Change over to new DZE_ForceNameTagsInTrader System

This commit is contained in:
Skaronator
2014-02-23 18:25:41 +01:00
parent e54cce6845
commit 5e27942bd0
17 changed files with 161 additions and 193 deletions

View File

@@ -1,15 +0,0 @@
private ["_traderName","_showText"];
_traderName = _this select 0;
_showText = _this select 1;
if (_showText) then {
cutText [format [localize "STR_EPOCH_TRADER_ENTER", _traderName], "PLAIN DOWN"];
};
if (DZE_ForceNameTagsInTrader) then {
player setVariable["DZE_display_name_tmp", (player getVariable "DZE_display_name")];
player setVariable["DZE_display_name", true, true];
};
canbuild = false;
inTraderCity = _traderName;

View File

@@ -1,14 +0,0 @@
private ["_traderName","_showText"];
_traderName = _this select 0;
_showText = _this select 1;
if (_showText) then {
cutText [format [localize "STR_EPOCH_TRADER_LEAVE", _traderName], "PLAIN DOWN"];
};
if (DZE_ForceNameTagsInTrader) then {
player setVariable["DZE_display_name", (player getVariable "DZE_display_name_old"), true];
};
canbuild = true;
inTraderCity = "Any";

View File

@@ -127,10 +127,7 @@ if (!isDedicated) then {
player_hasTools = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_hasTools.sqf";
player_checkItems = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_checkItems.sqf";
player_removeItems = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_removeItems.sqf";
// trader
trader_enter = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\trader_enter.sqf";
trader_leave = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\trader_leave.sqf";
//Trader ["Trader City Name",false,"enter"] - Trader City Name | Show Message | "enter" or "leave"
player_traderCity = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_traderCity.sqf";
// combination of check and remove items