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Rearrange CfgMagazines
This commit rearranges the complete CfgMagazines structure. We no longer have seperated folders for DayZ Mod and Epoch. All items got merged and grouped together. Unused items got moved into a folder called Not used under items.
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@@ -83,12 +83,6 @@ class ItemSoda : FoodDrink
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consumeDrop = true;
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};
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//Player made drinks base class
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/*class ItemBrew : FoodDrink
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{
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Nutrition[] = {0,0,0,0};
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};*/
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//Raw food base class
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class FoodRaw : FoodEdible
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{
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@@ -111,3 +105,4 @@ class FoodCooked : FoodEdible
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#include "Soda.hpp"
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#include "WaterBottle.hpp"
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#include "PlasticWaterbottle.hpp"
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