlue_DZE3 -{ +class SkodaBlue_DZE4: SkodaBlue_DZE3 { fuelCapacity = 210; // car 100 }; -class SkodaRed_DZE4: SkodaRed_DZE3 -{ +class SkodaRed_DZE4: SkodaRed_DZE3 { fuelCapacity = 210; // car 100 }; -class SkodaGreen_DZE4: SkodaGreen_DZE3 -{ +class SkodaGreen_DZE4: SkodaGreen_DZE3 { fuelCapacity = 210; // car 100 }; @@ -761,90 +713,88 @@ class car_hatchback: SkodaBase { class Library { libtextdesc = "Civilian Car"; }; + + class Upgrades { + ItemORP[] = {"car_hatchback_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; // Performance 1 -class car_hatchback_DZE1: car_hatchback -{ +class car_hatchback_DZE1: car_hatchback { maxspeed = 150; // max engine limit 125-130 terrainCoef = 2.5; - upgradeVehicle[] = {"car_hatchback_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"car_hatchback_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; + // Armor 2 -class car_hatchback_DZE2: car_hatchback_DZE1 -{ +class car_hatchback_DZE2: car_hatchback_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"car_hatchback_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"car_hatchback_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; + // Cargo 3 -class car_hatchback_DZE3: car_hatchback_DZE2 -{ +class car_hatchback_DZE3: car_hatchback_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"car_hatchback_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"car_hatchback_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; + // Fuel 4 -class car_hatchback_DZE4: car_hatchback_DZE3 -{ +class car_hatchback_DZE4: car_hatchback_DZE3 { fuelCapacity = 210; // car 100 }; - -class car_sedan : SkodaBase - { +class car_sedan : SkodaBase { scope = 2; faction = "CIV"; maxSpeed = 125; @@ -1015,10 +965,8 @@ class car_sedan : SkodaBase "ArmorCrash3", 0.25 }; - class SoundEvents - { - class AccelerationIn - { + class SoundEvents { + class AccelerationIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-acce-2", 0.398107, @@ -1027,8 +975,7 @@ class car_sedan : SkodaBase limit = "0.5"; expression = "(engineOn*(1-camPos))*gmeterZ"; }; - class AccelerationOut - { + class AccelerationOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\sedan\ext\ext-sedan-acce-2", 0.398107, @@ -1039,10 +986,8 @@ class car_sedan : SkodaBase expression = "(engineOn*camPos)*gmeterZ"; }; }; - class Sounds - { - class Engine - { + class Sounds { + class Engine { sound[] = { "\ca\sounds\Vehicles\Wheeled\sedan\ext\ext-sedan-low-1", 0.562341, @@ -1052,8 +997,7 @@ class car_sedan : SkodaBase frequency = "(randomizer*0.05+0.95)*rpm"; volume = "engineOn*camPos*(rpm factor[0.6, 0.2])"; }; - class EngineHighOut - { + class EngineHighOut { sound[] = { "\ca\sounds\Vehicles\Wheeled\sedan\ext\ext-sedan-high-1", 0.562341, @@ -1063,8 +1007,7 @@ class car_sedan : SkodaBase frequency = "(randomizer*0.05+0.98)*rpm"; volume = "engineOn*camPos*(rpm factor[0.45, 0.9])"; }; - class IdleOut - { + class IdleOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\sedan\ext\ext-sedan-idle-1", 0.354813, @@ -1074,8 +1017,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "engineOn*camPos*(rpm factor[0.3, 0])"; }; - class TiresRockOut - { + class TiresRockOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", 0.1, @@ -1085,8 +1027,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "camPos*rock*(speed factor[2, 20])"; }; - class TiresSandOut - { + class TiresSandOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", 0.1, @@ -1096,8 +1037,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "camPos*sand*(speed factor[2, 20])"; }; - class TiresGrassOut - { + class TiresGrassOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", 0.1, @@ -1107,8 +1047,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "camPos*grass*(speed factor[2, 20])"; }; - class TiresMudOut - { + class TiresMudOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", 0.1, @@ -1118,8 +1057,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "camPos*mud*(speed factor[2, 20])"; }; - class TiresGravelOut - { + class TiresGravelOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", 0.1, @@ -1129,8 +1067,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "camPos*gravel*(speed factor[2, 20])"; }; - class TiresAsphaltOut - { + class TiresAsphaltOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", 0.1, @@ -1140,8 +1077,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "camPos*asphalt*(speed factor[2, 20])"; }; - class NoiseOut - { + class NoiseOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\int-noise3", 0.1, @@ -1151,8 +1087,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])"; }; - class EngineLowIn - { + class EngineLowIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-low-1", 0.562341, @@ -1161,8 +1096,7 @@ class car_sedan : SkodaBase frequency = "(randomizer*0.05+0.95)*rpm"; volume = "((engineOn*thrust) factor[0.65, 0.2])*(1-camPos)"; }; - class EngineHighIn - { + class EngineHighIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-high-1", 0.562341, @@ -1171,8 +1105,7 @@ class car_sedan : SkodaBase frequency = "(randomizer*0.05+0.95)*rpm"; volume = "((engineOn*thrust) factor[0.55, 0.95])*(1-camPos)"; }; - class IdleIn - { + class IdleIn { sound[] = { "\ca\sounds\Vehicles\Wheeled\sedan\int\int-sedan-idle-1", 0.354813, @@ -1181,8 +1114,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "engineOn*(rpm factor[0.3, 0])*(1-camPos)"; }; - class TiresRockIn - { + class TiresRockIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2", 0.1, @@ -1191,8 +1123,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "(1-camPos)*rock*(speed factor[2, 20])"; }; - class TiresSandIn - { + class TiresSandIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2", 0.1, @@ -1201,8 +1132,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "(1-camPos)*sand*(speed factor[2, 20])"; }; - class TiresGrassIn - { + class TiresGrassIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3", 0.1, @@ -1211,8 +1141,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "(1-camPos)*grass*(speed factor[2, 20])"; }; - class TiresMudIn - { + class TiresMudIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2", 0.1, @@ -1221,8 +1150,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "(1-camPos)*mud*(speed factor[2, 20])"; }; - class TiresGravelIn - { + class TiresGravelIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2", 0.1, @@ -1231,8 +1159,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "(1-camPos)*gravel*(speed factor[2, 20])"; }; - class TiresAsphaltIn - { + class TiresAsphaltIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3", 0.1, @@ -1241,8 +1168,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; }; - class NoiseIn - { + class NoiseIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\BUS\int\noise3", 0.177828, @@ -1251,19 +1177,16 @@ class car_sedan : SkodaBase frequency = "1"; volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)"; }; - class Movement - { + class Movement { sound = "soundEnviron"; frequency = "1"; volume = "0"; }; }; - class Library - { + class Library { libTextDesc = "Civilian Car"; }; - class Damage - { + class Damage { tex[] = { }; mat[] = { @@ -1288,84 +1211,83 @@ class car_sedan : SkodaBase "\ca\wheeled\data\sedan_ext_co.paa" }; rarityUrban = 0.6; - }; + class Upgrades { + ItemORP[] = {"car_sedan_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; +}; - // Performance 1 -class car_sedan_DZE1: car_sedan -{ +// Performance 1 +class car_sedan_DZE1: car_sedan { maxspeed = 150; // max engine limit 125-130 terrainCoef = 2.5; - upgradeVehicle[] = {"car_sedan_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"car_sedan_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; + // Armor 2 -class car_sedan_DZE2: car_sedan_DZE1 -{ +class car_sedan_DZE2: car_sedan_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"car_sedan_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"car_sedan_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; + // Cargo 3 -class car_sedan_DZE3: car_sedan_DZE2 -{ +class car_sedan_DZE3: car_sedan_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"car_sedan_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"car_sedan_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; + // Fuel 4 -class car_sedan_DZE4: car_sedan_DZE3 -{ +class car_sedan_DZE4: car_sedan_DZE3 { fuelCapacity = 210; // car 100 }; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ.hpp index e527d15c9..4d1cb6ea9 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ.hpp @@ -1,33 +1,27 @@ -class UAZ_Unarmed_Base : UAZ_Base - { - class HitPoints : HitPoints - { - class HitGlass1 - { +class UAZ_Unarmed_Base : UAZ_Base { + class HitPoints : HitPoints { + class HitGlass1 { armor = 0.05; material = -1; name = "glass1"; visual = "glass1"; passThrough = 0; }; - class HitGlass2 - { + class HitGlass2 { armor = 0.05; material = -1; name = "glass2"; visual = "glass2"; passThrough = 0; }; - class HitGlass3 - { + class HitGlass3 { armor = 0.05; material = -1; name = "glass3"; visual = "glass3"; passThrough = 0; }; - class HitGlass4 - { + class HitGlass4 { armor = 0.05; material = -1; name = "glass4"; @@ -58,11 +52,9 @@ class UAZ_Unarmed_Base : UAZ_Base 0, 0 }; - class Turrets - { + class Turrets { }; - class Damage - { + class Damage { tex[] = { }; mat[] = { @@ -88,8 +80,7 @@ class UAZ_Unarmed_Base : UAZ_Base }; }; -class UAZ_CDF: UAZ_Unarmed_Base -{ +class UAZ_CDF: UAZ_Unarmed_Base { scope = 2; side = 1; faction = "CDF"; @@ -97,10 +88,12 @@ class UAZ_CDF: UAZ_Unarmed_Base crew = ""; typicalCargo[] = {}; hiddenSelectionsTextures[] = {"\ca\wheeled\data\Uaz_main_002_CO.paa"}; - upgradeVehicle[] = {"UAZ_CDF_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"UAZ_CDF_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class UAZ_INS: UAZ_Unarmed_Base -{ +class UAZ_INS: UAZ_Unarmed_Base { scope = 2; side = 0; faction = "INS"; @@ -108,20 +101,24 @@ class UAZ_INS: UAZ_Unarmed_Base crew = ""; typicalCargo[] = {}; hiddenSelectionsTextures[] = {"\ca\wheeled\data\Uaz_main_001_CO.paa"}; - upgradeVehicle[] = {"UAZ_INS_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"UAZ_INS_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class UAZ_RU: UAZ_Unarmed_Base -{ +class UAZ_RU: UAZ_Unarmed_Base { scope = 2; side = 0; faction = "RU"; crew = ""; typicalCargo[] = {}; hiddenSelectionsTextures[] = {"\ca\wheeled\data\Uaz_main_CO.paa"}; - upgradeVehicle[] = {"UAZ_RU_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"UAZ_RU_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class UAZ_Unarmed_TK_EP1: UAZ_Unarmed_Base -{ +class UAZ_Unarmed_TK_EP1: UAZ_Unarmed_Base { expansion = 1; scope = 2; side = 0; @@ -132,10 +129,12 @@ class UAZ_Unarmed_TK_EP1: UAZ_Unarmed_Base hiddenSelectionsTextures[] = {"\CA\wheeled_E\UAZ\Data\Uaz_main_IND_CO.paa"}; class TransportMagazines {}; class TransportWeapons {}; - upgradeVehicle[] = {"UAZ_Unarmed_TK_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"UAZ_Unarmed_TK_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class UAZ_Unarmed_UN_EP1: UAZ_Unarmed_Base -{ +class UAZ_Unarmed_UN_EP1: UAZ_Unarmed_Base { expansion = 1; scope = 2; side = 2; @@ -146,10 +145,12 @@ class UAZ_Unarmed_UN_EP1: UAZ_Unarmed_Base hiddenSelectionsTextures[] = {"\CA\wheeled_E\UAZ\Data\Uaz_main_UN_CO.paa"}; class TransportMagazines {}; class TransportWeapons {}; - upgradeVehicle[] = {"UAZ_Unarmed_UN_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"UAZ_Unarmed_UN_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class UAZ_Unarmed_TK_CIV_EP1: UAZ_Unarmed_Base -{ +class UAZ_Unarmed_TK_CIV_EP1: UAZ_Unarmed_Base { expansion = 1; scope = 2; side = 3; @@ -160,464 +161,418 @@ class UAZ_Unarmed_TK_CIV_EP1: UAZ_Unarmed_Base hiddenSelectionsTextures[] = {"\CA\wheeled_E\UAZ\Data\Uaz_main_CIVIL_CO.paa"}; class TransportMagazines {}; class TransportWeapons {}; - upgradeVehicle[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; -}; + class Upgrades { + ItemORP[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; +}; // Performance 1 -class UAZ_CDF_DZE1: UAZ_CDF -{ +class UAZ_CDF_DZE1: UAZ_CDF { maxspeed = 150; // max engine limit 125-130 terrainCoef = 2.5; - upgradeVehicle[] = {"UAZ_CDF_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; -}; -class UAZ_INS_DZE1: UAZ_INS -{ - maxspeed = 150; // car 100 - terrainCoef = 2.5; - upgradeVehicle[] = {"UAZ_INS_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; -}; -class UAZ_RU_DZE1: UAZ_RU -{ - maxspeed = 150; // car 100 - terrainCoef = 2.5; - upgradeVehicle[] = {"UAZ_RU_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; -}; -class UAZ_Unarmed_TK_EP1_DZE1: UAZ_Unarmed_TK_EP1 -{ + class Upgrades { + ItemAVE[] = {"UAZ_CDF_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; +}; +class UAZ_INS_DZE1: UAZ_INS { + maxspeed = 150; // car 100 + terrainCoef = 2.5; + + class Upgrades { + ItemAVE[] = {"UAZ_INS_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; +}; +class UAZ_RU_DZE1: UAZ_RU { + maxspeed = 150; // car 100 + terrainCoef = 2.5; + + class Upgrades { + ItemAVE[] = {"UAZ_RU_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; +}; +class UAZ_Unarmed_TK_EP1_DZE1: UAZ_Unarmed_TK_EP1 { maxspeed = 150; // max engine limit 125-130 terrainCoef = 2.5; - upgradeVehicle[] = {"UAZ_Unarmed_TK_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"UAZ_Unarmed_TK_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class UAZ_Unarmed_UN_EP1_DZE1: UAZ_Unarmed_UN_EP1 -{ +class UAZ_Unarmed_UN_EP1_DZE1: UAZ_Unarmed_UN_EP1 { maxspeed = 150; // car 100 terrainCoef = 2.5; - upgradeVehicle[] = {"UAZ_Unarmed_UN_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"UAZ_Unarmed_UN_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class UAZ_Unarmed_TK_CIV_EP1_DZE1: UAZ_Unarmed_TK_CIV_EP1 -{ +class UAZ_Unarmed_TK_CIV_EP1_DZE1: UAZ_Unarmed_TK_CIV_EP1 { maxspeed = 150; // car 100 terrainCoef = 2.5; - upgradeVehicle[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; - - - - // Armor 2 -class UAZ_CDF_DZE2: UAZ_CDF_DZE1 -{ +class UAZ_CDF_DZE2: UAZ_CDF_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"UAZ_CDF_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; -}; -class UAZ_INS_DZE2: UAZ_INS_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"UAZ_INS_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 0.1; - }; - class HitGlass2: HitGlass2 - { - armor = 0.1; - }; - class HitGlass3: HitGlass3 - { - armor = 0.1; - }; - class HitGlass4: HitGlass4 - { - armor = 0.1; - }; - }; -}; -class UAZ_RU_DZE2: UAZ_RU_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"UAZ_RU_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 0.1; - }; - class HitGlass2: HitGlass2 - { - armor = 0.1; - }; - class HitGlass3: HitGlass3 - { - armor = 0.1; - }; - class HitGlass4: HitGlass4 - { - armor = 0.1; - }; - }; -}; -class UAZ_Unarmed_TK_EP1_DZE2: UAZ_Unarmed_TK_EP1_DZE1 -{ + class Upgrades { + ItemLRK[] = {"UAZ_CDF_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class UAZ_INS_DZE2: UAZ_INS_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"UAZ_Unarmed_TK_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; -}; -class UAZ_Unarmed_UN_EP1_DZE2: UAZ_Unarmed_UN_EP1_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"UAZ_Unarmed_UN_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 0.1; - }; - class HitGlass2: HitGlass2 - { - armor = 0.1; - }; - class HitGlass3: HitGlass3 - { - armor = 0.1; - }; - class HitGlass4: HitGlass4 - { - armor = 0.1; - }; - }; -}; -class UAZ_Unarmed_TK_CIV_EP1_DZE2: UAZ_Unarmed_TK_CIV_EP1_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 0.1; - }; - class HitGlass2: HitGlass2 - { - armor = 0.1; - }; - class HitGlass3: HitGlass3 - { - armor = 0.1; - }; - class HitGlass4: HitGlass4 - { - armor = 0.1; - }; - }; -}; + class Upgrades { + ItemLRK[] = {"UAZ_INS_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class UAZ_RU_DZE2: UAZ_RU_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 0.1; + }; + class HitGlass2: HitGlass2 { + armor = 0.1; + }; + class HitGlass3: HitGlass3 { + armor = 0.1; + }; + class HitGlass4: HitGlass4 { + armor = 0.1; + }; + }; + class Upgrades { + ItemLRK[] = {"UAZ_RU_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class UAZ_Unarmed_TK_EP1_DZE2: UAZ_Unarmed_TK_EP1_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 0.1; + }; + class HitGlass2: HitGlass2 { + armor = 0.1; + }; + class HitGlass3: HitGlass3 { + armor = 0.1; + }; + class HitGlass4: HitGlass4 { + armor = 0.1; + }; + }; + + class Upgrades { + ItemLRK[] = {"UAZ_Unarmed_TK_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class UAZ_Unarmed_UN_EP1_DZE2: UAZ_Unarmed_UN_EP1_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 0.1; + }; + class HitGlass2: HitGlass2 { + armor = 0.1; + }; + class HitGlass3: HitGlass3 { + armor = 0.1; + }; + class HitGlass4: HitGlass4 { + armor = 0.1; + }; + }; + + class Upgrades { + ItemLRK[] = {"UAZ_Unarmed_UN_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class UAZ_Unarmed_TK_CIV_EP1_DZE2: UAZ_Unarmed_TK_CIV_EP1_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 0.1; + }; + class HitGlass2: HitGlass2 { + armor = 0.1; + }; + class HitGlass3: HitGlass3 { + armor = 0.1; + }; + class HitGlass4: HitGlass4 { + armor = 0.1; + }; + }; + + class Upgrades { + ItemLRK[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; // Cargo 3 -class UAZ_CDF_DZE3: UAZ_CDF_DZE2 -{ +class UAZ_CDF_DZE3: UAZ_CDF_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"UAZ_CDF_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class UAZ_INS_DZE3: UAZ_INS_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"UAZ_INS_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class UAZ_RU_DZE3: UAZ_RU_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"UAZ_RU_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class UAZ_Unarmed_TK_EP1_DZE3: UAZ_Unarmed_TK_EP1_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"UAZ_Unarmed_TK_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + class Upgrades { + ItemTNK[] = {"UAZ_CDF_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; -class UAZ_Unarmed_UN_EP1_DZE3: UAZ_Unarmed_UN_EP1_DZE2 -{ +class UAZ_INS_DZE3: UAZ_INS_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"UAZ_Unarmed_UN_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class UAZ_Unarmed_TK_CIV_EP1_DZE3: UAZ_Unarmed_TK_CIV_EP1_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; + class Upgrades { + ItemTNK[] = {"UAZ_INS_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class UAZ_RU_DZE3: UAZ_RU_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + class Upgrades { + ItemTNK[] = {"UAZ_RU_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class UAZ_Unarmed_TK_EP1_DZE3: UAZ_Unarmed_TK_EP1_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"UAZ_Unarmed_TK_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class UAZ_Unarmed_UN_EP1_DZE3: UAZ_Unarmed_UN_EP1_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"UAZ_Unarmed_UN_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class