fix tag friendly and crash spawner fixes

fixed biomeat traders on #11
This commit is contained in:
vbawol
2013-07-06 13:44:08 -05:00
parent 78623615e8
commit 5d3f0ea47b
4 changed files with 6 additions and 6 deletions

View File

@@ -2,7 +2,7 @@ private ["_guaranteedLoot","_randomizedLoot","_spawnChance","_spawnMarker","_spa
_guaranteedLoot = 3;
_randomizedLoot = 4;
_spawnChance = 0.90;
_spawnChance = 0.50;
_spawnMarker = 'center';
// _spawnRadius = 5000;
_spawnRadius = HeliCrashArea;
@@ -17,7 +17,7 @@ if (_spawnRoll <= _spawnChance) then {
if(_crashModel == "Mass_grave_DZ") then {
_lootTable = "MassGrave";
} else {
_lootTable = ["Military","HeliCrash","MilitarySpecial"] call BIS_fnc_selectRandom;
_lootTable = "HeliCrash";
};
_crashName = getText (configFile >> "CfgVehicles" >> _crashModel >> "displayName");