Rearrange CfgMagazines

This commit rearranges the complete CfgMagazines structure. We no longer have seperated folders for DayZ Mod and Epoch. All items got merged and grouped together.
Unused items got moved into a folder called Not used under items.
This commit is contained in:
A Man
2020-04-23 13:49:52 +02:00
parent b52325c9d7
commit 5e2654247f
112 changed files with 3115 additions and 3144 deletions

View File

@@ -108,4 +108,222 @@ class PartWoodPile : CA_Magazine
};
};
};
class PartPlankPack: CA_Magazine
{
scope = public;
count = 1;
type = 256;
displayName = $STR_EPOCH_LUMBERPACK;
model = "\z\addons\dayz_epoch\models\plank_pack.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_lumber_pack_CA.paa";
descriptionShort = $STR_EPOCH_LUMBERPACK_DESC;
weight = 6;
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_PLAYER_251;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"sawmill"};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"PartWoodLumber",3}};
input[] = {{"PartPlankPack",1}};
};
};
};
class PartPlywoodPack: CA_Magazine
{
scope = public;
count = 1;
type = 256;
displayName = $STR_EPOCH_PLYWOODPACK;
model = "\z\addons\dayz_epoch\models\plywood_pack.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_plywood_pack_CA.paa";
descriptionShort = $STR_EPOCH_PLYWOODPACK_DESC;
weight = 12;
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_PLAYER_251;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"sawmill"};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"PartWoodPlywood",3}};
input[] = {{"PartPlywoodPack",1}};
};
};
};
class PartWoodLumber: CA_Magazine
{
scope = public;
count = 1;
type = 256;
displayName = $STR_EPOCH_LUMBER;
model = "\z\addons\dayz_epoch\models\planks.p3d";
picture= "\z\addons\dayz_epoch\pictures\equip_wood_planks_CA.paa";
descriptionShort = $STR_EPOCH_LUMBER_DESC;
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_PLAYER_254;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"sawmill"};
requiretools[] = {"ItemToolbox"};
output[] = {{"PartWoodPlywood",1}};
input[] = {{"PartWoodLumber",2}};
};
class Crafting1
{
text = $STR_EPOCH_PLAYER_255;
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox"};
output[] = {{"bulk_empty",1}};
input[] = {{"PartWoodLumber",2},{"PartGeneric",1}};
};
class Crafting2
{
text = $STR_EPOCH_PLAYER_256;
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemCrowbar"};
output[] = {{"deer_stand_kit",1}};
input[] = {{"PartWoodLumber",8},{"PartWoodPile",2}};
};
class Crafting3
{
text = $STR_EPOCH_PLAYER_257;
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox"};
output[] = {{"ItemWoodStairs",1}};
input[] = {{"PartWoodLumber",8}};
};
class Crafting4
{
text = $STR_EPOCH_PLAYER_258;
script = ";['Crafting4','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox"};
output[] = {{"ItemWoodLadder",1}};
input[] = {{"PartWoodLumber",8}};
};
class Crafting5
{
text = $STR_EPOCH_PLAYER_259;
Script = ";['Crafting5','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"sawmill"};
requiretools[] = {"ItemToolbox"};
output[] = {{"PartPlankPack",1}};
input[] = {{"PartWoodLumber",3}};
};
class Crafting6
{
text = $STR_EPOCH_PLAYER_277;
Script = ";['Crafting6','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox"};
output[] = {{"ItemGunRackKit",1}};
input[] = {{"PartWoodLumber",6}};
};
class Crafting7
{
text = $STR_EPOCH_PLAYER_304;
Script = ";['Crafting7','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemToolbox"};
output[] = {{"ItemWoodCrateKit",1}};
input[] = {{"PartWoodLumber",6}};
};
};
};
class PartWoodPlywood: CA_Magazine
{
scope = public;
count = 1;
type = 256;
displayName = $STR_EPOCH_PLYWOOD;
model = "\z\addons\dayz_epoch\models\plywood.p3d";
picture= "\z\addons\dayz_epoch\pictures\equip_plywood_CA.paa";
descriptionShort = $STR_EPOCH_PLYWOOD_DESC;
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_PLAYER_260;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemToolbox"};
output[] = {{"workbench_kit",1}};
input[] = {{"PartWoodPlywood",1},{"PartWoodLumber",2}};
};
class Crafting1
{
text = $STR_EPOCH_PLAYER_261;
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemToolbox"};
output[] = {{"wood_shack_kit",1}};
input[] = {{"PartWoodPlywood",4},{"PartWoodLumber",4}};
};
class Crafting2
{
text = $STR_EPOCH_PLAYER_262;
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemCrowbar"};
output[] = {{"ItemWoodFloorQuarter",1}};
input[] = {{"PartWoodPlywood",3},{"PartWoodLumber",3}};
};
class Crafting3
{
text = $STR_EPOCH_PLAYER_263;
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemCrowbar"};
output[] = {{"ItemWoodWallThird",1}};
input[] = {{"PartWoodPlywood",3},{"PartWoodLumber",3}};
};
class Crafting4
{
text = $STR_EPOCH_PLAYER_264;
Script = ";['Crafting4','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"sawmill"};
requiretools[] = {"ItemToolbox"};
output[] = {{"PartPlywoodPack",1}};
input[] = {{"PartWoodPlywood",3}};
};
};
};
class equip_wood_pallet : CA_Magazine {
scope = public;
count = 1;
displayName = $STR_ITEM_NAME_equip_wood_pallet;
descriptionShort = $STR_ITEM_DESC_equip_wood_pallet;
model = "\z\addons\dayz_communityassets\models\wooden_pallet.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_wpallet_ca.paa";
type = 256;
};
class equip_crate : CA_Magazine {
scope = public;
count = 1;
displayName = $STR_ITEM_NAME_equip_crate;
descriptionShort = $STR_ITEM_DESC_equip_crate;
model = "\z\addons\dayz_communityassets\models\crate.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_crate.paa";
type = 256;
};