UAZ_Unarmed_TK_CIV_EP1_DZE3: UAZ_Unarmed_TK_CIV_EP1_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; // Fuel 4 -class UAZ_CDF_DZE4: UAZ_CDF_DZE3 -{ +class UAZ_CDF_DZE4: UAZ_CDF_DZE3 { fuelCapacity = 210; // car 100 }; -class UAZ_INS_DZE4: UAZ_INS_DZE3 -{ +class UAZ_INS_DZE4: UAZ_INS_DZE3 { fuelCapacity = 210; // car 100 }; -class UAZ_RU_DZE4: UAZ_RU_DZE3 -{ +class UAZ_RU_DZE4: UAZ_RU_DZE3 { fuelCapacity = 210; // car 100 }; - -class UAZ_Unarmed_TK_EP1_DZE4: UAZ_Unarmed_TK_EP1_DZE3 -{ +class UAZ_Unarmed_TK_EP1_DZE4: UAZ_Unarmed_TK_EP1_DZE3 { fuelCapacity = 210; // car 100 }; -class UAZ_Unarmed_UN_EP1_DZE4: UAZ_Unarmed_UN_EP1_DZE3 -{ +class UAZ_Unarmed_UN_EP1_DZE4: UAZ_Unarmed_UN_EP1_DZE3 { fuelCapacity = 210; // car 100 }; -class UAZ_Unarmed_TK_CIV_EP1_DZE4: UAZ_Unarmed_TK_CIV_EP1_DZE3 -{ +class UAZ_Unarmed_TK_CIV_EP1_DZE4: UAZ_Unarmed_TK_CIV_EP1_DZE3 { fuelCapacity = 210; // car 100 }; diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/VWGolf.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/VWGolf.hpp index 02205f6fb..7e3502f2a 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/VWGolf.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/VWGolf.hpp @@ -1,23 +1,17 @@ -class VWGolf : Car -{ - class HitPoints : HitPoints - { - class HitLFWheel : HitLFWheel - { +class VWGolf : Car { + class HitPoints : HitPoints { + class HitLFWheel : HitLFWheel { armor = 0.3; name = "wheel_1_1_steering"; }; - class HitLBWheel : HitLBWheel - { + class HitLBWheel : HitLBWheel { armor = 0.3; }; - class HitRFWheel : HitRFWheel - { + class HitRFWheel : HitRFWheel { armor = 0.3; name = "wheel_2_1_steering"; }; - class HitRBWheel : HitRBWheel - { + class HitRBWheel : HitRBWheel { armor = 0.3; }; }; @@ -27,8 +21,7 @@ class VWGolf : Car icon = "\ca\wheeled2\data\UI\Icon_VWGolf_CA.paa"; picture = "\ca\wheeled2\data\UI\Picture_VWGolf_CA.paa"; displayname = "Hatchback"; - class Library - { + class Library { libTextDesc = "The Wolkie is a German-made small family car, sold in US as the Bunny."; }; side = 3; @@ -46,8 +39,7 @@ class VWGolf : Car }; magazines[] = { }; - class Turrets - { + class Turrets { }; armor = 20; damageResistance = 0.01511; @@ -232,10 +224,8 @@ class VWGolf : Car "ArmorCrash3", 0.25 }; - class SoundEvents - { - class AccelerationIn - { + class SoundEvents { + class AccelerationIn { sound[] = { "ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-acce-1", 0.891251, @@ -244,8 +234,7 @@ class VWGolf : Car limit = "0.15"; expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))"; }; - class AccelerationOut - { + class AccelerationOut { sound[] = { "ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-acce-1", 0.562341, @@ -256,10 +245,8 @@ class VWGolf : Car expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))"; }; }; - class Sounds - { - class Engine - { + class Sounds { + class Engine { sound[] = { "ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-low-1", 0.398107, @@ -269,8 +256,7 @@ class VWGolf : Car frequency = "(randomizer*0.05+1.25)*rpm"; volume = "camPos*engineOn*((rpm factor[0.25, 0.4]) min (rpm factor[0.6, 0.45]))"; }; - class EngineHighOut - { + class EngineHighOut { sound[] = { "ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-high-1", 0.398107, @@ -280,8 +266,7 @@ class VWGolf : Car frequency = "(randomizer*0.05+1.1)*rpm"; volume = "camPos*engineOn*(rpm factor[0.5, 0.9])"; }; - class IdleOut - { + class IdleOut { sound[] = { "ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-idle-1", 0.316228, @@ -291,8 +276,7 @@ class VWGolf : Car frequency = "1"; volume = "engineOn*camPos*(rpm factor[0.4, 0])"; }; - class TiresRockOut - { + class TiresRockOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", 0.0562341, @@ -302,8 +286,7 @@ class VWGolf : Car frequency = "1"; volume = "camPos*rock*(speed factor[4, 20])"; }; - class TiresSandOut - { + class TiresSandOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", 0.0562341, @@ -313,8 +296,7 @@ class VWGolf : Car frequency = "1"; volume = "camPos*sand*(speed factor[4, 20])"; }; - class TiresGrassOut - { + class TiresGrassOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", 0.0562341, @@ -324,8 +306,7 @@ class VWGolf : Car frequency = "1"; volume = "camPos*grass*(speed factor[4, 20])"; }; - class TiresMudOut - { + class TiresMudOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", 0.0562341, @@ -335,8 +316,7 @@ class VWGolf : Car frequency = "1"; volume = "camPos*mud*(speed factor[4, 20])"; }; - class TiresGravelOut - { + class TiresGravelOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", 0.0562341, @@ -346,8 +326,7 @@ class VWGolf : Car frequency = "1"; volume = "camPos*gravel*(speed factor[4, 20])"; }; - class TiresAsphaltOut - { + class TiresAsphaltOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", 0.0562341, @@ -357,8 +336,7 @@ class VWGolf : Car frequency = "1"; volume = "camPos*asphalt*(speed factor[4, 20])"; }; - class NoiseOut - { + class NoiseOut { sound[] = { "ca\sounds\Vehicles\Wheeled\Noises\ext\noise2", 0.0562341, @@ -368,8 +346,7 @@ class VWGolf : Car frequency = "1"; volume = "camPos*(damper0 max 0.036)*(speed factor[0, 8])"; }; - class EngineLowIn - { + class EngineLowIn { sound[] = { "ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-low-1", 0.707946, @@ -378,8 +355,7 @@ class VWGolf : Car frequency = "(randomizer*0.05+1.3)*rpm"; volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.5]) min (rpm factor[0.7, 0.52]))"; }; - class EngineHighIn - { + class EngineHighIn { sound[] = { "ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-high-1", 0.707946, @@ -388,8 +364,7 @@ class VWGolf : Car frequency = "(randomizer*0.05+1.2)*rpm"; volume = "(1-camPos)*engineOn*(rpm factor[0.6, 1.0])"; }; - class IdleIn - { + class IdleIn { sound[] = { "ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-idle-1", 0.562341, @@ -398,8 +373,7 @@ class VWGolf : Car frequency = "1"; volume = "(1-camPos)*engineOn*(rpm factor[0.4, 0])"; }; - class TiresRockIn - { + class TiresRockIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2", 0.0707946, @@ -408,8 +382,7 @@ class VWGolf : Car frequency = "1"; volume = "(1-camPos)*rock*(speed factor[2, 20])"; }; - class TiresSandIn - { + class TiresSandIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2", 0.0707946, @@ -418,8 +391,7 @@ class VWGolf : Car frequency = "1"; volume = "(1-camPos)*sand*(speed factor[2, 20])"; }; - class TiresGrassIn - { + class TiresGrassIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3", 0.0707946, @@ -428,8 +400,7 @@ class VWGolf : Car frequency = "1"; volume = "(1-camPos)*grass*(speed factor[2, 20])"; }; - class TiresMudIn - { + class TiresMudIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2", 0.0707946, @@ -438,8 +409,7 @@ class VWGolf : Car frequency = "1"; volume = "(1-camPos)*mud*(speed factor[2, 20])"; }; - class TiresGravelIn - { + class TiresGravelIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2", 0.0707946, @@ -448,8 +418,7 @@ class VWGolf : Car frequency = "1"; volume = "(1-camPos)*gravel*(speed factor[2, 20])"; }; - class TiresAsphaltIn - { + class TiresAsphaltIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3", 0.0562341, @@ -458,8 +427,7 @@ class VWGolf : Car frequency = "1"; volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; }; - class NoiseIn - { + class NoiseIn { sound[] = { "ca\sounds\Vehicles\Wheeled\Noises\int\int-noise2", 0.1, @@ -468,15 +436,13 @@ class VWGolf : Car frequency = "1"; volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)"; }; - class Movement - { + class Movement { sound = "soundEnviron"; frequency = "1"; volume = "0"; }; }; - class Damage - { + class Damage { tex[] = { }; mat[] = { @@ -520,84 +486,83 @@ class VWGolf : Car dammageFull[] = { }; rarityUrban = 0.9; - upgradeVehicle[] = {"VWGolf_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"VWGolf_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; // Performance 1 -class VWGolf_DZE1: VWGolf -{ +class VWGolf_DZE1: VWGolf { maxspeed = 150; // max engine limit 125-130 terrainCoef = 2.5; - upgradeVehicle[] = {"VWGolf_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"VWGolf_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; + // Armor 2 -class VWGolf_DZE2: VWGolf_DZE1 -{ +class VWGolf_DZE2: VWGolf_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"VWGolf_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"VWGolf_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; + // Cargo 3 -class VWGolf_DZE3: VWGolf_DZE2 -{ +class VWGolf_DZE3: VWGolf_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"VWGolf_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"VWGolf_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; + // Fuel 4 -class VWGolf_DZE4: VWGolf_DZE3 -{ +class VWGolf_DZE4: VWGolf_DZE3 { fuelCapacity = 210; // car 100 }; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/Volha.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/Volha.hpp index 67a78883b..d5cc20d27 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/Volha.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/Volha.hpp @@ -1,5 +1,4 @@ -class Volha_TK_CIV_Base_EP1: Car -{ +class Volha_TK_CIV_Base_EP1: Car { brakeDistance = 12; htMin = 60; htMax = 1800; @@ -28,59 +27,47 @@ class Volha_TK_CIV_Base_EP1: Car driverAction = "Volha_Driver_EP1"; cargoAction[] = {"Volha_Cargo_EP1","Volha_Cargo02_EP1","Volha_Cargo01_EP1"}; cargoIsCoDriver[] = {1,0}; - class Damage - { + class Damage { tex[] = {}; mat[] = {"Ca\wheeled_E\Volha\Data\Volha_ECIV.rvmat","Ca\wheeled_E\Volha\Data\Volha_ECIV_damage.rvmat","Ca\wheeled_E\Volha\Data\Volha_ECIV_destruct.rvmat","Ca\wheeled_E\Volha\Data\Volha_Glass_ECIV.rvmat","Ca\wheeled_E\Volha\Data\Volha_Glass_ECIV_damage.rvmat","Ca\wheeled_E\Volha\Data\Volha_Glass_ECIV_destruct.rvmat","Ca\wheeled_E\Volha\Data\Volha_Chrome_ECIV.rvmat","Ca\wheeled_E\Volha\Data\Volha_Chrome_ECIV_damage.rvmat","Ca\wheeled_E\Volha\Data\Volha_Chrome_ECIV_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"}; }; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.15; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.15; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.15; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.15; }; - class HitFuel - { + class HitFuel { armor = 0.14; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 0.5; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.05; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.05; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.05; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.05; }; }; @@ -108,404 +95,368 @@ class Volha_TK_CIV_Base_EP1: Car ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_03",0.707946,1,150}; ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_04",0.707946,1,150}; soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25}; - class SoundEvents - { - class AccelerationIn - { + class SoundEvents { + class AccelerationIn { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_acceleration",0.562341,1}; limit = "0.15"; expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))"; }; - class AccelerationOut - { + class AccelerationOut { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_acceleration",0.562341,1,300}; limit = "0.15"; expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))"; }; }; - class Sounds - { - class Engine - { + class Sounds { + class Engine { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_low",1.41254,0.6,200}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "camPos*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))"; }; - class EngineHighOut - { + class EngineHighOut { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_mid",1.41254,0.6,300}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "camPos*engineOn*(rpm factor[0.5, 0.8])"; }; - class IdleOut - { + class IdleOut { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_idle",0.562341,1,100}; frequency = "1"; volume = "engineOn*camPos*(rpm factor[0.4, 0])"; }; - class TiresRockOut - { + class TiresRockOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.1,1,50}; frequency = "1"; volume = "camPos*rock*(speed factor[2, 20])"; }; - class TiresSandOut - { + class TiresSandOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.1,1,50}; frequency = "1"; volume = "camPos*sand*(speed factor[2, 20])"; }; - class TiresGrassOut - { + class TiresGrassOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",0.1,1,50}; frequency = "1"; volume = "camPos*grass*(speed factor[2, 20])"; }; - class TiresMudOut - { + class TiresMudOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.1,1,50}; frequency = "1"; volume = "camPos*mud*(speed factor[2, 20])"; }; - class TiresGravelOut - { + class TiresGravelOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.1,1,50}; frequency = "1"; volume = "camPos*gravel*(speed factor[2, 20])"; }; - class TiresAsphaltOut - { + class TiresAsphaltOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.1,1,50}; frequency = "1"; volume = "camPos*asphalt*(speed factor[2, 20])"; }; - class NoiseOut - { + class NoiseOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise3",0.562341,1,50}; frequency = "1"; volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])"; }; - class EngineLowIn - { + class EngineLowIn { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_low",1.41254,0.6}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))"; }; - class EngineHighIn - { + class EngineHighIn { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_mid",1.41254,0.6}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "(1-camPos)*engineOn*(rpm factor[0.5, 0.8])"; }; - class IdleIn - { + class IdleIn { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_idle",0.794328,1}; frequency = "1"; volume = "engineOn*(rpm factor[0.4, 0])*(1-camPos)"; }; - class TiresRockIn - { + class TiresRockIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.1,1}; frequency = "1"; volume = "(1-camPos)*rock*(speed factor[2, 20])"; }; - class TiresSandIn - { + class TiresSandIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.1,1}; frequency = "1"; volume = "(1-camPos)*sand*(speed factor[2, 20])"; }; - class TiresGrassIn - { + class TiresGrassIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",0.1,1}; frequency = "1"; volume = "(1-camPos)*grass*(speed factor[2, 20])"; }; - class TiresMudIn - { + class TiresMudIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.1,1}; frequency = "1"; volume = "(1-camPos)*mud*(speed factor[2, 20])"; }; - class TiresGravelIn - { + class TiresGravelIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.1,1}; frequency = "1"; volume = "(1-camPos)*gravel*(speed factor[2, 20])"; }; - class TiresAsphaltIn - { + class TiresAsphaltIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.1,1}; frequency = "1"; volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; }; - class NoiseIn - { + class NoiseIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\int\noise4",0.316228,1}; frequency = "1"; volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)"; }; - class Movement - { + class Movement { sound = "soundEnviron"; frequency = "1"; volume = "0"; }; }; - class Library - { + class Library { libTextDesc = "The Vloha GAZ-24 is a Russia automobile produced since 1968 to 1977. It is still famous for fantastic roadworthiness and durability. Many of this cars have more that 1.000.000 km on their odometer while still functional."; }; - class Turrets - { + class Turrets { }; }; -class Volha_1_TK_CIV_EP1: Volha_TK_CIV_Base_EP1 -{ +class Volha_1_TK_CIV_EP1: Volha_TK_CIV_Base_EP1 { scope = 2; accuracy = 1000; displayname = "GAZ (blue)"; - upgradeVehicle[] = {"Volha_1_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"Volha_1_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class Volha_2_TK_CIV_EP1: Volha_TK_CIV_Base_EP1 -{ +class Volha_2_TK_CIV_EP1: Volha_TK_CIV_Base_EP1 { scope = 2; accuracy = 1000; displayname = "GAZ (grey)"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {"ca\wheeled_E\Volha\Data\Volha_Gray_ECIV_CO"}; - upgradeVehicle[] = {"Volha_2_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"Volha_2_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class VolhaLimo_TK_CIV_EP1: Volha_TK_CIV_Base_EP1 -{ +class VolhaLimo_TK_CIV_EP1: Volha_TK_CIV_Base_EP1 { scope = 2; accuracy = 1000; displayname = "GAZ Limo"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {"ca\wheeled_E\Volha\Data\Volha_Black_ECIV_CO"}; - upgradeVehicle[] = {"VolhaLimo_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"VolhaLimo_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; // Performance 1 -class VolhaLimo_TK_CIV_EP1_DZE1: VolhaLimo_TK_CIV_EP1 -{ +class VolhaLimo_TK_CIV_EP1_DZE1: VolhaLimo_TK_CIV_EP1 { maxspeed = 150; // max engine limit 125-130 terrainCoef = 2.5; - upgradeVehicle[] = {"VolhaLimo_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"VolhaLimo_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class Volha_1_TK_CIV_EP1_DZE1: Volha_1_TK_CIV_EP1 -{ +class Volha_1_TK_CIV_EP1_DZE1: Volha_1_TK_CIV_EP1 { maxspeed = 150; // car 100 terrainCoef = 2.5; - upgradeVehicle[] = {"Volha_1_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"Volha_1_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class Volha_2_TK_CIV_EP1_DZE1: Volha_2_TK_CIV_EP1 -{ +class Volha_2_TK_CIV_EP1_DZE1: Volha_2_TK_CIV_EP1 { maxspeed = 150; // car 100 terrainCoef = 2.5; - upgradeVehicle[] = {"Volha_2_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"Volha_2_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; + // Armor 2 -class VolhaLimo_TK_CIV_EP1_DZE2: VolhaLimo_TK_CIV_EP1_DZE1 -{ +class VolhaLimo_TK_CIV_EP1_DZE2: VolhaLimo_TK_CIV_EP1_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"VolhaLimo_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"VolhaLimo_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; -class Volha_1_TK_CIV_EP1_DZE2: Volha_1_TK_CIV_EP1_DZE1 -{ +class Volha_1_TK_CIV_EP1_DZE2: Volha_1_TK_CIV_EP1_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"Volha_1_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"Volha_1_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; -class Volha_2_TK_CIV_EP1_DZE2: Volha_2_TK_CIV_EP1_DZE1 -{ +class Volha_2_TK_CIV_EP1_DZE2: Volha_2_TK_CIV_EP1_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"Volha_2_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"Volha_2_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; + // Cargo 3 -class VolhaLimo_TK_CIV_EP1_DZE3: VolhaLimo_TK_CIV_EP1_DZE2 -{ +class VolhaLimo_TK_CIV_EP1_DZE3: VolhaLimo_TK_CIV_EP1_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"VolhaLimo_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"VolhaLimo_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; -class Volha_1_TK_CIV_EP1_DZE3: Volha_1_TK_CIV_EP1_DZE2 -{ +class