From 5d3f0ea47b9b600cc17b60da17881e57c8ed32ce Mon Sep 17 00:00:00 2001 From: vbawol Date: Sat, 6 Jul 2013 13:44:08 -0500 Subject: [PATCH] fix tag friendly and crash spawner fixes fixed biomeat traders on #11 --- SQF/dayz_code/compile/player_friendliesCheck.sqf | 2 +- SQF/dayz_server/modules/crash_spawner.sqf | 4 ++-- Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf | 2 +- .../MPMissions/DayZ_Epoch_11.Chernarus/server_traders.sqf | 4 ++-- 4 files changed, 6 insertions(+), 6 deletions(-) diff --git a/SQF/dayz_code/compile/player_friendliesCheck.sqf b/SQF/dayz_code/compile/player_friendliesCheck.sqf index a8b153256..973b69e22 100644 --- a/SQF/dayz_code/compile/player_friendliesCheck.sqf +++ b/SQF/dayz_code/compile/player_friendliesCheck.sqf @@ -44,7 +44,7 @@ _newTagList = []; // friendly player disconnected - if (!(isPlayer _player) or ((vehicle _player != _player))) then { + if (!(isPlayer _player) or (vehicle _player != _player)) then { deleteVehicle _tag; } else { diff --git a/SQF/dayz_server/modules/crash_spawner.sqf b/SQF/dayz_server/modules/crash_spawner.sqf index 88d180fa4..5fe99f5d4 100644 --- a/SQF/dayz_server/modules/crash_spawner.sqf +++ b/SQF/dayz_server/modules/crash_spawner.sqf @@ -2,7 +2,7 @@ private ["_guaranteedLoot","_randomizedLoot","_spawnChance","_spawnMarker","_spa _guaranteedLoot = 3; _randomizedLoot = 4; -_spawnChance = 0.90; +_spawnChance = 0.50; _spawnMarker = 'center'; // _spawnRadius = 5000; _spawnRadius = HeliCrashArea; @@ -17,7 +17,7 @@ if (_spawnRoll <= _spawnChance) then { if(_crashModel == "Mass_grave_DZ") then { _lootTable = "MassGrave"; } else { - _lootTable = ["Military","HeliCrash","MilitarySpecial"] call BIS_fnc_selectRandom; + _lootTable = "HeliCrash"; }; _crashName = getText (configFile >> "CfgVehicles" >> _crashModel >> "displayName"); diff --git a/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf b/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf index bb758188c..666b06147 100644 --- a/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf @@ -25,7 +25,7 @@ MaxDynamicDebris = 500; // Default = 100 dayz_MapArea = 14000; // Default = 10000 dayz_maxLocalZombies = 40; // Default = 40 -EpochEvents = [["any","any","any","any",45,"crash_spawner"]]; +EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"]]; //Load in compiled functions call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early) diff --git a/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/server_traders.sqf b/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/server_traders.sqf index 9c1f5720f..cdf40c84b 100644 --- a/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/server_traders.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/server_traders.sqf @@ -147,13 +147,13 @@ menu_Woodlander3 = [ // Medical Supplies 2 menu_Dr_Hladik_EP1 = [ [["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]], - [], + [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], "neutral" ]; // Medical Supplies 3 menu_Doctor = [ [["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]], - [], + [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], "neutral" ]; // Boat Trader 2