mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Rearrange CfgMagazines
This commit rearranges the complete CfgMagazines structure. We no longer have seperated folders for DayZ Mod and Epoch. All items got merged and grouped together. Unused items got moved into a folder called Not used under items.
This commit is contained in:
202
SQF/dayz_code/Configs/CfgMagazines/Buildings/Sandbag.hpp
Normal file
202
SQF/dayz_code/Configs/CfgMagazines/Buildings/Sandbag.hpp
Normal file
@@ -0,0 +1,202 @@
|
||||
class ItemSandbag : CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = WeaponSlotItem;
|
||||
|
||||
model = "\dayz_equip\models\sandbags.p3d";
|
||||
picture = "\dayz_equip\textures\equip_sandbag_ca.paa";
|
||||
displayName = $STR_EQUIP_NAME_21;
|
||||
descriptionShort = $STR_EQUIP_DESC_21;
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTION_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemEtool"};
|
||||
consume[] = {"ItemSandbag"};
|
||||
create = "Sandbag1_DZ";
|
||||
//bypass RoadCheck
|
||||
byPass = "byPassRoadCheck";
|
||||
};
|
||||
/*
|
||||
class Build2
|
||||
{
|
||||
text = $STR_CREATE_STASH;
|
||||
script = "; [_id,'Build2'] spawn player_buildPlaceables;";
|
||||
require[] = {"ItemEtool"};
|
||||
consume[] = {"ItemSandbag"};
|
||||
create = "StashSmall";
|
||||
//Bypass collision test
|
||||
bypassCollision = "true";
|
||||
};
|
||||
*/
|
||||
class Crafting
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_273;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemEtool","ItemToolbox"};
|
||||
output[] = {{"ItemSandbagLarge",1}};
|
||||
input[] = {{"ItemSandbag",3},{"ItemWire",1},{"ItemTankTrap",1}};
|
||||
};
|
||||
class Crafting1
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_274;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemEtool","ItemToolbox"};
|
||||
output[] = {{"sandbag_nest_kit",1}};
|
||||
input[] = {{"ItemSandbag",4},{"PartWoodPlywood",2},{"PartWoodLumber",4}};
|
||||
};
|
||||
class Crafting2
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_298;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemEtool","ItemToolbox"};
|
||||
output[] = {{"BagFenceRound_DZ_kit",1}};
|
||||
input[] = {{"ItemSandbag",1}};
|
||||
};
|
||||
/*
|
||||
class Crafting3
|
||||
{
|
||||
text = "Craft M240 Nest";
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemEtool","ItemToolbox","M240_DZ"};
|
||||
output[] = {{"m240_nest_kit",1}};
|
||||
input[] = {{"ItemSandbag",4},{"ItemCanvas",1},{"PartWoodPlywood",4},{"PartWoodLumber",3}};
|
||||
inputweapons[] = {"M240_DZ"};
|
||||
};
|
||||
*/
|
||||
};
|
||||
};
|
||||
|
||||
// EPOCH ADDITIONS
|
||||
|
||||
class BagFenceRound_DZ_kit : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EQUIP_NAME_21_ROUND;
|
||||
descriptionShort = $STR_EQUIP_DESC_21;
|
||||
model = "\dayz_equip\models\sandbags.p3d";
|
||||
picture = "\dayz_equip\textures\equip_sandbag_ca.paa";
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = $STR_EPOCH_PLAYER_299;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemEtool"};
|
||||
create = "BagFenceRound_DZ";
|
||||
};
|
||||
class Crafting
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_195;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemEtool","ItemToolbox"};
|
||||
output[] = {{"ItemSandbag",1}};
|
||||
input[] = {{"BagFenceRound_DZ_kit",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemSandbagLarge : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EQUIP_NAME_21_HBARRIER;
|
||||
descriptionShort = $STR_EQUIP_DESC_21_HBARRIER;
|
||||
model = "\dayz_equip\models\sandbags.p3d"; // TODO model
|
||||
picture = "\dayz_equip\textures\equip_sandbag_ca.paa";
|
||||
weight = 50;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = $STR_EPOCH_PLAYER_273_3;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemEtool"};
|
||||
create = "Land_HBarrier1_DZ";
|
||||
};
|
||||
class Crafting
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_273_1;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemEtool","ItemToolbox"};
|
||||
output[] = {{"ItemSandbagExLarge",1}};
|
||||
input[] = {{"ItemSandbagLarge",3}};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemSandbagExLarge : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EQUIP_NAME_21_3XHBARRIER;
|
||||
descriptionShort = $STR_EQUIP_DESC_21_HBARRIER;
|
||||
model = "\dayz_equip\models\sandbags.p3d"; // TODO model
|
||||
picture = "\dayz_equip\textures\equip_sandbag_ca.paa";
|
||||
weight = 150;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = $STR_EPOCH_PLAYER_273_4;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemEtool"};
|
||||
create = "Land_HBarrier3_DZ";
|
||||
};
|
||||
class Crafting
|
||||
{
|
||||
text = $STR_EPOCH_PLAYER_273_2;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemEtool","ItemToolbox"};
|
||||
output[] = {{"ItemSandbagExLarge5x",1}};
|
||||
input[] = {{"ItemSandbagExLarge",1},{"ItemSandbagLarge",2}};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemSandbagExLarge5x : CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EQUIP_NAME_21_5XHBARRIER;
|
||||
descriptionShort = $STR_EQUIP_DESC_21_HBARRIER;
|
||||
model = "\dayz_equip\models\sandbags.p3d"; // TODO model
|
||||
picture = "\dayz_equip\textures\equip_sandbag_ca.paa";
|
||||
weight = 200;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = $STR_EPOCH_PLAYER_273_5;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemEtool"};
|
||||
create = "Land_HBarrier5_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class sandbag_nest_kit: CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EQUIP_NAME_21_NEST;
|
||||
descriptionShort = $STR_EQUIP_DESC_21_NEST;
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
weight = 50;
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTIONS_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemEtool","ItemToolbox"};
|
||||
create = "SandNest_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
Reference in New Issue
Block a user