Volha_1_TK_CIV_EP1_DZE3: Volha_1_TK_CIV_EP1_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"Volha_1_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"Volha_1_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; -class Volha_2_TK_CIV_EP1_DZE3: Volha_2_TK_CIV_EP1_DZE2 -{ +class Volha_2_TK_CIV_EP1_DZE3: Volha_2_TK_CIV_EP1_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"Volha_2_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"Volha_2_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; + // Fuel 4 -class VolhaLimo_TK_CIV_EP1_DZE4: VolhaLimo_TK_CIV_EP1_DZE3 -{ +class VolhaLimo_TK_CIV_EP1_DZE4: VolhaLimo_TK_CIV_EP1_DZE3 { fuelCapacity = 210; // car 100 }; -class Volha_1_TK_CIV_EP1_DZE4: Volha_1_TK_CIV_EP1_DZE3 -{ +class Volha_1_TK_CIV_EP1_DZE4: Volha_1_TK_CIV_EP1_DZE3 { fuelCapacity = 210; // car 100 }; -class Volha_2_TK_CIV_EP1_DZE4: Volha_2_TK_CIV_EP1_DZE3 -{ +class Volha_2_TK_CIV_EP1_DZE4: Volha_2_TK_CIV_EP1_DZE3 { fuelCapacity = 210; // car 100 }; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/datsun.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/datsun.hpp index abbea8dba..fd8fe4761 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/datsun.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/datsun.hpp @@ -1,25 +1,31 @@ class datsun1_civil_1_open; class datsun1_civil_1_open_DZE: datsun1_civil_1_open { terrainCoef = 2.5; + class HitPoints; class Upgrades { - ORP[] = {"datsun1_civil_1_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + ItemORP[] = {"datsun1_civil_1_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class datsun1_civil_2_covered; class datsun1_civil_2_covered_DZE: datsun1_civil_2_covered { terrainCoef = 2.5; + class HitPoints; class Upgrades { - ORP[] = {"datsun1_civil_2_covered_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + ItemORP[] = {"datsun1_civil_2_covered_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class datsun1_civil_3_open; class datsun1_civil_3_open_DZE: datsun1_civil_3_open { terrainCoef = 2.5; + class HitPoints; class Upgrades { - ORP[] = {"datsun1_civil_3_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + ItemORP[] = {"datsun1_civil_3_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + ItemARM[] = {"Pickup_PK_INS_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; @@ -27,25 +33,64 @@ class datsun1_civil_3_open_DZE: datsun1_civil_3_open { class datsun1_civil_1_open_DZE1: datsun1_civil_1_open_DZE { maxspeed = 150; // max engine limit 125-130 terrainCoef = 1.8; + class HitPoints: HitPoints { + class HitLFWheel; + class HitLBWheel; + class HitRFWheel; + class HitRBWheel; + class HitFuel; + class HitEngine; + class HitGlass1; + class HitGlass2; + class HitGlass3; + class HitGlass4; + }; class Upgrades { - AVE[] = {"datsun1_civil_1_open_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemAVE[] = {"datsun1_civil_1_open_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class datsun1_civil_2_covered_DZE1: datsun1_civil_2_covered_DZE { maxspeed = 150; // car 100 terrainCoef = 1.8; + class HitPoints: HitPoints { + class HitLFWheel; + class HitLBWheel; + class HitRFWheel; + class HitRBWheel; + class HitFuel; + class HitEngine; + class HitGlass1; + class HitGlass2; + class HitGlass3; + class HitGlass4; + }; class Upgrades { - AVE[] = {"datsun1_civil_2_covered_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemAVE[] = {"datsun1_civil_2_covered_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class datsun1_civil_3_open_DZE1: datsun1_civil_3_open_DZE { maxspeed = 150; // car 100 terrainCoef = 1.8; + class HitPoints: HitPoints { + class HitLFWheel; + class HitLBWheel; + class HitRFWheel; + class HitRBWheel; + class HitFuel; + class HitEngine; + class HitGlass1; + class HitGlass2; + class HitGlass3; + class HitGlass4; + }; class Upgrades { - AVE[] = {"datsun1_civil_3_open_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemAVE[] = {"datsun1_civil_3_open_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemARM[] = {"Pickup_PK_INS_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; @@ -94,7 +139,8 @@ class datsun1_civil_1_open_DZE2: datsun1_civil_1_open_DZE1 { }; class Upgrades { - LRK[] = {"datsun1_civil_1_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + ItemLRK[] = {"datsun1_civil_1_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class datsun1_civil_2_covered_DZE2: datsun1_civil_2_covered_DZE1 { @@ -141,7 +187,8 @@ class datsun1_civil_2_covered_DZE2: datsun1_civil_2_covered_DZE1 { }; class Upgrades { - LRK[] = {"datsun1_civil_2_covered_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + ItemLRK[] = {"datsun1_civil_2_covered_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class datsun1_civil_3_open_DZE2: datsun1_civil_3_open_DZE1 { @@ -188,7 +235,8 @@ class datsun1_civil_3_open_DZE2: datsun1_civil_3_open_DZE1 { }; class Upgrades { - LRK[] = {"datsun1_civil_3_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + ItemLRK[] = {"datsun1_civil_3_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + ItemARM[] = {"Pickup_PK_INS_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; @@ -199,7 +247,8 @@ class datsun1_civil_1_open_DZE3: datsun1_civil_1_open_DZE2 { transportmaxbackpacks = 4; // car 2 class Upgrades { - TNK[] = {"datsun1_civil_1_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + ItemTNK[] = {"datsun1_civil_1_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class datsun1_civil_2_covered_DZE3: datsun1_civil_2_covered_DZE2 { @@ -208,7 +257,8 @@ class datsun1_civil_2_covered_DZE3: datsun1_civil_2_covered_DZE2 { transportmaxbackpacks = 4; // car 2 class Upgrades { - TNK[] = {"datsun1_civil_2_covered_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + ItemTNK[] = {"datsun1_civil_2_covered_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class datsun1_civil_3_open_DZE3: datsun1_civil_3_open_DZE2 { @@ -217,17 +267,30 @@ class datsun1_civil_3_open_DZE3: datsun1_civil_3_open_DZE2 { transportmaxbackpacks = 4; // car 2 class Upgrades { - TNK[] = {"datsun1_civil_3_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + ItemTNK[] = {"datsun1_civil_3_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + ItemARM[] = {"Pickup_PK_INS_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; // Fuel 4 class datsun1_civil_1_open_DZE4: datsun1_civil_1_open_DZE3 { fuelCapacity = 210; // car 100 + + class Upgrades { + ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; + }; }; class datsun1_civil_2_covered_DZE4: datsun1_civil_2_covered_DZE3 { fuelCapacity = 210; // car 100 + + class Upgrades { + ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; + }; }; class datsun1_civil_3_open_DZE4: datsun1_civil_3_open_DZE3 { fuelCapacity = 210; // car 100 + + class Upgrades { + ItemARM[] = {"Pickup_PK_INS_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; + }; }; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/hilux.