Change over to new DZE_ForceNameTagsInTrader System

This commit is contained in:
Skaronator
2014-02-23 18:25:41 +01:00
parent e54cce6845
commit 5e27942bd0
17 changed files with 161 additions and 193 deletions

View File

@@ -1331,8 +1331,8 @@ class Mission
age="UNKNOWN";
name="zone1";
expCond="(player distance zone1) < 100;";
expActiv="[""trader city Khush"",true] spawn trader_enter;";
expDesactiv="[""trader city Khush"",true] spawn trader_leave;";
expActiv="[""trader city Khush"",true,"enter"] spawn player_traderCity;";
expDesactiv="[""trader city Khush"",true,"leave"] spawn player_traderCity;";
class Effects
{
soundDet="arabian_market_1";
@@ -1349,8 +1349,8 @@ class Mission
age="UNKNOWN";
name="zone2";
expCond="(player distance zone2) < 100;";
expActiv="[""trader city Nur"",true] spawn trader_enter;";
expDesactiv="[""trader city Nur"",true] spawn trader_leave;";
expActiv="[""trader city Nur"",true,"enter"] spawn player_traderCity;";
expDesactiv="[""trader city Nur"",true,"leave"] spawn player_traderCity;";
class Effects
{
soundDet="arabian_market_1";
@@ -1367,8 +1367,8 @@ class Mission
age="UNKNOWN";
name="zone3";
expCond="(player distance zone3) < 100;";
expActiv="[""trader city Garm"",true] spawn trader_enter;";
expDesactiv="[""trader city Garm"",true] spawn trader_leave;";
expActiv="[""trader city Garm"",true,"enter"] spawn player_traderCity;";
expDesactiv="[""trader city Garm"",true,"leave"] spawn player_traderCity;";
class Effects
{
soundDet="arabian_market_1";