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/hilux.hpp index 3acfcd734..13aae8a8a 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/hilux.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/hilux.hpp @@ -1,25 +1,31 @@ class hilux1_civil_1_open; class hilux1_civil_1_open_DZE: hilux1_civil_1_open { terrainCoef = 2.5; + class HitPoints; class Upgrades { - ORP[] = {"hilux1_civil_1_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + ItemORP[] = {"hilux1_civil_1_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class hilux1_civil_2_covered; class hilux1_civil_2_covered_DZE: hilux1_civil_2_covered { terrainCoef = 2.5; + class HitPoints; class Upgrades { - ORP[] = {"hilux1_civil_2_covered_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + ItemORP[] = {"hilux1_civil_2_covered_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class hilux1_civil_3_open; class hilux1_civil_3_open_DZE: hilux1_civil_3_open { terrainCoef = 2.5; + class HitPoints; class Upgrades { - ORP[] = {"hilux1_civil_3_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + ItemORP[] = {"hilux1_civil_3_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + ItemARM[] = {"Pickup_PK_INS_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; @@ -27,25 +33,64 @@ class hilux1_civil_3_open_DZE: hilux1_civil_3_open { class hilux1_civil_1_open_DZE1: hilux1_civil_1_open_DZE { maxspeed = 150; // max engine limit 125-130 terrainCoef = 1.8; + class HitPoints: HitPoints { + class HitLFWheel; + class HitLBWheel; + class HitRFWheel; + class HitRBWheel; + class HitFuel; + class HitEngine; + class HitGlass1; + class HitGlass2; + class HitGlass3; + class HitGlass4; + }; class Upgrades { - AVE[] = {"hilux1_civil_1_open_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemAVE[] = {"hilux1_civil_1_open_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class hilux1_civil_2_covered_DZE1: hilux1_civil_2_covered_DZE { maxspeed = 150; // car 100 terrainCoef = 1.8; + class HitPoints: HitPoints { + class HitLFWheel; + class HitLBWheel; + class HitRFWheel; + class HitRBWheel; + class HitFuel; + class HitEngine; + class HitGlass1; + class HitGlass2; + class HitGlass3; + class HitGlass4; + }; class Upgrades { - AVE[] = {"hilux1_civil_2_covered_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemAVE[] = {"hilux1_civil_2_covered_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class hilux1_civil_3_open_DZE1: hilux1_civil_3_open_DZE { maxspeed = 150; // car 100 terrainCoef = 1.8; + class HitPoints: HitPoints { + class HitLFWheel; + class HitLBWheel; + class HitRFWheel; + class HitRBWheel; + class HitFuel; + class HitEngine; + class HitGlass1; + class HitGlass2; + class HitGlass3; + class HitGlass4; + }; class Upgrades { - AVE[] = {"hilux1_civil_3_open_DZE3",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemAVE[] = {"hilux1_civil_3_open_DZE3",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemARM[] = {"Pickup_PK_INS_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; @@ -94,7 +139,8 @@ class hilux1_civil_1_open_DZE2: hilux1_civil_1_open_DZE1 { }; class Upgrades { - LRK[] = {"hilux1_civil_1_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + ItemLRK[] = {"hilux1_civil_1_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class hilux1_civil_2_covered_DZE2: hilux1_civil_2_covered_DZE1 { @@ -141,7 +187,8 @@ class hilux1_civil_2_covered_DZE2: hilux1_civil_2_covered_DZE1 { }; class Upgrades { - LRK[] = {"hilux1_civil_2_covered_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + ItemLRK[] = {"hilux1_civil_2_covered_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class hilux1_civil_3_open_DZE2: hilux1_civil_3_open_DZE1 { @@ -188,7 +235,8 @@ class hilux1_civil_3_open_DZE2: hilux1_civil_3_open_DZE1 { }; class Upgrades { - LRK[] = {"hilux1_civil_3_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + ItemLRK[] = {"hilux1_civil_3_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + ItemARM[] = {"Pickup_PK_INS_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; @@ -199,7 +247,8 @@ class hilux1_civil_1_open_DZE3: hilux1_civil_1_open_DZE2 { transportmaxbackpacks = 4; // car 2 class Upgrades { - TNK[] = {"hilux1_civil_1_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + ItemTNK[] = {"hilux1_civil_1_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class hilux1_civil_2_covered_DZE3: hilux1_civil_2_covered_DZE2 { @@ -208,7 +257,8 @@ class hilux1_civil_2_covered_DZE3: hilux1_civil_2_covered_DZE2 { transportmaxbackpacks = 4; // car 2 class Upgrades { - TNK[] = {"hilux1_civil_2_covered_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + ItemTNK[] = {"hilux1_civil_2_covered_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class hilux1_civil_3_open_DZE3: hilux1_civil_3_open_DZE2 { @@ -217,17 +267,30 @@ class hilux1_civil_3_open_DZE3: hilux1_civil_3_open_DZE2 { transportmaxbackpacks = 4; // car 2 class Upgrades { - TNK[] = {"hilux1_civil_3_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + ItemTNK[] = {"hilux1_civil_3_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + ItemARM[] = {"Pickup_PK_INS_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; // Fuel 4 class hilux1_civil_1_open_DZE4: hilux1_civil_1_open_DZE3 { fuelCapacity = 210; // car 100 + + class Upgrades { + ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; + }; }; class hilux1_civil_2_covered_DZE4: hilux1_civil_2_covered_DZE3 { fuelCapacity = 210; // car 100 + + class Upgrades { + ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; + }; }; class hilux1_civil_3_open_DZE4: hilux1_civil_3_open_DZE3 { fuelCapacity = 210; // car 100 + + class Upgrades { + ItemARM[] = {"Pickup_PK_INS_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; + }; }; \ No newline at end of file